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Reveal Card372713252025-10-24 18:53:1750 days ago1761331997IN
0x1583D6e5...e86879A2D
0 ETH0.000002580.01067997
Reveal Card372713122025-10-24 18:52:5150 days ago1761331971IN
0x1583D6e5...e86879A2D
0 ETH0.000002330.01011054
Reveal Card372711752025-10-24 18:48:1750 days ago1761331697IN
0x1583D6e5...e86879A2D
0 ETH0.000002470.0101646
Reveal Card372711212025-10-24 18:46:2950 days ago1761331589IN
0x1583D6e5...e86879A2D
0 ETH0.000002690.01087486
Reveal Card372710842025-10-24 18:45:1550 days ago1761331515IN
0x1583D6e5...e86879A2D
0 ETH0.000001590.01116483
Initialize372709972025-10-24 18:42:2150 days ago1761331341IN
0x1583D6e5...e86879A2D
0 ETH0.000016650.01245644
Reveal Card370618892025-10-19 22:32:0555 days ago1760913125IN
0x1583D6e5...e86879A2D
0 ETH0.000000630.00263089
Reveal Card370618602025-10-19 22:31:0755 days ago1760913067IN
0x1583D6e5...e86879A2D
0 ETH0.000000740.00270313
Initialize370617992025-10-19 22:29:0555 days ago1760912945IN
0x1583D6e5...e86879A2D
0 ETH0.000003590.00268291
Reveal Card362791172025-10-01 19:39:4173 days ago1759347581IN
0x1583D6e5...e86879A2D
0 ETH0.000001530.00580241
Initialize362790752025-10-01 19:38:1773 days ago1759347497IN
0x1583D6e5...e86879A2D
0 ETH0.000007450.00555868
Reveal Card343751822025-08-18 17:55:11117 days ago1755539711IN
0x1583D6e5...e86879A2D
0 ETH0.000000990.00376194
Initialize343751252025-08-18 17:53:17117 days ago1755539597IN
0x1583D6e5...e86879A2D
0 ETH0.000005580.00415812
Reveal Card325602702025-07-07 17:38:07159 days ago1751909887IN
0x1583D6e5...e86879A2D
0 ETH0.000001050.0048771
Reveal Card325602562025-07-07 17:37:39159 days ago1751909859IN
0x1583D6e5...e86879A2D
0 ETH0.000000650.00499994
Reveal Card325602502025-07-07 17:37:27159 days ago1751909847IN
0x1583D6e5...e86879A2D
0 ETH0.000000650.00505336
Reveal Card325602122025-07-07 17:36:11159 days ago1751909771IN
0x1583D6e5...e86879A2D
0 ETH0.000001250.005106
Reveal Card325601982025-07-07 17:35:43159 days ago1751909743IN
0x1583D6e5...e86879A2D
0 ETH0.000000640.00490885
Reveal Card325601922025-07-07 17:35:31159 days ago1751909731IN
0x1583D6e5...e86879A2D
0 ETH0.000001280.00488664
Reveal Card325601772025-07-07 17:35:01159 days ago1751909701IN
0x1583D6e5...e86879A2D
0 ETH0.000001440.00484976
Initialize325601662025-07-07 17:34:39159 days ago1751909679IN
0x1583D6e5...e86879A2D
0 ETH0.000006780.00489621
Reveal Card324534312025-07-05 6:16:49162 days ago1751696209IN
0x1583D6e5...e86879A2D
0 ETH0.000000620.00240098
Reveal Card324534232025-07-05 6:16:33162 days ago1751696193IN
0x1583D6e5...e86879A2D
0 ETH0.00000030.00240202
Reveal Card324534142025-07-05 6:16:15162 days ago1751696175IN
0x1583D6e5...e86879A2D
0 ETH0.000000260.00240015
Reveal Card324534082025-07-05 6:16:03162 days ago1751696163IN
0x1583D6e5...e86879A2D
0 ETH0.000000620.00239784
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Contract Source Code Verified (Exact Match)

Contract Name:
Revealer

Compiler Version
v0.8.23+commit.f704f362

Optimization Enabled:
Yes with 200 runs

Other Settings:
paris EvmVersion
// SPDX-License-Identifier: MIT
pragma solidity 0.8.23;

import {AccessControl} from "@openzeppelin/contracts/access/AccessControl.sol";

import {Game} from "./Game.sol";
import {IRevealer} from "./interfaces/IRevealer.sol";

/**
 * @title Revealer Contract
 * @notice Manages the revelation of cards from multiple games
 * @dev Only addresses with the REVEALER_ROLE can call the revealBatch function
 */
contract Revealer is AccessControl, IRevealer {
    /// @notice Revealer role hash
    bytes32 public constant REVEALER_ROLE = keccak256("REVEALER_ROLE");

    /**
     * @notice Initializes the contract and grants the default admin role to the deployer
     */
    constructor() {
        _grantRole(DEFAULT_ADMIN_ROLE, msg.sender);
    }

    /**
     * @notice Reveals a card
     * @param _card The details of the revealed card
     * @dev Emits CardRevealed event
     */
    function revealCard(RevealedCard calldata _card) external onlyRole(REVEALER_ROLE) {
        _revealCard(_card);
    }

    /**
     * @notice Reveals multiple cards from a single or different games
     * @param _cards The details of the revealed cards
     * @dev Emits CardRevealed event
     */
    function revealCardBatch(RevealedCard[] calldata _cards) external onlyRole(REVEALER_ROLE) {
        for (uint256 i = 0; i < _cards.length; ++i) {
            _revealCard(_cards[i]);
        }
    }

    /**
     * @notice Initializes a game
     * @param _data The details of the game
     * @dev Emits GameInitialized event
     */
    function initialize(InitializeGame calldata _data) external onlyRole(REVEALER_ROLE) {
        _initialize(_data);
    }

    /**
     * @notice Initializes multiple games
     * @param _data The details of multiple games
     * @dev Emits GameInitialized event
     */
    function initializeBatch(InitializeGame[] calldata _data) external onlyRole(REVEALER_ROLE) {
        for (uint256 i = 0; i < _data.length; ++i) {
            _initialize(_data[i]);
        }
    }

    /**
     * @notice Calls the game contract and initializes it
     * @param _data The hashed deck of the game
     */
    function _initialize(InitializeGame calldata _data) private {
        Game game = Game(_data.game);

        game.initialize(_data.hashedDeck);

        emit GameInitialized(msg.sender, _data.game);
    }

    /**
     * @notice Calls the game contract and reveals a secreted card
     * @param _card The details of the hashed card
     */
    function _revealCard(RevealedCard calldata _card) private {
        Game game = Game(_card.game);

        game.revealCard(_card.index, _card.number, _card.salt, _card.isFreeReveal);

        emit CardRevealed(msg.sender, _card.game, _card.index);
    }
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (access/AccessControl.sol)

pragma solidity ^0.8.20;

import {IAccessControl} from "./IAccessControl.sol";
import {Context} from "../utils/Context.sol";
import {ERC165} from "../utils/introspection/ERC165.sol";

/**
 * @dev Contract module that allows children to implement role-based access
 * control mechanisms. This is a lightweight version that doesn't allow enumerating role
 * members except through off-chain means by accessing the contract event logs. Some
 * applications may benefit from on-chain enumerability, for those cases see
 * {AccessControlEnumerable}.
 *
 * Roles are referred to by their `bytes32` identifier. These should be exposed
 * in the external API and be unique. The best way to achieve this is by
 * using `public constant` hash digests:
 *
 * ```solidity
 * bytes32 public constant MY_ROLE = keccak256("MY_ROLE");
 * ```
 *
 * Roles can be used to represent a set of permissions. To restrict access to a
 * function call, use {hasRole}:
 *
 * ```solidity
 * function foo() public {
 *     require(hasRole(MY_ROLE, msg.sender));
 *     ...
 * }
 * ```
 *
 * Roles can be granted and revoked dynamically via the {grantRole} and
 * {revokeRole} functions. Each role has an associated admin role, and only
 * accounts that have a role's admin role can call {grantRole} and {revokeRole}.
 *
 * By default, the admin role for all roles is `DEFAULT_ADMIN_ROLE`, which means
 * that only accounts with this role will be able to grant or revoke other
 * roles. More complex role relationships can be created by using
 * {_setRoleAdmin}.
 *
 * WARNING: The `DEFAULT_ADMIN_ROLE` is also its own admin: it has permission to
 * grant and revoke this role. Extra precautions should be taken to secure
 * accounts that have been granted it. We recommend using {AccessControlDefaultAdminRules}
 * to enforce additional security measures for this role.
 */
abstract contract AccessControl is Context, IAccessControl, ERC165 {
    struct RoleData {
        mapping(address account => bool) hasRole;
        bytes32 adminRole;
    }

    mapping(bytes32 role => RoleData) private _roles;

    bytes32 public constant DEFAULT_ADMIN_ROLE = 0x00;

    /**
     * @dev Modifier that checks that an account has a specific role. Reverts
     * with an {AccessControlUnauthorizedAccount} error including the required role.
     */
    modifier onlyRole(bytes32 role) {
        _checkRole(role);
        _;
    }

    /**
     * @dev See {IERC165-supportsInterface}.
     */
    function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) {
        return interfaceId == type(IAccessControl).interfaceId || super.supportsInterface(interfaceId);
    }

    /**
     * @dev Returns `true` if `account` has been granted `role`.
     */
    function hasRole(bytes32 role, address account) public view virtual returns (bool) {
        return _roles[role].hasRole[account];
    }

    /**
     * @dev Reverts with an {AccessControlUnauthorizedAccount} error if `_msgSender()`
     * is missing `role`. Overriding this function changes the behavior of the {onlyRole} modifier.
     */
    function _checkRole(bytes32 role) internal view virtual {
        _checkRole(role, _msgSender());
    }

    /**
     * @dev Reverts with an {AccessControlUnauthorizedAccount} error if `account`
     * is missing `role`.
     */
    function _checkRole(bytes32 role, address account) internal view virtual {
        if (!hasRole(role, account)) {
            revert AccessControlUnauthorizedAccount(account, role);
        }
    }

    /**
     * @dev Returns the admin role that controls `role`. See {grantRole} and
     * {revokeRole}.
     *
     * To change a role's admin, use {_setRoleAdmin}.
     */
    function getRoleAdmin(bytes32 role) public view virtual returns (bytes32) {
        return _roles[role].adminRole;
    }

    /**
     * @dev Grants `role` to `account`.
     *
     * If `account` had not been already granted `role`, emits a {RoleGranted}
     * event.
     *
     * Requirements:
     *
     * - the caller must have ``role``'s admin role.
     *
     * May emit a {RoleGranted} event.
     */
    function grantRole(bytes32 role, address account) public virtual onlyRole(getRoleAdmin(role)) {
        _grantRole(role, account);
    }

    /**
     * @dev Revokes `role` from `account`.
     *
     * If `account` had been granted `role`, emits a {RoleRevoked} event.
     *
     * Requirements:
     *
     * - the caller must have ``role``'s admin role.
     *
     * May emit a {RoleRevoked} event.
     */
    function revokeRole(bytes32 role, address account) public virtual onlyRole(getRoleAdmin(role)) {
        _revokeRole(role, account);
    }

    /**
     * @dev Revokes `role` from the calling account.
     *
     * Roles are often managed via {grantRole} and {revokeRole}: this function's
     * purpose is to provide a mechanism for accounts to lose their privileges
     * if they are compromised (such as when a trusted device is misplaced).
     *
     * If the calling account had been revoked `role`, emits a {RoleRevoked}
     * event.
     *
     * Requirements:
     *
     * - the caller must be `callerConfirmation`.
     *
     * May emit a {RoleRevoked} event.
     */
    function renounceRole(bytes32 role, address callerConfirmation) public virtual {
        if (callerConfirmation != _msgSender()) {
            revert AccessControlBadConfirmation();
        }

        _revokeRole(role, callerConfirmation);
    }

    /**
     * @dev Sets `adminRole` as ``role``'s admin role.
     *
     * Emits a {RoleAdminChanged} event.
     */
    function _setRoleAdmin(bytes32 role, bytes32 adminRole) internal virtual {
        bytes32 previousAdminRole = getRoleAdmin(role);
        _roles[role].adminRole = adminRole;
        emit RoleAdminChanged(role, previousAdminRole, adminRole);
    }

    /**
     * @dev Attempts to grant `role` to `account` and returns a boolean indicating if `role` was granted.
     *
     * Internal function without access restriction.
     *
     * May emit a {RoleGranted} event.
     */
    function _grantRole(bytes32 role, address account) internal virtual returns (bool) {
        if (!hasRole(role, account)) {
            _roles[role].hasRole[account] = true;
            emit RoleGranted(role, account, _msgSender());
            return true;
        } else {
            return false;
        }
    }

    /**
     * @dev Attempts to revoke `role` to `account` and returns a boolean indicating if `role` was revoked.
     *
     * Internal function without access restriction.
     *
     * May emit a {RoleRevoked} event.
     */
    function _revokeRole(bytes32 role, address account) internal virtual returns (bool) {
        if (hasRole(role, account)) {
            _roles[role].hasRole[account] = false;
            emit RoleRevoked(role, account, _msgSender());
            return true;
        } else {
            return false;
        }
    }
}

// SPDX-License-Identifier: MIT
pragma solidity 0.8.23;

import {IERC20} from "@openzeppelin/contracts/token/ERC20/IERC20.sol";
import {UD60x18, ud} from "@prb/math/src/UD60x18.sol";
import {SafeERC20} from "@openzeppelin/contracts/token/ERC20/utils/SafeERC20.sol";

import {IGame} from "./interfaces/IGame.sol";
import {IGameFactory} from "./interfaces/IGameFactory.sol";
import {Initializable} from "./helpers/Initializable.sol";
import {Vault} from "./Vault.sol";

/**
 * @notice A single-player game contract where the player guesses card numbers
 * The server sets hashed numbers inside the contract, and the player can guess each card
 * @dev The contract uses a commit-reveal mechanism to hide the deck of cards initially
 */
contract Game is Initializable, IGame {
    using SafeERC20 for IERC20;

    uint256 public constant MAXIMUM_GUESS_NUMBER = 8191;

    /// @notice Number of revealed cards
    uint256 public cardsRevealed = 0;
    /// @notice Number of free cards reveals
    uint256 public cardsFreeRevealedRequests = 0;
    /// @notice Number of reveals per rank
    uint256[13] public revealedCardNumbersCount;

    mapping(uint256 => Card) private _cards;

    /// @notice Address of the USDC token
    IERC20 public immutable usdc;
    /// @notice Address of the Vault token
    Vault public immutable vault;
    /// @notice Address of the player
    address public immutable player;
    /// @notice Address of the Revealer contract
    address public immutable revealer;
    /// @notice Game ID number
    uint256 public immutable gameId;
    /// @notice Duration of the game
    uint256 public immutable gameDuration;
    /// @notice Game created timestamp
    uint256 public immutable gameCreatedAt;
    /// @notice Duration at which the revealer can reveal the cards
    uint256 public immutable claimableAfter;
    /// @notice Maximum amount of free reveals
    uint256 public immutable maxFreeReveals;

    /**
     * @notice Modifier to restrict access to player only
     */
    modifier onlyPlayer() {
        if (msg.sender != player) {
            revert NotAuthorized(gameId, msg.sender);
        }

        _;
    }

    /**
     * @notice Modifier to restrict access to revealer only
     */
    modifier onlyRevealer() {
        if (msg.sender != revealer) {
            revert NotAuthorized(gameId, msg.sender);
        }

        _;
    }

    /**
     * @notice Modifier to restrict the player from playing after the gameDuration passes
     */
    modifier notExpired() {
        if (gameDuration + gameCreatedAt < block.timestamp) {
            revert GameExpired(gameId);
        }

        _;
    }

    /**
     * @notice Sets contract and player addresses
     * @param _usdc The address of the USDC token
     * @param _vault The Vault contract address
     * @param _revealer The game server that submits the random hash of cards and reveals the guessed cards
     * @param _player The player that created the game using the GameFactory contract
     * @param _gameId The ID of the game stored in the GameFactory contract
     * @param _gameDuration The duration of the game. After that, the game is unplayable
     * @param _claimableAfter The duration during which the user can claim their win if the revealer does not reveal
     * @param _maxFreeReveals The maximum number of free reveals a player can request
     */
    constructor(
        IERC20 _usdc,
        Vault _vault,
        address _revealer,
        address _player,
        uint256 _gameId,
        uint256 _gameDuration,
        uint256 _claimableAfter,
        uint256 _maxFreeReveals
    ) {
        usdc = _usdc;
        vault = _vault;
        revealer = _revealer;
        player = _player;
        gameId = _gameId;
        gameDuration = _gameDuration;
        claimableAfter = _claimableAfter;
        maxFreeReveals = _maxFreeReveals;

        gameCreatedAt = block.timestamp;
    }

    /**
     * @notice Initializes the contract by committing the deck of cards
     * @param _hashedDeck The hash of a random deck of cards
     * @dev Emits GameInitialized event
     */
    function initialize(bytes32[52] calldata _hashedDeck) external onlyNotInitialized onlyRevealer {
        initializeContract();

        for (uint256 i = 0; i < 52;) {
            _cards[i].hash = _hashedDeck[i];
            _cards[i].status = CardStatus.SECRETED;

            unchecked {
                ++i;
            }
        }

        emit GameInitialized(gameId);
    }

    /**
     * @notice Stores the player's guess
     * @param _index Index of the card
     * @param _betAmount The amount of USDC that the player bets
     * @param _guessedNumbers Numbers that the player guessed
     * @dev Emits CardGuessed event
     */
    function guessCard(uint256 _index, uint256 _betAmount, uint256 _guessedNumbers)
        external
        onlyPlayer
        onlyInitialized
        notExpired
    {
        Card storage _card = _cards[_index];

        if (_index > 51) {
            revert InvalidGameIndex(gameId, _index);
        }

        if (_guessedNumbers >= MAXIMUM_GUESS_NUMBER || _guessedNumbers == 0) {
            revert InvalidNumbersGuessed(gameId, _guessedNumbers);
        }

        if (_card.status != CardStatus.SECRETED) {
            revert CardIsNotSecret(gameId, _index);
        }

        if (_betAmount < vault.minimumBetAmount()) {
            revert BetAmountIsLessThanMinimum(gameId);
        }

        uint256 totalWinningBetAmount = getGuessRate(_guessedNumbers).mul(ud(_betAmount)).unwrap();

        if (totalWinningBetAmount > vault.getMaximumBetAmount()) {
            revert BetAmountIsGreaterThanMaximum(gameId, totalWinningBetAmount);
        }

        usdc.safeTransferFrom(msg.sender, address(vault), _betAmount);

        uint256 reward = totalWinningBetAmount - ((totalWinningBetAmount - _betAmount) / 10);

        _card.betAmount = _betAmount;
        _card.totalAmount = reward;
        _card.houseEdgeAmount = totalWinningBetAmount - reward;
        _card.requestedAt = block.timestamp;
        _card.status = CardStatus.GUESSED;
        _card.guessedNumbers = _guessedNumbers;

        emit CardGuessed(gameId, _index, _betAmount, _guessedNumbers);
    }

    /**
     * @notice Requests a secret card to be revealed for free
     * @param _index Index of the card
     * @dev Emits RevealFreeCardRequested event
     */
    function requestFreeRevealCard(uint256 _index) external onlyPlayer onlyInitialized notExpired {
        Card storage _card = _cards[_index];

        if (_index > 51) {
            revert InvalidGameIndex(gameId, _index);
        }

        if (cardsFreeRevealedRequests == maxFreeReveals) {
            revert MaximumFreeRevealsRequested(gameId);
        }

        if (_card.status != CardStatus.SECRETED) {
            revert CardIsNotSecret(gameId, _index);
        }

        ++cardsFreeRevealedRequests;
        _card.requestedAt = block.timestamp;
        _card.status = CardStatus.FREE_REVEAL_REQUESTED;

        emit RevealFreeCardRequested(gameId, _index, block.timestamp);
    }

    /**
     * @notice Returns the rate of betting with selected numbers without considering the house edge
     * @param _numbers Selected numbers out of 13
     * @return rate The pure rate without considering the house edge
     */
    function getGuessRate(uint256 _numbers) public view returns (UD60x18 rate) {
        uint256 remainingCards = 52 - cardsRevealed;
        uint256 remainingSelectedCard = 0;

        for (uint256 i = 0; i < 13; ++i) {
            if ((_numbers & (1 << i)) > 0) {
                remainingSelectedCard += 4 - revealedCardNumbersCount[i];
            }
        }

        if (remainingSelectedCard == 0) {
            revert DivisionByZeroSelectedCards(gameId, _numbers);
        }

        if (remainingCards == remainingSelectedCard) {
            revert InvalidSelectedCards(gameId, _numbers);
        }

        rate = ud(remainingCards).div(ud(remainingSelectedCard));
    }

    /**
     * @notice Claims the player as the winner for a specific card if the revealer does not reveal
     * the card after the claimableAfter duration
     * @param _index Index of the card
     * @dev Emits CardClaimed event
     */
    function claimWin(uint256 _index) external onlyPlayer onlyInitialized {
        Card storage _card = _cards[_index];

        if (_card.status != CardStatus.GUESSED) {
            revert CardIsNotGuessed(gameId, _index);
        }

        if (_card.requestedAt + claimableAfter > block.timestamp) {
            revert NotYetTimeToClaim(gameId, _index);
        }

        _card.status = CardStatus.CLAIMED;

        vault.transferPlayerRewards(gameId, _card.betAmount, _card.totalAmount, _card.houseEdgeAmount, true);

        emit CardClaimed(gameId, _index, block.timestamp);
    }

    /**
     * @notice Reveals a card and decides the winner and transfers rewards to the player
     * @param _index Index of the card
     * @param _number The revealed number of the card
     * @param _salt The salt that was used to hash the card
     * @dev Emits CardRevealed event
     */
    function revealCard(uint256 _index, uint256 _number, bytes32 _salt, bool isFreeReveal)
        external
        onlyRevealer
        onlyInitialized
    {
        uint256 rank = _number % 13;

        Card storage _card = _cards[_index];

        if (_card.requestedAt + claimableAfter <= block.timestamp) {
            revert CardIsAlreadyClaimable(gameId, _index);
        }

        if (isFreeReveal) {
            if (_card.status != CardStatus.FREE_REVEAL_REQUESTED) {
                revert CardStatusIsNotFreeRevealRequested(gameId, _index);
            }
        } else {
            if (_card.status != CardStatus.GUESSED) {
                revert CardIsNotSecret(gameId, _index);
            }
        }

        verifySalt(_index, _number, _salt);

        _card.status = CardStatus.REVEALED;
        _card.revealedSalt = _salt;
        _card.revealedNumber = _number;

        ++revealedCardNumbersCount[rank];
        ++cardsRevealed;

        if (!isFreeReveal) {
            bool isWinner = isPlayerWinner(_card.guessedNumbers, rank);

            vault.transferPlayerRewards(gameId, _card.betAmount, _card.totalAmount, _card.houseEdgeAmount, isWinner);
        }

        emit CardRevealed(gameId, _index, _number, _salt);
    }

    /**
     * @notice Get cards by their index from 0 to 51
     * @param _index Index of the card
     */
    function cards(uint256 _index) public view returns (Card memory) {
        return _cards[_index];
    }

    /**
     * @notice Determines if the player is the winner based on their guesses and the revealed number
     * @param _guessedNumbers Player's guesses
     * @param _number The revealed number of the card
     */
    function isPlayerWinner(uint256 _guessedNumbers, uint256 _number) private pure returns (bool isWinner) {
        isWinner = false;

        for (uint256 i = 0; i < 13; ++i) {
            if ((_guessedNumbers & (1 << i)) > 0 && i == _number) {
                isWinner = true;

                break;
            }
        }
    }

    /**
     * @notice Verifies the hash stored in the blockchain with the revealed number and salt
     * @param _index Index of the card
     * @param _number The revealed number of the card
     * @param _salt The salt that was used to hash the card
     */
    function verifySalt(uint256 _index, uint256 _number, bytes32 _salt) private view {
        Card memory card = _cards[_index];

        bytes32 hash = keccak256(abi.encodePacked(address(this), _number, _salt));

        if (card.hash != hash) {
            revert InvalidSalt(gameId, _index, _number, _salt);
        }
    }
}

// SPDX-License-Identifier: MIT
pragma solidity 0.8.23;

/**
 * @title Revealer Contract
 * @notice Manages the revelation of cards from multiple games
 */
interface IRevealer {
    struct RevealedCard {
        address game;
        bool isFreeReveal;
        uint256 index;
        uint256 number;
        bytes32 salt;
    }

    struct InitializeGame {
        address game;
        bytes32[52] hashedDeck;
    }

    /**
     * @notice Emitted when a card is revealed
     * @param _revealer The address of the entity revealing the card
     * @param _game The address of the game from which the card is revealed
     * @param _index The index of the revealed card
     */
    event CardRevealed(address indexed _revealer, address indexed _game, uint256 indexed _index);

    /**
     * @notice Emitted when a game is initialized
     * @param _revealer The address of the entity revealing the card
     * @param _game The address of the game that is initialized
     */
    event GameInitialized(address indexed _revealer, address indexed _game);

    function REVEALER_ROLE() external returns (bytes32);

    /**
     * @notice Reveals a card
     * @param _card The details of the revealed card
     */
    function revealCard(RevealedCard calldata _card) external;

    /**
     * @notice Reveals multiple cards from a single or different games
     * @param _cards The details of the revealed cards
     */
    function revealCardBatch(RevealedCard[] calldata _cards) external;

    /**
     * @notice Initializes a game
     * @param _data The details of the game
     */
    function initialize(InitializeGame calldata _data) external;

    /**
     * @notice Initializes multiple games
     * @param _data The details of multiple games
     */
    function initializeBatch(InitializeGame[] calldata _data) external;
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (access/IAccessControl.sol)

pragma solidity ^0.8.20;

/**
 * @dev External interface of AccessControl declared to support ERC165 detection.
 */
interface IAccessControl {
    /**
     * @dev The `account` is missing a role.
     */
    error AccessControlUnauthorizedAccount(address account, bytes32 neededRole);

    /**
     * @dev The caller of a function is not the expected one.
     *
     * NOTE: Don't confuse with {AccessControlUnauthorizedAccount}.
     */
    error AccessControlBadConfirmation();

    /**
     * @dev Emitted when `newAdminRole` is set as ``role``'s admin role, replacing `previousAdminRole`
     *
     * `DEFAULT_ADMIN_ROLE` is the starting admin for all roles, despite
     * {RoleAdminChanged} not being emitted signaling this.
     */
    event RoleAdminChanged(bytes32 indexed role, bytes32 indexed previousAdminRole, bytes32 indexed newAdminRole);

    /**
     * @dev Emitted when `account` is granted `role`.
     *
     * `sender` is the account that originated the contract call, an admin role
     * bearer except when using {AccessControl-_setupRole}.
     */
    event RoleGranted(bytes32 indexed role, address indexed account, address indexed sender);

    /**
     * @dev Emitted when `account` is revoked `role`.
     *
     * `sender` is the account that originated the contract call:
     *   - if using `revokeRole`, it is the admin role bearer
     *   - if using `renounceRole`, it is the role bearer (i.e. `account`)
     */
    event RoleRevoked(bytes32 indexed role, address indexed account, address indexed sender);

    /**
     * @dev Returns `true` if `account` has been granted `role`.
     */
    function hasRole(bytes32 role, address account) external view returns (bool);

    /**
     * @dev Returns the admin role that controls `role`. See {grantRole} and
     * {revokeRole}.
     *
     * To change a role's admin, use {AccessControl-_setRoleAdmin}.
     */
    function getRoleAdmin(bytes32 role) external view returns (bytes32);

    /**
     * @dev Grants `role` to `account`.
     *
     * If `account` had not been already granted `role`, emits a {RoleGranted}
     * event.
     *
     * Requirements:
     *
     * - the caller must have ``role``'s admin role.
     */
    function grantRole(bytes32 role, address account) external;

    /**
     * @dev Revokes `role` from `account`.
     *
     * If `account` had been granted `role`, emits a {RoleRevoked} event.
     *
     * Requirements:
     *
     * - the caller must have ``role``'s admin role.
     */
    function revokeRole(bytes32 role, address account) external;

    /**
     * @dev Revokes `role` from the calling account.
     *
     * Roles are often managed via {grantRole} and {revokeRole}: this function's
     * purpose is to provide a mechanism for accounts to lose their privileges
     * if they are compromised (such as when a trusted device is misplaced).
     *
     * If the calling account had been granted `role`, emits a {RoleRevoked}
     * event.
     *
     * Requirements:
     *
     * - the caller must be `callerConfirmation`.
     */
    function renounceRole(bytes32 role, address callerConfirmation) external;
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.1) (utils/Context.sol)

pragma solidity ^0.8.20;

/**
 * @dev Provides information about the current execution context, including the
 * sender of the transaction and its data. While these are generally available
 * via msg.sender and msg.data, they should not be accessed in such a direct
 * manner, since when dealing with meta-transactions the account sending and
 * paying for execution may not be the actual sender (as far as an application
 * is concerned).
 *
 * This contract is only required for intermediate, library-like contracts.
 */
abstract contract Context {
    function _msgSender() internal view virtual returns (address) {
        return msg.sender;
    }

    function _msgData() internal view virtual returns (bytes calldata) {
        return msg.data;
    }

    function _contextSuffixLength() internal view virtual returns (uint256) {
        return 0;
    }
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (utils/introspection/ERC165.sol)

pragma solidity ^0.8.20;

import {IERC165} from "./IERC165.sol";

/**
 * @dev Implementation of the {IERC165} interface.
 *
 * Contracts that want to implement ERC165 should inherit from this contract and override {supportsInterface} to check
 * for the additional interface id that will be supported. For example:
 *
 * ```solidity
 * function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) {
 *     return interfaceId == type(MyInterface).interfaceId || super.supportsInterface(interfaceId);
 * }
 * ```
 */
abstract contract ERC165 is IERC165 {
    /**
     * @dev See {IERC165-supportsInterface}.
     */
    function supportsInterface(bytes4 interfaceId) public view virtual returns (bool) {
        return interfaceId == type(IERC165).interfaceId;
    }
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (token/ERC20/IERC20.sol)

pragma solidity ^0.8.20;

/**
 * @dev Interface of the ERC20 standard as defined in the EIP.
 */
interface IERC20 {
    /**
     * @dev Emitted when `value` tokens are moved from one account (`from`) to
     * another (`to`).
     *
     * Note that `value` may be zero.
     */
    event Transfer(address indexed from, address indexed to, uint256 value);

    /**
     * @dev Emitted when the allowance of a `spender` for an `owner` is set by
     * a call to {approve}. `value` is the new allowance.
     */
    event Approval(address indexed owner, address indexed spender, uint256 value);

    /**
     * @dev Returns the value of tokens in existence.
     */
    function totalSupply() external view returns (uint256);

    /**
     * @dev Returns the value of tokens owned by `account`.
     */
    function balanceOf(address account) external view returns (uint256);

    /**
     * @dev Moves a `value` amount of tokens from the caller's account to `to`.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * Emits a {Transfer} event.
     */
    function transfer(address to, uint256 value) external returns (bool);

    /**
     * @dev Returns the remaining number of tokens that `spender` will be
     * allowed to spend on behalf of `owner` through {transferFrom}. This is
     * zero by default.
     *
     * This value changes when {approve} or {transferFrom} are called.
     */
    function allowance(address owner, address spender) external view returns (uint256);

    /**
     * @dev Sets a `value` amount of tokens as the allowance of `spender` over the
     * caller's tokens.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * IMPORTANT: Beware that changing an allowance with this method brings the risk
     * that someone may use both the old and the new allowance by unfortunate
     * transaction ordering. One possible solution to mitigate this race
     * condition is to first reduce the spender's allowance to 0 and set the
     * desired value afterwards:
     * https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729
     *
     * Emits an {Approval} event.
     */
    function approve(address spender, uint256 value) external returns (bool);

    /**
     * @dev Moves a `value` amount of tokens from `from` to `to` using the
     * allowance mechanism. `value` is then deducted from the caller's
     * allowance.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * Emits a {Transfer} event.
     */
    function transferFrom(address from, address to, uint256 value) external returns (bool);
}

File 9 of 45 : UD60x18.sol
// SPDX-License-Identifier: MIT
pragma solidity >=0.8.19;

/*

██████╗ ██████╗ ██████╗ ███╗   ███╗ █████╗ ████████╗██╗  ██╗
██╔══██╗██╔══██╗██╔══██╗████╗ ████║██╔══██╗╚══██╔══╝██║  ██║
██████╔╝██████╔╝██████╔╝██╔████╔██║███████║   ██║   ███████║
██╔═══╝ ██╔══██╗██╔══██╗██║╚██╔╝██║██╔══██║   ██║   ██╔══██║
██║     ██║  ██║██████╔╝██║ ╚═╝ ██║██║  ██║   ██║   ██║  ██║
╚═╝     ╚═╝  ╚═╝╚═════╝ ╚═╝     ╚═╝╚═╝  ╚═╝   ╚═╝   ╚═╝  ╚═╝

██╗   ██╗██████╗  ██████╗  ██████╗ ██╗  ██╗ ██╗ █████╗
██║   ██║██╔══██╗██╔════╝ ██╔═████╗╚██╗██╔╝███║██╔══██╗
██║   ██║██║  ██║███████╗ ██║██╔██║ ╚███╔╝ ╚██║╚█████╔╝
██║   ██║██║  ██║██╔═══██╗████╔╝██║ ██╔██╗  ██║██╔══██╗
╚██████╔╝██████╔╝╚██████╔╝╚██████╔╝██╔╝ ██╗ ██║╚█████╔╝
 ╚═════╝ ╚═════╝  ╚═════╝  ╚═════╝ ╚═╝  ╚═╝ ╚═╝ ╚════╝

*/

import "./ud60x18/Casting.sol";
import "./ud60x18/Constants.sol";
import "./ud60x18/Conversions.sol";
import "./ud60x18/Errors.sol";
import "./ud60x18/Helpers.sol";
import "./ud60x18/Math.sol";
import "./ud60x18/ValueType.sol";

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (token/ERC20/utils/SafeERC20.sol)

pragma solidity ^0.8.20;

import {IERC20} from "../IERC20.sol";
import {IERC20Permit} from "../extensions/IERC20Permit.sol";
import {Address} from "../../../utils/Address.sol";

/**
 * @title SafeERC20
 * @dev Wrappers around ERC20 operations that throw on failure (when the token
 * contract returns false). Tokens that return no value (and instead revert or
 * throw on failure) are also supported, non-reverting calls are assumed to be
 * successful.
 * To use this library you can add a `using SafeERC20 for IERC20;` statement to your contract,
 * which allows you to call the safe operations as `token.safeTransfer(...)`, etc.
 */
library SafeERC20 {
    using Address for address;

    /**
     * @dev An operation with an ERC20 token failed.
     */
    error SafeERC20FailedOperation(address token);

    /**
     * @dev Indicates a failed `decreaseAllowance` request.
     */
    error SafeERC20FailedDecreaseAllowance(address spender, uint256 currentAllowance, uint256 requestedDecrease);

    /**
     * @dev Transfer `value` amount of `token` from the calling contract to `to`. If `token` returns no value,
     * non-reverting calls are assumed to be successful.
     */
    function safeTransfer(IERC20 token, address to, uint256 value) internal {
        _callOptionalReturn(token, abi.encodeCall(token.transfer, (to, value)));
    }

    /**
     * @dev Transfer `value` amount of `token` from `from` to `to`, spending the approval given by `from` to the
     * calling contract. If `token` returns no value, non-reverting calls are assumed to be successful.
     */
    function safeTransferFrom(IERC20 token, address from, address to, uint256 value) internal {
        _callOptionalReturn(token, abi.encodeCall(token.transferFrom, (from, to, value)));
    }

    /**
     * @dev Increase the calling contract's allowance toward `spender` by `value`. If `token` returns no value,
     * non-reverting calls are assumed to be successful.
     */
    function safeIncreaseAllowance(IERC20 token, address spender, uint256 value) internal {
        uint256 oldAllowance = token.allowance(address(this), spender);
        forceApprove(token, spender, oldAllowance + value);
    }

    /**
     * @dev Decrease the calling contract's allowance toward `spender` by `requestedDecrease`. If `token` returns no
     * value, non-reverting calls are assumed to be successful.
     */
    function safeDecreaseAllowance(IERC20 token, address spender, uint256 requestedDecrease) internal {
        unchecked {
            uint256 currentAllowance = token.allowance(address(this), spender);
            if (currentAllowance < requestedDecrease) {
                revert SafeERC20FailedDecreaseAllowance(spender, currentAllowance, requestedDecrease);
            }
            forceApprove(token, spender, currentAllowance - requestedDecrease);
        }
    }

    /**
     * @dev Set the calling contract's allowance toward `spender` to `value`. If `token` returns no value,
     * non-reverting calls are assumed to be successful. Meant to be used with tokens that require the approval
     * to be set to zero before setting it to a non-zero value, such as USDT.
     */
    function forceApprove(IERC20 token, address spender, uint256 value) internal {
        bytes memory approvalCall = abi.encodeCall(token.approve, (spender, value));

        if (!_callOptionalReturnBool(token, approvalCall)) {
            _callOptionalReturn(token, abi.encodeCall(token.approve, (spender, 0)));
            _callOptionalReturn(token, approvalCall);
        }
    }

    /**
     * @dev Imitates a Solidity high-level call (i.e. a regular function call to a contract), relaxing the requirement
     * on the return value: the return value is optional (but if data is returned, it must not be false).
     * @param token The token targeted by the call.
     * @param data The call data (encoded using abi.encode or one of its variants).
     */
    function _callOptionalReturn(IERC20 token, bytes memory data) private {
        // We need to perform a low level call here, to bypass Solidity's return data size checking mechanism, since
        // we're implementing it ourselves. We use {Address-functionCall} to perform this call, which verifies that
        // the target address contains contract code and also asserts for success in the low-level call.

        bytes memory returndata = address(token).functionCall(data);
        if (returndata.length != 0 && !abi.decode(returndata, (bool))) {
            revert SafeERC20FailedOperation(address(token));
        }
    }

    /**
     * @dev Imitates a Solidity high-level call (i.e. a regular function call to a contract), relaxing the requirement
     * on the return value: the return value is optional (but if data is returned, it must not be false).
     * @param token The token targeted by the call.
     * @param data The call data (encoded using abi.encode or one of its variants).
     *
     * This is a variant of {_callOptionalReturn} that silents catches all reverts and returns a bool instead.
     */
    function _callOptionalReturnBool(IERC20 token, bytes memory data) private returns (bool) {
        // We need to perform a low level call here, to bypass Solidity's return data size checking mechanism, since
        // we're implementing it ourselves. We cannot use {Address-functionCall} here since this should return false
        // and not revert is the subcall reverts.

        (bool success, bytes memory returndata) = address(token).call(data);
        return success && (returndata.length == 0 || abi.decode(returndata, (bool))) && address(token).code.length > 0;
    }
}

// SPDX-License-Identifier: MIT
pragma solidity 0.8.23;

/**
 * @title A single-player game contract where the player guesses card numbers
 * @notice The server sets hashed numbers inside the contract, and the player can guess each card
 * @dev The contract uses a commit-reveal mechanism to hide the deck of cards initially
 */
interface IGame {
    enum CardStatus {
        SECRETED,
        GUESSED,
        CLAIMED,
        FREE_REVEAL_REQUESTED,
        REVEALED
    }

    struct Card {
        uint256 betAmount;
        uint256 totalAmount;
        uint256 houseEdgeAmount;
        uint256 requestedAt;
        uint256 revealedNumber;
        uint256 guessedNumbers;
        bytes32 hash;
        bytes32 revealedSalt;
        CardStatus status;
    }

    /**
     * @notice Emitted when revealCard is called for a specific card
     * @param _gameId Game id
     * @param _index Index of the card
     * @param _number Revealed number for the card
     * @param _salt Revealed salt for the card
     */
    event CardRevealed(uint256 indexed _gameId, uint256 indexed _index, uint256 indexed _number, bytes32 _salt);

    /**
     * @notice Emitted when guessCard is called for a specific card
     * @param _gameId Game id
     * @param _index Index of the card
     * @param _usdcAmount USDC amount betted for the card by the player
     * @param _guessedNumbers Numbers guessed by the player
     */
    event CardGuessed(
        uint256 indexed _gameId, uint256 indexed _index, uint256 indexed _usdcAmount, uint256 _guessedNumbers
    );

    /**
     * @notice Emitted when requestFreeRevealCard is called
     * @param _gameId Game id
     * @param _index Index of the card
     * @param _timestamp Timestamp
     */
    event RevealFreeCardRequested(uint256 indexed _gameId, uint256 indexed _index, uint256 _timestamp);

    /**
     * @notice Emitted when claimWin is called
     * @param _gameId Game id
     * @param _index Index of the card
     * @param _timestamp Timestamp
     */
    event CardClaimed(uint256 indexed _gameId, uint256 indexed _index, uint256 _timestamp);

    /**
     * @notice Emitted when the game is initialize by a revealer
     * @param _gameId Game id
     */
    event GameInitialized(uint256 indexed _gameId);

    /**
     * @notice Thrown when card is not secreted but functions are called
     * @param _gameId Game id
     * @param _index index Index of the card
     */
    error CardIsNotSecret(uint256 _gameId, uint256 _index);

    /**
     * @notice Thrown when maximum amount of free reveals is requested and more is being requested
     * @param _gameId Game id
     */
    error MaximumFreeRevealsRequested(uint256 _gameId);

    /**
     * @notice Thrown when the card is not guessed but function revealCard or else is called
     * @param _gameId Game id
     * @param _index Index of the card
     */
    error CardIsNotGuessed(uint256 _gameId, uint256 _index);

    /**
     * @notice Thrown when the card status is not FREE_REVEAL_REQUESTED but revealCard is called
     * @param _gameId Game id
     * @param _index Index of the card
     */
    error CardStatusIsNotFreeRevealRequested(uint256 _gameId, uint256 _index);

    /**
     * @notice Thrown when the bet amount for a card is less than the minumum specified by the vault
     * @param _gameId Game id
     */
    error BetAmountIsLessThanMinimum(uint256 _gameId);

    /**
     * @notice Thrown when the bet amount for a card is greater than the maximum specified by the vault
     * @param _gameId Game id
     * @param _totalAmount Total amount of the bet, meaning betAmount times the rate
     */
    error BetAmountIsGreaterThanMaximum(uint256 _gameId, uint256 _totalAmount);

    /**
     * @notice Thrown when the caller is not authorized
     * @param _gameId Game id
     * @param _caller Address of the caller
     */
    error NotAuthorized(uint256 _gameId, address _caller);

    /**
     * @notice Thrown when game index is out of bound (0 - 51)
     * @param _gameId Game id
     * @param _index Index of the card
     */
    error InvalidGameIndex(uint256 _gameId, uint256 _index);

    /**
     * @notice Thrown when no card or all cards are guessed
     * @param _gameId Game id
     * @param _guessedNumbers The guessed numbers
     */
    error InvalidNumbersGuessed(uint256 _gameId, uint256 _guessedNumbers);

    /**
     * @notice Thrown when claimWin is called before the due time
     * @param _gameId Game id
     * @param _index Index of the card
     */
    error NotYetTimeToClaim(uint256 _gameId, uint256 _index);

    /**
     * @notice Thrown when the game is expired
     * @param _gameId Game id
     */
    error GameExpired(uint256 _gameId);

    /**
     * @notice Thrown when the given salt is invalid
     * @param _gameId Game id
     * @param _index Index of the card
     * @param _number Revealed number
     * @param _salt Revealed salt
     */
    error InvalidSalt(uint256 _gameId, uint256 _index, uint256 _number, bytes32 _salt);

    /**
     * @notice Thrown when the remaining selected cards is zero
     * @param _gameId Game id
     * @param _numbers The selected numbers to get the rate
     */
    error DivisionByZeroSelectedCards(uint256 _gameId, uint256 _numbers);

    /**
     * @notice Thrown when the card is not revealed after CLAIMABLE_AFTER and the operator
     *  tries to reveal the card
     * @param _gameId Game id
     * @param _index Index of the card
     */
    error CardIsAlreadyClaimable(uint256 _gameId, uint256 _index);

    /**
     * @notice Thrown when the remaining selected cards is equal to remaining cards
     * @param _gameId Game id
     * @param _numbers The selected ranks to get the rate
     */
    error InvalidSelectedCards(uint256 _gameId, uint256 _numbers);

    /**
     * @notice Initializes the contract by committing the deck of cards
     * @param _hashedDeck The hash of a random deck of cards
     */
    function initialize(bytes32[52] calldata _hashedDeck) external;

    /**
     * @notice Stores the player's guess
     * @param _index Index of the card
     * @param _betAmount The amount of USDC that the player bets
     * @param _guessedNumbers Numbers that the player guessed
     */
    function guessCard(uint256 _index, uint256 _betAmount, uint256 _guessedNumbers) external;

    /**
     * @notice Requests a secret card to be revealed for free
     * @param _index Index of the card
     */
    function requestFreeRevealCard(uint256 _index) external;

    /**
     * @notice Claims the player as the winner for a specific card if the revealer does not reveal
     * the card after the claimableAfter duration
     * @param _index Index of the card
     */
    function claimWin(uint256 _index) external;

    /**
     * @notice Reveals a card and decides the winner and transfers rewards to the player
     * @param _index Index of the card
     * @param _number The revealed number of the card
     * @param _salt The salt that was used to hash the card
     */
    function revealCard(uint256 _index, uint256 _number, bytes32 _salt, bool isFreeReveal) external;

    /**
     * @notice Get cards by their index from 0 to 51
     * @param _index Index of the card
     */
    function cards(uint256 _index) external returns (Card memory);
}

// SPDX-License-Identifier: MIT
pragma solidity 0.8.23;

import {Vault} from "../Vault.sol";

/**
 * @title GameFactory Contract
 * @notice Facilitates the creation of new games
 */
interface IGameFactory {
    struct GameDetails {
        address player;
        address revealer;
        address gameAddress;
        uint256 gameDuration;
        uint256 claimableAfter;
        uint256 maxFreeReveals;
        uint256 gameCreationFee;
        uint256 gameCreatedAt;
    }

    /**
     * @notice Emitted when the game duration changes
     * @param _from The old game duration
     * @param _to The new game duration
     */
    event GameDurationChanged(uint256 indexed _from, uint256 indexed _to);

    /**
     * @notice Emitted when the claimable duration changes
     * @param _from The old claimable duration
     * @param _to The new claimable duration
     */
    event ClaimableAfterChanged(uint256 indexed _from, uint256 indexed _to);

    /**
     * @notice Emitted when the maximum free reveals change
     * @param _from The old maximum number
     * @param _to The new maximum number
     */
    event MaxFreeRevealsChanged(uint256 indexed _from, uint256 indexed _to);

    /**
     * @notice Emitted when the address of the Vault changes
     * @param _from The old Vault address
     * @param _to The new Vault address
     */
    event VaultChanged(address indexed _from, address indexed _to);

    /**
     * @notice Emitted when the address of the revealer changes
     * @param _from The old revealer address
     * @param _to The new revealer address
     */
    event RevealerChanged(address indexed _from, address indexed _to);

    /**
     * @notice Emitted when the game creation fee changes
     * @param _from The old game creation fee
     * @param _to The new game creation fee
     */
    event GameFeeChanged(uint256 indexed _from, uint256 indexed _to);

    /**
     * @notice Emitted when a new Game is deployed
     * @param _gameId Unique ID of the game
     * @param _gameAddress Address of the game
     * @param _player Address of the player
     */
    event GameCreated(uint256 indexed _gameId, address indexed _gameAddress, address indexed _player);

    /**
     * @notice Emitted when a player sets a referrer during game creation
     * @param _referee Address of the referee
     * @param _referrer Address of the referrer
     */
    event Referred(address indexed _referee, address indexed _referrer);

    /**
     * @notice Thrown when the caller is not authorized
     * @param _caller Address of the caller of the transaction
     */
    error NotAuthorized(address _caller);

    /**
     * @notice Thrown when the referrer address is invalid
     * @param _referrer Address of the referrer
     * @param _referee Address of the referee
     */
    error InvalidReferrer(address _referrer, address _referee);

    /**
     * @notice Thrown when the referrer address is already set for a referee
     * @param _referrer Address of the referrer
     * @param _referee Address of the referee
     */
    error ReferralAlreadySet(address _referee, address _referrer);

    /**
     * @notice Thrown when the new game creation fee is higher than MAXIMUM_CREATION_FEE
     * @param _newFee The new creation fee amount
     * @param _maxFee The maximum creation fee amount
     */
    error GameCreationFeeIsTooHigh(uint256 _newFee, uint256 _maxFee);

    /**
     * @notice Changes the fee required to create a new game
     * @param _gameCreationFee The new fee amount in USDC
     */
    function setGameCreationFee(uint256 _gameCreationFee) external;

    /**
     * @notice Changes the duration of future games
     * @param _gameDuration The new duration in seconds
     */
    function setGameDuration(uint256 _gameDuration) external;

    /**
     * @notice Changes the claimable duration of future games
     * @param _claimableAfter The new duration in seconds
     */
    function setClaimableAfter(uint256 _claimableAfter) external;

    /**
     * @notice Changes the maximum amount of free reveals a player can request for future games
     * @param _maxFreeReveals The amount of free reveals a player can request
     */
    function setMaxFreeReveals(uint256 _maxFreeReveals) external;

    /**
     * @notice Changes the manager address for creating new games
     * @param _revealer The new manager address
     */
    function setRevealer(address _revealer) external;

    /**
     * @notice Creates a new game using the GameFactory contract and stores related data
     * @dev The caller must pay at least the gameCreationFee amount to create a game
     * @param _referrer The referrer of the player. Could be the 0x00 address if already set or
     * if the player does not want to set one
     * @return The ID and the address of the newly created game
     */
    function createGame(address _referrer) external returns (uint256, address);

    /**
     * @notice Retrieves the details of a specific game
     * @param _gameId The ID of the game
     * @return Details of the specified game
     */
    function games(uint256 _gameId) external view returns (GameDetails memory);

    /**
     * @notice Pauses the GameFactory from creating new games
     */
    function pause() external;

    /**
     * @notice Unpauses the GameFactory from creating new games
     */
    function unpause() external;
}

// SPDX-License-Identifier: MIT
pragma solidity 0.8.23;

/**
 * @title Initializable contract
 * @dev Helper contract for managing initialization state
 */
contract Initializable {
    uint256 private constant INITIALIZED = 2;
    uint256 private constant NOT_INITIALIZED = 1;

    uint256 private initialized = NOT_INITIALIZED;

    /**
     * @notice Throws if called when the contract is not yet initialized
     */
    error NotInitialized();

    /**
     * @notice Throws if called when the contract already initialized
     */
    error AlreadyInitialized();

    /**
     * @dev Throws if called when the contract is not yet initialized
     */
    modifier onlyInitialized() {
        if (initialized == NOT_INITIALIZED) {
            revert NotInitialized();
        }

        _;
    }

    /**
     * @dev Throws if called when the contract is already initialized
     */
    modifier onlyNotInitialized() {
        if (initialized == INITIALIZED) {
            revert AlreadyInitialized();
        }

        _;
    }

    /**
     * @dev Marks the contract as initialized
     */
    function initializeContract() internal onlyNotInitialized {
        initialized = INITIALIZED;
    }

    /**
     * @dev Checks if the contract is initialized
     * @return bool true if the contract is initialized, false otherwise
     */
    function isInitialized() external view returns (bool) {
        return initialized == INITIALIZED;
    }
}

// SPDX-License-Identifier: MIT
pragma solidity 0.8.23;

import {IERC20} from "@openzeppelin/contracts/token/ERC20/IERC20.sol";
import {Ownable} from "@openzeppelin/contracts/access/Ownable.sol";
import {SafeERC20} from "@openzeppelin/contracts/token/ERC20/utils/SafeERC20.sol";

import {IBurner} from "./interfaces/IBurner.sol";
import {IGame} from "./interfaces/IGame.sol";
import {IGameFactory} from "./interfaces/IGameFactory.sol";
import {IMONT} from "./interfaces/IMONT.sol";
import {IMontRewardManager} from "./interfaces/IMontRewardManager.sol";
import {IVault} from "./interfaces/IVault.sol";

/**
 * @title Vault Contract
 * @notice Manages USDC deposits, withdrawals, and game rewards
 * @dev All deposits and withdrawals happen through this contract
 */
contract Vault is IVault, Ownable {
    using SafeERC20 for IERC20;

    /// @notice Address of ETH, used for events
    address public constant ETH = 0xEeeeeEeeeEeEeeEeEeEeeEEEeeeeEeeeeeeeEEeE;

    /// @notice Address of the MONT token
    IMONT public immutable mont;
    /// @notice Address of the USDC token
    IERC20 public immutable usdc;
    /// @notice Address of the Burner contract
    IBurner public burner;
    /// @notice Address of the GameFactory contract
    IGameFactory public gameFactory;
    /// @notice Address of the MontRewardManager contract
    IMontRewardManager public montRewardManager;

    /// @notice Maximum total bet amount in percentage. Default is 200, means 2%
    uint256 public maximimBetRate;
    /// @notice Minimum bet amount. Default is 1000000, means 1 USDC
    uint256 public minimumBetAmount;

    /**
     * @notice Constructor to set initial values
     * @param _mont Address of the Dumont token contract
     * @param _usdc Address of the USDC token contract
     * @param _burner Address of the burner contract used to sell USDC and burn MONT tokens
     * @param _gameFactory Address of the GameFactory contract
     * @param _montRewardManager Address of the RewardManager contract
     * @param _minimumBetAmount Minimum amount of USDC that a player can place as a bet
     */
    constructor(
        IMONT _mont,
        IERC20 _usdc,
        IBurner _burner,
        IGameFactory _gameFactory,
        IMontRewardManager _montRewardManager,
        uint256 _minimumBetAmount
    ) Ownable(msg.sender) {
        mont = _mont;
        usdc = _usdc;
        burner = _burner;
        maximimBetRate = 200;
        gameFactory = _gameFactory;
        minimumBetAmount = _minimumBetAmount;
        montRewardManager = _montRewardManager;
    }

    /**
     * @notice Changes the address of the Burner contract
     * @param _burner The new address of the Burner contract
     * @dev Emits BurnerChanged event
     */
    function setBurner(IBurner _burner) external onlyOwner {
        emit BurnerChanged(address(burner), address(_burner));

        burner = _burner;
    }

    /**
     * @notice Changes the address of the GameFactory contract
     * @param _gameFactory The new address of the GameFactory contract
     * @dev Emits GameFactoryChanged event
     */
    function setGameFactory(IGameFactory _gameFactory) external onlyOwner {
        emit GameFactoryChanged(address(gameFactory), address(_gameFactory));

        if (address(gameFactory) != address(0)) {
            revert GameFactoryAlreadySet();
        }

        gameFactory = _gameFactory;
    }

    /**
     * @notice Changes the address of the MontRewardManager contract
     * @param _montRewardManager The address of the new MontRewardManager contract
     * @dev Emits RewardManagerChanged event
     */
    function setMontRewardManager(IMontRewardManager _montRewardManager) external onlyOwner {
        emit RewardManagerChanged(address(montRewardManager), address(_montRewardManager));

        montRewardManager = _montRewardManager;
    }

    /**
     * @notice Allows admins to deposit USDC into the contract
     * @param _amount The amount of USDC to deposit
     * @dev Emits Deposited event
     */
    function deposit(uint256 _amount) external onlyOwner {
        usdc.safeTransferFrom(msg.sender, address(this), _amount);

        emit Deposited(_amount);
    }

    /**
     * @notice Allows the owner to withdraw a specified amount of tokens
     * @param _token The address of the ERC20 token to withdraw
     * @param _amount The amount of tokens to withdraw
     * @param _recipient The address to receive the withdrawn tokens
     * @dev Emits Withdrawn event
     */
    function withdraw(address _token, uint256 _amount, address _recipient) external onlyOwner {
        IERC20(_token).safeTransfer(_recipient, _amount);

        emit Withdrawn(_token, _amount, _recipient);
    }

    /**
     * @notice Allows the owner to withdraw ETH from the contract
     * @param _recipient The address to receive the withdrawn ETH
     * @dev Emits Withdrawn event
     */
    function withdrawETH(address _recipient) external onlyOwner {
        uint256 balance = address(this).balance;

        (bool success,) = _recipient.call{value: balance}("");

        if (!success) {
            revert FailedToSendEther();
        }

        emit Withdrawn(ETH, balance, _recipient);
    }

    /**
     * @notice Notifies the Vault contract that a player lost a bet and sends USDC if player is the winner
     * @param _gameId Id of the game
     * @param _betAmount Amount of the bet in USDC
     * @param _totalAmount Amount of the bet multiplied by the odds
     * @param _houseEdgeAmount The house edge amount reducted from the total amount if the player wins
     * @param _isPlayerWinner Whether or not the player won or not
     * @dev Emits PlayerRewardsTransferred event
     */
    function transferPlayerRewards(
        uint256 _gameId,
        uint256 _betAmount,
        uint256 _totalAmount,
        uint256 _houseEdgeAmount,
        bool _isPlayerWinner
    ) external {
        IGameFactory.GameDetails memory game = gameFactory.games(_gameId);

        if (game.gameAddress != msg.sender) {
            revert NotAuthorized(msg.sender);
        }

        uint256 houseEdge = _betAmount / 10;

        if (_isPlayerWinner) {
            houseEdge = _houseEdgeAmount;
        }

        uint256 burnAmount = (houseEdge * 8) / 10;

        usdc.safeTransfer(address(burner), burnAmount);

        if (_isPlayerWinner) {
            usdc.safeTransfer(game.player, _totalAmount);

            emit PlayerRewardsTransferred(game.player, _totalAmount);
        }

        montRewardManager.transferPlayerRewards(_betAmount, _totalAmount, houseEdge, game.player, _isPlayerWinner);
    }

    /**
     * @notice Changes the minimum bet amount of USDC
     * @param _minimumBetAmount The new minimum bet amount
     * @dev Emits MinimumBetAmountChanged event
     */
    function setMinimumBetAmount(uint256 _minimumBetAmount) external onlyOwner {
        emit MinimumBetAmountChanged(minimumBetAmount, _minimumBetAmount);

        minimumBetAmount = _minimumBetAmount;
    }

    /**
     * @notice Changes the percentage of USDC in the Vault that can be sent as the reward
     * @param _maximumBetRate The new maximim bet rate
     * @dev Emits MaximumBetRateChanged event
     */
    function setMaximumBetRate(uint256 _maximumBetRate) external onlyOwner {
        emit MaximumBetRateChanged(maximimBetRate, _maximumBetRate);

        maximimBetRate = _maximumBetRate;
    }

    /**
     * @notice Returns the maximum bet amount a player can place
     */
    function getMaximumBetAmount() external view returns (uint256) {
        uint256 usdcAmount = usdc.balanceOf(address(this));

        return (usdcAmount * maximimBetRate) / 10000;
    }

    /**
     * @notice Returns the minimum bet amount a player can place
     */
    function getMinimumBetAmount() external view returns (uint256) {
        return minimumBetAmount;
    }

    receive() external payable {}
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (utils/introspection/IERC165.sol)

pragma solidity ^0.8.20;

/**
 * @dev Interface of the ERC165 standard, as defined in the
 * https://eips.ethereum.org/EIPS/eip-165[EIP].
 *
 * Implementers can declare support of contract interfaces, which can then be
 * queried by others ({ERC165Checker}).
 *
 * For an implementation, see {ERC165}.
 */
interface IERC165 {
    /**
     * @dev Returns true if this contract implements the interface defined by
     * `interfaceId`. See the corresponding
     * https://eips.ethereum.org/EIPS/eip-165#how-interfaces-are-identified[EIP section]
     * to learn more about how these ids are created.
     *
     * This function call must use less than 30 000 gas.
     */
    function supportsInterface(bytes4 interfaceId) external view returns (bool);
}

File 16 of 45 : Casting.sol
// SPDX-License-Identifier: MIT
pragma solidity >=0.8.19;

import "./Errors.sol" as CastingErrors;
import { MAX_UINT128, MAX_UINT40 } from "../Common.sol";
import { uMAX_SD1x18 } from "../sd1x18/Constants.sol";
import { SD1x18 } from "../sd1x18/ValueType.sol";
import { uMAX_SD59x18 } from "../sd59x18/Constants.sol";
import { SD59x18 } from "../sd59x18/ValueType.sol";
import { uMAX_UD2x18 } from "../ud2x18/Constants.sol";
import { UD2x18 } from "../ud2x18/ValueType.sol";
import { UD60x18 } from "./ValueType.sol";

/// @notice Casts a UD60x18 number into SD1x18.
/// @dev Requirements:
/// - x must be less than or equal to `uMAX_SD1x18`.
function intoSD1x18(UD60x18 x) pure returns (SD1x18 result) {
    uint256 xUint = UD60x18.unwrap(x);
    if (xUint > uint256(int256(uMAX_SD1x18))) {
        revert CastingErrors.PRBMath_UD60x18_IntoSD1x18_Overflow(x);
    }
    result = SD1x18.wrap(int64(uint64(xUint)));
}

/// @notice Casts a UD60x18 number into UD2x18.
/// @dev Requirements:
/// - x must be less than or equal to `uMAX_UD2x18`.
function intoUD2x18(UD60x18 x) pure returns (UD2x18 result) {
    uint256 xUint = UD60x18.unwrap(x);
    if (xUint > uMAX_UD2x18) {
        revert CastingErrors.PRBMath_UD60x18_IntoUD2x18_Overflow(x);
    }
    result = UD2x18.wrap(uint64(xUint));
}

/// @notice Casts a UD60x18 number into SD59x18.
/// @dev Requirements:
/// - x must be less than or equal to `uMAX_SD59x18`.
function intoSD59x18(UD60x18 x) pure returns (SD59x18 result) {
    uint256 xUint = UD60x18.unwrap(x);
    if (xUint > uint256(uMAX_SD59x18)) {
        revert CastingErrors.PRBMath_UD60x18_IntoSD59x18_Overflow(x);
    }
    result = SD59x18.wrap(int256(xUint));
}

/// @notice Casts a UD60x18 number into uint128.
/// @dev This is basically an alias for {unwrap}.
function intoUint256(UD60x18 x) pure returns (uint256 result) {
    result = UD60x18.unwrap(x);
}

/// @notice Casts a UD60x18 number into uint128.
/// @dev Requirements:
/// - x must be less than or equal to `MAX_UINT128`.
function intoUint128(UD60x18 x) pure returns (uint128 result) {
    uint256 xUint = UD60x18.unwrap(x);
    if (xUint > MAX_UINT128) {
        revert CastingErrors.PRBMath_UD60x18_IntoUint128_Overflow(x);
    }
    result = uint128(xUint);
}

/// @notice Casts a UD60x18 number into uint40.
/// @dev Requirements:
/// - x must be less than or equal to `MAX_UINT40`.
function intoUint40(UD60x18 x) pure returns (uint40 result) {
    uint256 xUint = UD60x18.unwrap(x);
    if (xUint > MAX_UINT40) {
        revert CastingErrors.PRBMath_UD60x18_IntoUint40_Overflow(x);
    }
    result = uint40(xUint);
}

/// @notice Alias for {wrap}.
function ud(uint256 x) pure returns (UD60x18 result) {
    result = UD60x18.wrap(x);
}

/// @notice Alias for {wrap}.
function ud60x18(uint256 x) pure returns (UD60x18 result) {
    result = UD60x18.wrap(x);
}

/// @notice Unwraps a UD60x18 number into uint256.
function unwrap(UD60x18 x) pure returns (uint256 result) {
    result = UD60x18.unwrap(x);
}

/// @notice Wraps a uint256 number into the UD60x18 value type.
function wrap(uint256 x) pure returns (UD60x18 result) {
    result = UD60x18.wrap(x);
}

File 17 of 45 : Constants.sol
// SPDX-License-Identifier: MIT
pragma solidity >=0.8.19;

import { UD60x18 } from "./ValueType.sol";

// NOTICE: the "u" prefix stands for "unwrapped".

/// @dev Euler's number as a UD60x18 number.
UD60x18 constant E = UD60x18.wrap(2_718281828459045235);

/// @dev The maximum input permitted in {exp}.
uint256 constant uEXP_MAX_INPUT = 133_084258667509499440;
UD60x18 constant EXP_MAX_INPUT = UD60x18.wrap(uEXP_MAX_INPUT);

/// @dev The maximum input permitted in {exp2}.
uint256 constant uEXP2_MAX_INPUT = 192e18 - 1;
UD60x18 constant EXP2_MAX_INPUT = UD60x18.wrap(uEXP2_MAX_INPUT);

/// @dev Half the UNIT number.
uint256 constant uHALF_UNIT = 0.5e18;
UD60x18 constant HALF_UNIT = UD60x18.wrap(uHALF_UNIT);

/// @dev $log_2(10)$ as a UD60x18 number.
uint256 constant uLOG2_10 = 3_321928094887362347;
UD60x18 constant LOG2_10 = UD60x18.wrap(uLOG2_10);

/// @dev $log_2(e)$ as a UD60x18 number.
uint256 constant uLOG2_E = 1_442695040888963407;
UD60x18 constant LOG2_E = UD60x18.wrap(uLOG2_E);

/// @dev The maximum value a UD60x18 number can have.
uint256 constant uMAX_UD60x18 = 115792089237316195423570985008687907853269984665640564039457_584007913129639935;
UD60x18 constant MAX_UD60x18 = UD60x18.wrap(uMAX_UD60x18);

/// @dev The maximum whole value a UD60x18 number can have.
uint256 constant uMAX_WHOLE_UD60x18 = 115792089237316195423570985008687907853269984665640564039457_000000000000000000;
UD60x18 constant MAX_WHOLE_UD60x18 = UD60x18.wrap(uMAX_WHOLE_UD60x18);

/// @dev PI as a UD60x18 number.
UD60x18 constant PI = UD60x18.wrap(3_141592653589793238);

/// @dev The unit number, which gives the decimal precision of UD60x18.
uint256 constant uUNIT = 1e18;
UD60x18 constant UNIT = UD60x18.wrap(uUNIT);

/// @dev The unit number squared.
uint256 constant uUNIT_SQUARED = 1e36;
UD60x18 constant UNIT_SQUARED = UD60x18.wrap(uUNIT_SQUARED);

/// @dev Zero as a UD60x18 number.
UD60x18 constant ZERO = UD60x18.wrap(0);

File 18 of 45 : Conversions.sol
// SPDX-License-Identifier: MIT
pragma solidity >=0.8.19;

import { uMAX_UD60x18, uUNIT } from "./Constants.sol";
import { PRBMath_UD60x18_Convert_Overflow } from "./Errors.sol";
import { UD60x18 } from "./ValueType.sol";

/// @notice Converts a UD60x18 number to a simple integer by dividing it by `UNIT`.
/// @dev The result is rounded toward zero.
/// @param x The UD60x18 number to convert.
/// @return result The same number in basic integer form.
function convert(UD60x18 x) pure returns (uint256 result) {
    result = UD60x18.unwrap(x) / uUNIT;
}

/// @notice Converts a simple integer to UD60x18 by multiplying it by `UNIT`.
///
/// @dev Requirements:
/// - x must be less than or equal to `MAX_UD60x18 / UNIT`.
///
/// @param x The basic integer to convert.
/// @param result The same number converted to UD60x18.
function convert(uint256 x) pure returns (UD60x18 result) {
    if (x > uMAX_UD60x18 / uUNIT) {
        revert PRBMath_UD60x18_Convert_Overflow(x);
    }
    unchecked {
        result = UD60x18.wrap(x * uUNIT);
    }
}

File 19 of 45 : Errors.sol
// SPDX-License-Identifier: MIT
pragma solidity >=0.8.19;

import { UD60x18 } from "./ValueType.sol";

/// @notice Thrown when ceiling a number overflows UD60x18.
error PRBMath_UD60x18_Ceil_Overflow(UD60x18 x);

/// @notice Thrown when converting a basic integer to the fixed-point format overflows UD60x18.
error PRBMath_UD60x18_Convert_Overflow(uint256 x);

/// @notice Thrown when taking the natural exponent of a base greater than 133_084258667509499441.
error PRBMath_UD60x18_Exp_InputTooBig(UD60x18 x);

/// @notice Thrown when taking the binary exponent of a base greater than 192e18.
error PRBMath_UD60x18_Exp2_InputTooBig(UD60x18 x);

/// @notice Thrown when taking the geometric mean of two numbers and multiplying them overflows UD60x18.
error PRBMath_UD60x18_Gm_Overflow(UD60x18 x, UD60x18 y);

/// @notice Thrown when trying to cast a UD60x18 number that doesn't fit in SD1x18.
error PRBMath_UD60x18_IntoSD1x18_Overflow(UD60x18 x);

/// @notice Thrown when trying to cast a UD60x18 number that doesn't fit in SD59x18.
error PRBMath_UD60x18_IntoSD59x18_Overflow(UD60x18 x);

/// @notice Thrown when trying to cast a UD60x18 number that doesn't fit in UD2x18.
error PRBMath_UD60x18_IntoUD2x18_Overflow(UD60x18 x);

/// @notice Thrown when trying to cast a UD60x18 number that doesn't fit in uint128.
error PRBMath_UD60x18_IntoUint128_Overflow(UD60x18 x);

/// @notice Thrown when trying to cast a UD60x18 number that doesn't fit in uint40.
error PRBMath_UD60x18_IntoUint40_Overflow(UD60x18 x);

/// @notice Thrown when taking the logarithm of a number less than 1.
error PRBMath_UD60x18_Log_InputTooSmall(UD60x18 x);

/// @notice Thrown when calculating the square root overflows UD60x18.
error PRBMath_UD60x18_Sqrt_Overflow(UD60x18 x);

File 20 of 45 : Helpers.sol
// SPDX-License-Identifier: MIT
pragma solidity >=0.8.19;

import { wrap } from "./Casting.sol";
import { UD60x18 } from "./ValueType.sol";

/// @notice Implements the checked addition operation (+) in the UD60x18 type.
function add(UD60x18 x, UD60x18 y) pure returns (UD60x18 result) {
    result = wrap(x.unwrap() + y.unwrap());
}

/// @notice Implements the AND (&) bitwise operation in the UD60x18 type.
function and(UD60x18 x, uint256 bits) pure returns (UD60x18 result) {
    result = wrap(x.unwrap() & bits);
}

/// @notice Implements the AND (&) bitwise operation in the UD60x18 type.
function and2(UD60x18 x, UD60x18 y) pure returns (UD60x18 result) {
    result = wrap(x.unwrap() & y.unwrap());
}

/// @notice Implements the equal operation (==) in the UD60x18 type.
function eq(UD60x18 x, UD60x18 y) pure returns (bool result) {
    result = x.unwrap() == y.unwrap();
}

/// @notice Implements the greater than operation (>) in the UD60x18 type.
function gt(UD60x18 x, UD60x18 y) pure returns (bool result) {
    result = x.unwrap() > y.unwrap();
}

/// @notice Implements the greater than or equal to operation (>=) in the UD60x18 type.
function gte(UD60x18 x, UD60x18 y) pure returns (bool result) {
    result = x.unwrap() >= y.unwrap();
}

/// @notice Implements a zero comparison check function in the UD60x18 type.
function isZero(UD60x18 x) pure returns (bool result) {
    // This wouldn't work if x could be negative.
    result = x.unwrap() == 0;
}

/// @notice Implements the left shift operation (<<) in the UD60x18 type.
function lshift(UD60x18 x, uint256 bits) pure returns (UD60x18 result) {
    result = wrap(x.unwrap() << bits);
}

/// @notice Implements the lower than operation (<) in the UD60x18 type.
function lt(UD60x18 x, UD60x18 y) pure returns (bool result) {
    result = x.unwrap() < y.unwrap();
}

/// @notice Implements the lower than or equal to operation (<=) in the UD60x18 type.
function lte(UD60x18 x, UD60x18 y) pure returns (bool result) {
    result = x.unwrap() <= y.unwrap();
}

/// @notice Implements the checked modulo operation (%) in the UD60x18 type.
function mod(UD60x18 x, UD60x18 y) pure returns (UD60x18 result) {
    result = wrap(x.unwrap() % y.unwrap());
}

/// @notice Implements the not equal operation (!=) in the UD60x18 type.
function neq(UD60x18 x, UD60x18 y) pure returns (bool result) {
    result = x.unwrap() != y.unwrap();
}

/// @notice Implements the NOT (~) bitwise operation in the UD60x18 type.
function not(UD60x18 x) pure returns (UD60x18 result) {
    result = wrap(~x.unwrap());
}

/// @notice Implements the OR (|) bitwise operation in the UD60x18 type.
function or(UD60x18 x, UD60x18 y) pure returns (UD60x18 result) {
    result = wrap(x.unwrap() | y.unwrap());
}

/// @notice Implements the right shift operation (>>) in the UD60x18 type.
function rshift(UD60x18 x, uint256 bits) pure returns (UD60x18 result) {
    result = wrap(x.unwrap() >> bits);
}

/// @notice Implements the checked subtraction operation (-) in the UD60x18 type.
function sub(UD60x18 x, UD60x18 y) pure returns (UD60x18 result) {
    result = wrap(x.unwrap() - y.unwrap());
}

/// @notice Implements the unchecked addition operation (+) in the UD60x18 type.
function uncheckedAdd(UD60x18 x, UD60x18 y) pure returns (UD60x18 result) {
    unchecked {
        result = wrap(x.unwrap() + y.unwrap());
    }
}

/// @notice Implements the unchecked subtraction operation (-) in the UD60x18 type.
function uncheckedSub(UD60x18 x, UD60x18 y) pure returns (UD60x18 result) {
    unchecked {
        result = wrap(x.unwrap() - y.unwrap());
    }
}

/// @notice Implements the XOR (^) bitwise operation in the UD60x18 type.
function xor(UD60x18 x, UD60x18 y) pure returns (UD60x18 result) {
    result = wrap(x.unwrap() ^ y.unwrap());
}

File 21 of 45 : Math.sol
// SPDX-License-Identifier: MIT
pragma solidity >=0.8.19;

import "../Common.sol" as Common;
import "./Errors.sol" as Errors;
import { wrap } from "./Casting.sol";
import {
    uEXP_MAX_INPUT,
    uEXP2_MAX_INPUT,
    uHALF_UNIT,
    uLOG2_10,
    uLOG2_E,
    uMAX_UD60x18,
    uMAX_WHOLE_UD60x18,
    UNIT,
    uUNIT,
    uUNIT_SQUARED,
    ZERO
} from "./Constants.sol";
import { UD60x18 } from "./ValueType.sol";

/*//////////////////////////////////////////////////////////////////////////
                            MATHEMATICAL FUNCTIONS
//////////////////////////////////////////////////////////////////////////*/

/// @notice Calculates the arithmetic average of x and y using the following formula:
///
/// $$
/// avg(x, y) = (x & y) + ((xUint ^ yUint) / 2)
/// $$
///
/// In English, this is what this formula does:
///
/// 1. AND x and y.
/// 2. Calculate half of XOR x and y.
/// 3. Add the two results together.
///
/// This technique is known as SWAR, which stands for "SIMD within a register". You can read more about it here:
/// https://devblogs.microsoft.com/oldnewthing/20220207-00/?p=106223
///
/// @dev Notes:
/// - The result is rounded toward zero.
///
/// @param x The first operand as a UD60x18 number.
/// @param y The second operand as a UD60x18 number.
/// @return result The arithmetic average as a UD60x18 number.
/// @custom:smtchecker abstract-function-nondet
function avg(UD60x18 x, UD60x18 y) pure returns (UD60x18 result) {
    uint256 xUint = x.unwrap();
    uint256 yUint = y.unwrap();
    unchecked {
        result = wrap((xUint & yUint) + ((xUint ^ yUint) >> 1));
    }
}

/// @notice Yields the smallest whole number greater than or equal to x.
///
/// @dev This is optimized for fractional value inputs, because for every whole value there are (1e18 - 1) fractional
/// counterparts. See https://en.wikipedia.org/wiki/Floor_and_ceiling_functions.
///
/// Requirements:
/// - x must be less than or equal to `MAX_WHOLE_UD60x18`.
///
/// @param x The UD60x18 number to ceil.
/// @param result The smallest whole number greater than or equal to x, as a UD60x18 number.
/// @custom:smtchecker abstract-function-nondet
function ceil(UD60x18 x) pure returns (UD60x18 result) {
    uint256 xUint = x.unwrap();
    if (xUint > uMAX_WHOLE_UD60x18) {
        revert Errors.PRBMath_UD60x18_Ceil_Overflow(x);
    }

    assembly ("memory-safe") {
        // Equivalent to `x % UNIT`.
        let remainder := mod(x, uUNIT)

        // Equivalent to `UNIT - remainder`.
        let delta := sub(uUNIT, remainder)

        // Equivalent to `x + remainder > 0 ? delta : 0`.
        result := add(x, mul(delta, gt(remainder, 0)))
    }
}

/// @notice Divides two UD60x18 numbers, returning a new UD60x18 number.
///
/// @dev Uses {Common.mulDiv} to enable overflow-safe multiplication and division.
///
/// Notes:
/// - Refer to the notes in {Common.mulDiv}.
///
/// Requirements:
/// - Refer to the requirements in {Common.mulDiv}.
///
/// @param x The numerator as a UD60x18 number.
/// @param y The denominator as a UD60x18 number.
/// @param result The quotient as a UD60x18 number.
/// @custom:smtchecker abstract-function-nondet
function div(UD60x18 x, UD60x18 y) pure returns (UD60x18 result) {
    result = wrap(Common.mulDiv(x.unwrap(), uUNIT, y.unwrap()));
}

/// @notice Calculates the natural exponent of x using the following formula:
///
/// $$
/// e^x = 2^{x * log_2{e}}
/// $$
///
/// @dev Requirements:
/// - x must be less than 133_084258667509499441.
///
/// @param x The exponent as a UD60x18 number.
/// @return result The result as a UD60x18 number.
/// @custom:smtchecker abstract-function-nondet
function exp(UD60x18 x) pure returns (UD60x18 result) {
    uint256 xUint = x.unwrap();

    // This check prevents values greater than 192e18 from being passed to {exp2}.
    if (xUint > uEXP_MAX_INPUT) {
        revert Errors.PRBMath_UD60x18_Exp_InputTooBig(x);
    }

    unchecked {
        // Inline the fixed-point multiplication to save gas.
        uint256 doubleUnitProduct = xUint * uLOG2_E;
        result = exp2(wrap(doubleUnitProduct / uUNIT));
    }
}

/// @notice Calculates the binary exponent of x using the binary fraction method.
///
/// @dev See https://ethereum.stackexchange.com/q/79903/24693
///
/// Requirements:
/// - x must be less than 192e18.
/// - The result must fit in UD60x18.
///
/// @param x The exponent as a UD60x18 number.
/// @return result The result as a UD60x18 number.
/// @custom:smtchecker abstract-function-nondet
function exp2(UD60x18 x) pure returns (UD60x18 result) {
    uint256 xUint = x.unwrap();

    // Numbers greater than or equal to 192e18 don't fit in the 192.64-bit format.
    if (xUint > uEXP2_MAX_INPUT) {
        revert Errors.PRBMath_UD60x18_Exp2_InputTooBig(x);
    }

    // Convert x to the 192.64-bit fixed-point format.
    uint256 x_192x64 = (xUint << 64) / uUNIT;

    // Pass x to the {Common.exp2} function, which uses the 192.64-bit fixed-point number representation.
    result = wrap(Common.exp2(x_192x64));
}

/// @notice Yields the greatest whole number less than or equal to x.
/// @dev Optimized for fractional value inputs, because every whole value has (1e18 - 1) fractional counterparts.
/// See https://en.wikipedia.org/wiki/Floor_and_ceiling_functions.
/// @param x The UD60x18 number to floor.
/// @param result The greatest whole number less than or equal to x, as a UD60x18 number.
/// @custom:smtchecker abstract-function-nondet
function floor(UD60x18 x) pure returns (UD60x18 result) {
    assembly ("memory-safe") {
        // Equivalent to `x % UNIT`.
        let remainder := mod(x, uUNIT)

        // Equivalent to `x - remainder > 0 ? remainder : 0)`.
        result := sub(x, mul(remainder, gt(remainder, 0)))
    }
}

/// @notice Yields the excess beyond the floor of x using the odd function definition.
/// @dev See https://en.wikipedia.org/wiki/Fractional_part.
/// @param x The UD60x18 number to get the fractional part of.
/// @param result The fractional part of x as a UD60x18 number.
/// @custom:smtchecker abstract-function-nondet
function frac(UD60x18 x) pure returns (UD60x18 result) {
    assembly ("memory-safe") {
        result := mod(x, uUNIT)
    }
}

/// @notice Calculates the geometric mean of x and y, i.e. $\sqrt{x * y}$, rounding down.
///
/// @dev Requirements:
/// - x * y must fit in UD60x18.
///
/// @param x The first operand as a UD60x18 number.
/// @param y The second operand as a UD60x18 number.
/// @return result The result as a UD60x18 number.
/// @custom:smtchecker abstract-function-nondet
function gm(UD60x18 x, UD60x18 y) pure returns (UD60x18 result) {
    uint256 xUint = x.unwrap();
    uint256 yUint = y.unwrap();
    if (xUint == 0 || yUint == 0) {
        return ZERO;
    }

    unchecked {
        // Checking for overflow this way is faster than letting Solidity do it.
        uint256 xyUint = xUint * yUint;
        if (xyUint / xUint != yUint) {
            revert Errors.PRBMath_UD60x18_Gm_Overflow(x, y);
        }

        // We don't need to multiply the result by `UNIT` here because the x*y product picked up a factor of `UNIT`
        // during multiplication. See the comments in {Common.sqrt}.
        result = wrap(Common.sqrt(xyUint));
    }
}

/// @notice Calculates the inverse of x.
///
/// @dev Notes:
/// - The result is rounded toward zero.
///
/// Requirements:
/// - x must not be zero.
///
/// @param x The UD60x18 number for which to calculate the inverse.
/// @return result The inverse as a UD60x18 number.
/// @custom:smtchecker abstract-function-nondet
function inv(UD60x18 x) pure returns (UD60x18 result) {
    unchecked {
        result = wrap(uUNIT_SQUARED / x.unwrap());
    }
}

/// @notice Calculates the natural logarithm of x using the following formula:
///
/// $$
/// ln{x} = log_2{x} / log_2{e}
/// $$
///
/// @dev Notes:
/// - Refer to the notes in {log2}.
/// - The precision isn't sufficiently fine-grained to return exactly `UNIT` when the input is `E`.
///
/// Requirements:
/// - Refer to the requirements in {log2}.
///
/// @param x The UD60x18 number for which to calculate the natural logarithm.
/// @return result The natural logarithm as a UD60x18 number.
/// @custom:smtchecker abstract-function-nondet
function ln(UD60x18 x) pure returns (UD60x18 result) {
    unchecked {
        // Inline the fixed-point multiplication to save gas. This is overflow-safe because the maximum value that
        // {log2} can return is ~196_205294292027477728.
        result = wrap(log2(x).unwrap() * uUNIT / uLOG2_E);
    }
}

/// @notice Calculates the common logarithm of x using the following formula:
///
/// $$
/// log_{10}{x} = log_2{x} / log_2{10}
/// $$
///
/// However, if x is an exact power of ten, a hard coded value is returned.
///
/// @dev Notes:
/// - Refer to the notes in {log2}.
///
/// Requirements:
/// - Refer to the requirements in {log2}.
///
/// @param x The UD60x18 number for which to calculate the common logarithm.
/// @return result The common logarithm as a UD60x18 number.
/// @custom:smtchecker abstract-function-nondet
function log10(UD60x18 x) pure returns (UD60x18 result) {
    uint256 xUint = x.unwrap();
    if (xUint < uUNIT) {
        revert Errors.PRBMath_UD60x18_Log_InputTooSmall(x);
    }

    // Note that the `mul` in this assembly block is the standard multiplication operation, not {UD60x18.mul}.
    // prettier-ignore
    assembly ("memory-safe") {
        switch x
        case 1 { result := mul(uUNIT, sub(0, 18)) }
        case 10 { result := mul(uUNIT, sub(1, 18)) }
        case 100 { result := mul(uUNIT, sub(2, 18)) }
        case 1000 { result := mul(uUNIT, sub(3, 18)) }
        case 10000 { result := mul(uUNIT, sub(4, 18)) }
        case 100000 { result := mul(uUNIT, sub(5, 18)) }
        case 1000000 { result := mul(uUNIT, sub(6, 18)) }
        case 10000000 { result := mul(uUNIT, sub(7, 18)) }
        case 100000000 { result := mul(uUNIT, sub(8, 18)) }
        case 1000000000 { result := mul(uUNIT, sub(9, 18)) }
        case 10000000000 { result := mul(uUNIT, sub(10, 18)) }
        case 100000000000 { result := mul(uUNIT, sub(11, 18)) }
        case 1000000000000 { result := mul(uUNIT, sub(12, 18)) }
        case 10000000000000 { result := mul(uUNIT, sub(13, 18)) }
        case 100000000000000 { result := mul(uUNIT, sub(14, 18)) }
        case 1000000000000000 { result := mul(uUNIT, sub(15, 18)) }
        case 10000000000000000 { result := mul(uUNIT, sub(16, 18)) }
        case 100000000000000000 { result := mul(uUNIT, sub(17, 18)) }
        case 1000000000000000000 { result := 0 }
        case 10000000000000000000 { result := uUNIT }
        case 100000000000000000000 { result := mul(uUNIT, 2) }
        case 1000000000000000000000 { result := mul(uUNIT, 3) }
        case 10000000000000000000000 { result := mul(uUNIT, 4) }
        case 100000000000000000000000 { result := mul(uUNIT, 5) }
        case 1000000000000000000000000 { result := mul(uUNIT, 6) }
        case 10000000000000000000000000 { result := mul(uUNIT, 7) }
        case 100000000000000000000000000 { result := mul(uUNIT, 8) }
        case 1000000000000000000000000000 { result := mul(uUNIT, 9) }
        case 10000000000000000000000000000 { result := mul(uUNIT, 10) }
        case 100000000000000000000000000000 { result := mul(uUNIT, 11) }
        case 1000000000000000000000000000000 { result := mul(uUNIT, 12) }
        case 10000000000000000000000000000000 { result := mul(uUNIT, 13) }
        case 100000000000000000000000000000000 { result := mul(uUNIT, 14) }
        case 1000000000000000000000000000000000 { result := mul(uUNIT, 15) }
        case 10000000000000000000000000000000000 { result := mul(uUNIT, 16) }
        case 100000000000000000000000000000000000 { result := mul(uUNIT, 17) }
        case 1000000000000000000000000000000000000 { result := mul(uUNIT, 18) }
        case 10000000000000000000000000000000000000 { result := mul(uUNIT, 19) }
        case 100000000000000000000000000000000000000 { result := mul(uUNIT, 20) }
        case 1000000000000000000000000000000000000000 { result := mul(uUNIT, 21) }
        case 10000000000000000000000000000000000000000 { result := mul(uUNIT, 22) }
        case 100000000000000000000000000000000000000000 { result := mul(uUNIT, 23) }
        case 1000000000000000000000000000000000000000000 { result := mul(uUNIT, 24) }
        case 10000000000000000000000000000000000000000000 { result := mul(uUNIT, 25) }
        case 100000000000000000000000000000000000000000000 { result := mul(uUNIT, 26) }
        case 1000000000000000000000000000000000000000000000 { result := mul(uUNIT, 27) }
        case 10000000000000000000000000000000000000000000000 { result := mul(uUNIT, 28) }
        case 100000000000000000000000000000000000000000000000 { result := mul(uUNIT, 29) }
        case 1000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 30) }
        case 10000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 31) }
        case 100000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 32) }
        case 1000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 33) }
        case 10000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 34) }
        case 100000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 35) }
        case 1000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 36) }
        case 10000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 37) }
        case 100000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 38) }
        case 1000000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 39) }
        case 10000000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 40) }
        case 100000000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 41) }
        case 1000000000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 42) }
        case 10000000000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 43) }
        case 100000000000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 44) }
        case 1000000000000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 45) }
        case 10000000000000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 46) }
        case 100000000000000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 47) }
        case 1000000000000000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 48) }
        case 10000000000000000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 49) }
        case 100000000000000000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 50) }
        case 1000000000000000000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 51) }
        case 10000000000000000000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 52) }
        case 100000000000000000000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 53) }
        case 1000000000000000000000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 54) }
        case 10000000000000000000000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 55) }
        case 100000000000000000000000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 56) }
        case 1000000000000000000000000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 57) }
        case 10000000000000000000000000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 58) }
        case 100000000000000000000000000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 59) }
        default { result := uMAX_UD60x18 }
    }

    if (result.unwrap() == uMAX_UD60x18) {
        unchecked {
            // Inline the fixed-point division to save gas.
            result = wrap(log2(x).unwrap() * uUNIT / uLOG2_10);
        }
    }
}

/// @notice Calculates the binary logarithm of x using the iterative approximation algorithm:
///
/// $$
/// log_2{x} = n + log_2{y}, \text{ where } y = x*2^{-n}, \ y \in [1, 2)
/// $$
///
/// For $0 \leq x \lt 1$, the input is inverted:
///
/// $$
/// log_2{x} = -log_2{\frac{1}{x}}
/// $$
///
/// @dev See https://en.wikipedia.org/wiki/Binary_logarithm#Iterative_approximation
///
/// Notes:
/// - Due to the lossy precision of the iterative approximation, the results are not perfectly accurate to the last decimal.
///
/// Requirements:
/// - x must be greater than zero.
///
/// @param x The UD60x18 number for which to calculate the binary logarithm.
/// @return result The binary logarithm as a UD60x18 number.
/// @custom:smtchecker abstract-function-nondet
function log2(UD60x18 x) pure returns (UD60x18 result) {
    uint256 xUint = x.unwrap();

    if (xUint < uUNIT) {
        revert Errors.PRBMath_UD60x18_Log_InputTooSmall(x);
    }

    unchecked {
        // Calculate the integer part of the logarithm.
        uint256 n = Common.msb(xUint / uUNIT);

        // This is the integer part of the logarithm as a UD60x18 number. The operation can't overflow because n
        // n is at most 255 and UNIT is 1e18.
        uint256 resultUint = n * uUNIT;

        // Calculate $y = x * 2^{-n}$.
        uint256 y = xUint >> n;

        // If y is the unit number, the fractional part is zero.
        if (y == uUNIT) {
            return wrap(resultUint);
        }

        // Calculate the fractional part via the iterative approximation.
        // The `delta >>= 1` part is equivalent to `delta /= 2`, but shifting bits is more gas efficient.
        uint256 DOUBLE_UNIT = 2e18;
        for (uint256 delta = uHALF_UNIT; delta > 0; delta >>= 1) {
            y = (y * y) / uUNIT;

            // Is y^2 >= 2e18 and so in the range [2e18, 4e18)?
            if (y >= DOUBLE_UNIT) {
                // Add the 2^{-m} factor to the logarithm.
                resultUint += delta;

                // Halve y, which corresponds to z/2 in the Wikipedia article.
                y >>= 1;
            }
        }
        result = wrap(resultUint);
    }
}

/// @notice Multiplies two UD60x18 numbers together, returning a new UD60x18 number.
///
/// @dev Uses {Common.mulDiv} to enable overflow-safe multiplication and division.
///
/// Notes:
/// - Refer to the notes in {Common.mulDiv}.
///
/// Requirements:
/// - Refer to the requirements in {Common.mulDiv}.
///
/// @dev See the documentation in {Common.mulDiv18}.
/// @param x The multiplicand as a UD60x18 number.
/// @param y The multiplier as a UD60x18 number.
/// @return result The product as a UD60x18 number.
/// @custom:smtchecker abstract-function-nondet
function mul(UD60x18 x, UD60x18 y) pure returns (UD60x18 result) {
    result = wrap(Common.mulDiv18(x.unwrap(), y.unwrap()));
}

/// @notice Raises x to the power of y.
///
/// For $1 \leq x \leq \infty$, the following standard formula is used:
///
/// $$
/// x^y = 2^{log_2{x} * y}
/// $$
///
/// For $0 \leq x \lt 1$, since the unsigned {log2} is undefined, an equivalent formula is used:
///
/// $$
/// i = \frac{1}{x}
/// w = 2^{log_2{i} * y}
/// x^y = \frac{1}{w}
/// $$
///
/// @dev Notes:
/// - Refer to the notes in {log2} and {mul}.
/// - Returns `UNIT` for 0^0.
/// - It may not perform well with very small values of x. Consider using SD59x18 as an alternative.
///
/// Requirements:
/// - Refer to the requirements in {exp2}, {log2}, and {mul}.
///
/// @param x The base as a UD60x18 number.
/// @param y The exponent as a UD60x18 number.
/// @return result The result as a UD60x18 number.
/// @custom:smtchecker abstract-function-nondet
function pow(UD60x18 x, UD60x18 y) pure returns (UD60x18 result) {
    uint256 xUint = x.unwrap();
    uint256 yUint = y.unwrap();

    // If both x and y are zero, the result is `UNIT`. If just x is zero, the result is always zero.
    if (xUint == 0) {
        return yUint == 0 ? UNIT : ZERO;
    }
    // If x is `UNIT`, the result is always `UNIT`.
    else if (xUint == uUNIT) {
        return UNIT;
    }

    // If y is zero, the result is always `UNIT`.
    if (yUint == 0) {
        return UNIT;
    }
    // If y is `UNIT`, the result is always x.
    else if (yUint == uUNIT) {
        return x;
    }

    // If x is greater than `UNIT`, use the standard formula.
    if (xUint > uUNIT) {
        result = exp2(mul(log2(x), y));
    }
    // Conversely, if x is less than `UNIT`, use the equivalent formula.
    else {
        UD60x18 i = wrap(uUNIT_SQUARED / xUint);
        UD60x18 w = exp2(mul(log2(i), y));
        result = wrap(uUNIT_SQUARED / w.unwrap());
    }
}

/// @notice Raises x (a UD60x18 number) to the power y (an unsigned basic integer) using the well-known
/// algorithm "exponentiation by squaring".
///
/// @dev See https://en.wikipedia.org/wiki/Exponentiation_by_squaring.
///
/// Notes:
/// - Refer to the notes in {Common.mulDiv18}.
/// - Returns `UNIT` for 0^0.
///
/// Requirements:
/// - The result must fit in UD60x18.
///
/// @param x The base as a UD60x18 number.
/// @param y The exponent as a uint256.
/// @return result The result as a UD60x18 number.
/// @custom:smtchecker abstract-function-nondet
function powu(UD60x18 x, uint256 y) pure returns (UD60x18 result) {
    // Calculate the first iteration of the loop in advance.
    uint256 xUint = x.unwrap();
    uint256 resultUint = y & 1 > 0 ? xUint : uUNIT;

    // Equivalent to `for(y /= 2; y > 0; y /= 2)`.
    for (y >>= 1; y > 0; y >>= 1) {
        xUint = Common.mulDiv18(xUint, xUint);

        // Equivalent to `y % 2 == 1`.
        if (y & 1 > 0) {
            resultUint = Common.mulDiv18(resultUint, xUint);
        }
    }
    result = wrap(resultUint);
}

/// @notice Calculates the square root of x using the Babylonian method.
///
/// @dev See https://en.wikipedia.org/wiki/Methods_of_computing_square_roots#Babylonian_method.
///
/// Notes:
/// - The result is rounded toward zero.
///
/// Requirements:
/// - x must be less than `MAX_UD60x18 / UNIT`.
///
/// @param x The UD60x18 number for which to calculate the square root.
/// @return result The result as a UD60x18 number.
/// @custom:smtchecker abstract-function-nondet
function sqrt(UD60x18 x) pure returns (UD60x18 result) {
    uint256 xUint = x.unwrap();

    unchecked {
        if (xUint > uMAX_UD60x18 / uUNIT) {
            revert Errors.PRBMath_UD60x18_Sqrt_Overflow(x);
        }
        // Multiply x by `UNIT` to account for the factor of `UNIT` picked up when multiplying two UD60x18 numbers.
        // In this case, the two numbers are both the square root.
        result = wrap(Common.sqrt(xUint * uUNIT));
    }
}

File 22 of 45 : ValueType.sol
// SPDX-License-Identifier: MIT
pragma solidity >=0.8.19;

import "./Casting.sol" as Casting;
import "./Helpers.sol" as Helpers;
import "./Math.sol" as Math;

/// @notice The unsigned 60.18-decimal fixed-point number representation, which can have up to 60 digits and up to 18
/// decimals. The values of this are bound by the minimum and the maximum values permitted by the Solidity type uint256.
/// @dev The value type is defined here so it can be imported in all other files.
type UD60x18 is uint256;

/*//////////////////////////////////////////////////////////////////////////
                                    CASTING
//////////////////////////////////////////////////////////////////////////*/

using {
    Casting.intoSD1x18,
    Casting.intoUD2x18,
    Casting.intoSD59x18,
    Casting.intoUint128,
    Casting.intoUint256,
    Casting.intoUint40,
    Casting.unwrap
} for UD60x18 global;

/*//////////////////////////////////////////////////////////////////////////
                            MATHEMATICAL FUNCTIONS
//////////////////////////////////////////////////////////////////////////*/

// The global "using for" directive makes the functions in this library callable on the UD60x18 type.
using {
    Math.avg,
    Math.ceil,
    Math.div,
    Math.exp,
    Math.exp2,
    Math.floor,
    Math.frac,
    Math.gm,
    Math.inv,
    Math.ln,
    Math.log10,
    Math.log2,
    Math.mul,
    Math.pow,
    Math.powu,
    Math.sqrt
} for UD60x18 global;

/*//////////////////////////////////////////////////////////////////////////
                                HELPER FUNCTIONS
//////////////////////////////////////////////////////////////////////////*/

// The global "using for" directive makes the functions in this library callable on the UD60x18 type.
using {
    Helpers.add,
    Helpers.and,
    Helpers.eq,
    Helpers.gt,
    Helpers.gte,
    Helpers.isZero,
    Helpers.lshift,
    Helpers.lt,
    Helpers.lte,
    Helpers.mod,
    Helpers.neq,
    Helpers.not,
    Helpers.or,
    Helpers.rshift,
    Helpers.sub,
    Helpers.uncheckedAdd,
    Helpers.uncheckedSub,
    Helpers.xor
} for UD60x18 global;

/*//////////////////////////////////////////////////////////////////////////
                                    OPERATORS
//////////////////////////////////////////////////////////////////////////*/

// The global "using for" directive makes it possible to use these operators on the UD60x18 type.
using {
    Helpers.add as +,
    Helpers.and2 as &,
    Math.div as /,
    Helpers.eq as ==,
    Helpers.gt as >,
    Helpers.gte as >=,
    Helpers.lt as <,
    Helpers.lte as <=,
    Helpers.or as |,
    Helpers.mod as %,
    Math.mul as *,
    Helpers.neq as !=,
    Helpers.not as ~,
    Helpers.sub as -,
    Helpers.xor as ^
} for UD60x18 global;

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (token/ERC20/extensions/IERC20Permit.sol)

pragma solidity ^0.8.20;

/**
 * @dev Interface of the ERC20 Permit extension allowing approvals to be made via signatures, as defined in
 * https://eips.ethereum.org/EIPS/eip-2612[EIP-2612].
 *
 * Adds the {permit} method, which can be used to change an account's ERC20 allowance (see {IERC20-allowance}) by
 * presenting a message signed by the account. By not relying on {IERC20-approve}, the token holder account doesn't
 * need to send a transaction, and thus is not required to hold Ether at all.
 *
 * ==== Security Considerations
 *
 * There are two important considerations concerning the use of `permit`. The first is that a valid permit signature
 * expresses an allowance, and it should not be assumed to convey additional meaning. In particular, it should not be
 * considered as an intention to spend the allowance in any specific way. The second is that because permits have
 * built-in replay protection and can be submitted by anyone, they can be frontrun. A protocol that uses permits should
 * take this into consideration and allow a `permit` call to fail. Combining these two aspects, a pattern that may be
 * generally recommended is:
 *
 * ```solidity
 * function doThingWithPermit(..., uint256 value, uint256 deadline, uint8 v, bytes32 r, bytes32 s) public {
 *     try token.permit(msg.sender, address(this), value, deadline, v, r, s) {} catch {}
 *     doThing(..., value);
 * }
 *
 * function doThing(..., uint256 value) public {
 *     token.safeTransferFrom(msg.sender, address(this), value);
 *     ...
 * }
 * ```
 *
 * Observe that: 1) `msg.sender` is used as the owner, leaving no ambiguity as to the signer intent, and 2) the use of
 * `try/catch` allows the permit to fail and makes the code tolerant to frontrunning. (See also
 * {SafeERC20-safeTransferFrom}).
 *
 * Additionally, note that smart contract wallets (such as Argent or Safe) are not able to produce permit signatures, so
 * contracts should have entry points that don't rely on permit.
 */
interface IERC20Permit {
    /**
     * @dev Sets `value` as the allowance of `spender` over ``owner``'s tokens,
     * given ``owner``'s signed approval.
     *
     * IMPORTANT: The same issues {IERC20-approve} has related to transaction
     * ordering also apply here.
     *
     * Emits an {Approval} event.
     *
     * Requirements:
     *
     * - `spender` cannot be the zero address.
     * - `deadline` must be a timestamp in the future.
     * - `v`, `r` and `s` must be a valid `secp256k1` signature from `owner`
     * over the EIP712-formatted function arguments.
     * - the signature must use ``owner``'s current nonce (see {nonces}).
     *
     * For more information on the signature format, see the
     * https://eips.ethereum.org/EIPS/eip-2612#specification[relevant EIP
     * section].
     *
     * CAUTION: See Security Considerations above.
     */
    function permit(
        address owner,
        address spender,
        uint256 value,
        uint256 deadline,
        uint8 v,
        bytes32 r,
        bytes32 s
    ) external;

    /**
     * @dev Returns the current nonce for `owner`. This value must be
     * included whenever a signature is generated for {permit}.
     *
     * Every successful call to {permit} increases ``owner``'s nonce by one. This
     * prevents a signature from being used multiple times.
     */
    function nonces(address owner) external view returns (uint256);

    /**
     * @dev Returns the domain separator used in the encoding of the signature for {permit}, as defined by {EIP712}.
     */
    // solhint-disable-next-line func-name-mixedcase
    function DOMAIN_SEPARATOR() external view returns (bytes32);
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (utils/Address.sol)

pragma solidity ^0.8.20;

/**
 * @dev Collection of functions related to the address type
 */
library Address {
    /**
     * @dev The ETH balance of the account is not enough to perform the operation.
     */
    error AddressInsufficientBalance(address account);

    /**
     * @dev There's no code at `target` (it is not a contract).
     */
    error AddressEmptyCode(address target);

    /**
     * @dev A call to an address target failed. The target may have reverted.
     */
    error FailedInnerCall();

    /**
     * @dev Replacement for Solidity's `transfer`: sends `amount` wei to
     * `recipient`, forwarding all available gas and reverting on errors.
     *
     * https://eips.ethereum.org/EIPS/eip-1884[EIP1884] increases the gas cost
     * of certain opcodes, possibly making contracts go over the 2300 gas limit
     * imposed by `transfer`, making them unable to receive funds via
     * `transfer`. {sendValue} removes this limitation.
     *
     * https://consensys.net/diligence/blog/2019/09/stop-using-soliditys-transfer-now/[Learn more].
     *
     * IMPORTANT: because control is transferred to `recipient`, care must be
     * taken to not create reentrancy vulnerabilities. Consider using
     * {ReentrancyGuard} or the
     * https://solidity.readthedocs.io/en/v0.8.20/security-considerations.html#use-the-checks-effects-interactions-pattern[checks-effects-interactions pattern].
     */
    function sendValue(address payable recipient, uint256 amount) internal {
        if (address(this).balance < amount) {
            revert AddressInsufficientBalance(address(this));
        }

        (bool success, ) = recipient.call{value: amount}("");
        if (!success) {
            revert FailedInnerCall();
        }
    }

    /**
     * @dev Performs a Solidity function call using a low level `call`. A
     * plain `call` is an unsafe replacement for a function call: use this
     * function instead.
     *
     * If `target` reverts with a revert reason or custom error, it is bubbled
     * up by this function (like regular Solidity function calls). However, if
     * the call reverted with no returned reason, this function reverts with a
     * {FailedInnerCall} error.
     *
     * Returns the raw returned data. To convert to the expected return value,
     * use https://solidity.readthedocs.io/en/latest/units-and-global-variables.html?highlight=abi.decode#abi-encoding-and-decoding-functions[`abi.decode`].
     *
     * Requirements:
     *
     * - `target` must be a contract.
     * - calling `target` with `data` must not revert.
     */
    function functionCall(address target, bytes memory data) internal returns (bytes memory) {
        return functionCallWithValue(target, data, 0);
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
     * but also transferring `value` wei to `target`.
     *
     * Requirements:
     *
     * - the calling contract must have an ETH balance of at least `value`.
     * - the called Solidity function must be `payable`.
     */
    function functionCallWithValue(address target, bytes memory data, uint256 value) internal returns (bytes memory) {
        if (address(this).balance < value) {
            revert AddressInsufficientBalance(address(this));
        }
        (bool success, bytes memory returndata) = target.call{value: value}(data);
        return verifyCallResultFromTarget(target, success, returndata);
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
     * but performing a static call.
     */
    function functionStaticCall(address target, bytes memory data) internal view returns (bytes memory) {
        (bool success, bytes memory returndata) = target.staticcall(data);
        return verifyCallResultFromTarget(target, success, returndata);
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
     * but performing a delegate call.
     */
    function functionDelegateCall(address target, bytes memory data) internal returns (bytes memory) {
        (bool success, bytes memory returndata) = target.delegatecall(data);
        return verifyCallResultFromTarget(target, success, returndata);
    }

    /**
     * @dev Tool to verify that a low level call to smart-contract was successful, and reverts if the target
     * was not a contract or bubbling up the revert reason (falling back to {FailedInnerCall}) in case of an
     * unsuccessful call.
     */
    function verifyCallResultFromTarget(
        address target,
        bool success,
        bytes memory returndata
    ) internal view returns (bytes memory) {
        if (!success) {
            _revert(returndata);
        } else {
            // only check if target is a contract if the call was successful and the return data is empty
            // otherwise we already know that it was a contract
            if (returndata.length == 0 && target.code.length == 0) {
                revert AddressEmptyCode(target);
            }
            return returndata;
        }
    }

    /**
     * @dev Tool to verify that a low level call was successful, and reverts if it wasn't, either by bubbling the
     * revert reason or with a default {FailedInnerCall} error.
     */
    function verifyCallResult(bool success, bytes memory returndata) internal pure returns (bytes memory) {
        if (!success) {
            _revert(returndata);
        } else {
            return returndata;
        }
    }

    /**
     * @dev Reverts with returndata if present. Otherwise reverts with {FailedInnerCall}.
     */
    function _revert(bytes memory returndata) private pure {
        // Look for revert reason and bubble it up if present
        if (returndata.length > 0) {
            // The easiest way to bubble the revert reason is using memory via assembly
            /// @solidity memory-safe-assembly
            assembly {
                let returndata_size := mload(returndata)
                revert(add(32, returndata), returndata_size)
            }
        } else {
            revert FailedInnerCall();
        }
    }
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (access/Ownable.sol)

pragma solidity ^0.8.20;

import {Context} from "../utils/Context.sol";

/**
 * @dev Contract module which provides a basic access control mechanism, where
 * there is an account (an owner) that can be granted exclusive access to
 * specific functions.
 *
 * The initial owner is set to the address provided by the deployer. This can
 * later be changed with {transferOwnership}.
 *
 * This module is used through inheritance. It will make available the modifier
 * `onlyOwner`, which can be applied to your functions to restrict their use to
 * the owner.
 */
abstract contract Ownable is Context {
    address private _owner;

    /**
     * @dev The caller account is not authorized to perform an operation.
     */
    error OwnableUnauthorizedAccount(address account);

    /**
     * @dev The owner is not a valid owner account. (eg. `address(0)`)
     */
    error OwnableInvalidOwner(address owner);

    event OwnershipTransferred(address indexed previousOwner, address indexed newOwner);

    /**
     * @dev Initializes the contract setting the address provided by the deployer as the initial owner.
     */
    constructor(address initialOwner) {
        if (initialOwner == address(0)) {
            revert OwnableInvalidOwner(address(0));
        }
        _transferOwnership(initialOwner);
    }

    /**
     * @dev Throws if called by any account other than the owner.
     */
    modifier onlyOwner() {
        _checkOwner();
        _;
    }

    /**
     * @dev Returns the address of the current owner.
     */
    function owner() public view virtual returns (address) {
        return _owner;
    }

    /**
     * @dev Throws if the sender is not the owner.
     */
    function _checkOwner() internal view virtual {
        if (owner() != _msgSender()) {
            revert OwnableUnauthorizedAccount(_msgSender());
        }
    }

    /**
     * @dev Leaves the contract without owner. It will not be possible to call
     * `onlyOwner` functions. Can only be called by the current owner.
     *
     * NOTE: Renouncing ownership will leave the contract without an owner,
     * thereby disabling any functionality that is only available to the owner.
     */
    function renounceOwnership() public virtual onlyOwner {
        _transferOwnership(address(0));
    }

    /**
     * @dev Transfers ownership of the contract to a new account (`newOwner`).
     * Can only be called by the current owner.
     */
    function transferOwnership(address newOwner) public virtual onlyOwner {
        if (newOwner == address(0)) {
            revert OwnableInvalidOwner(address(0));
        }
        _transferOwnership(newOwner);
    }

    /**
     * @dev Transfers ownership of the contract to a new account (`newOwner`).
     * Internal function without access restriction.
     */
    function _transferOwnership(address newOwner) internal virtual {
        address oldOwner = _owner;
        _owner = newOwner;
        emit OwnershipTransferred(oldOwner, newOwner);
    }
}

// SPDX-License-Identifier: MIT
pragma solidity 0.8.23;

import {IERC20} from "@openzeppelin/contracts/token/ERC20/IERC20.sol";

import {IMONT} from "./IMONT.sol";
import {ISwapRouter02} from "./Uniswap/ISwapRouter02.sol";

/**
 * @title Burner contract burns MONT tokens
 * @notice Burner is used to swap USDC to MONT and burn MONT
 */
interface IBurner {
    /**
     * @notice Emitted when MONT tokens are burned
     * @param _usdcAmount The amount of USDC swapped
     * @param _montAmount The amount of MONT burned
     */
    event MONTTokensBurned(uint256 indexed _usdcAmount, uint256 indexed _montAmount);

    /**
     * @notice Throws when there are not enough USDC tokens to burn
     */
    error NotEnoughUSDC();

    /**
     * @notice Throws when deadline is passed for swap using Uniswap SwapRouter
     */
    error DeadlinePassed();

    /**
     * @notice Returns the MONT token address
     */
    function mont() external returns (IMONT);

    /**
     * @notice Returns the USDC token address
     */
    function usdc() external returns (IERC20);

    /**
     * @notice Returns the Uniswap SwapRouter contract address
     */
    function swapRouter() external returns (ISwapRouter02);

    /**
     * @notice Returns the Uniswap USDC-MONT pool fee tier
     */
    function uniswapPoolFee() external returns (uint24);

    /**
     * @notice Swaps USDC to MONT and burns MONT tokens
     * @param _amountOutMinimum The minimum amount of MONT to burn
     * @param _deadline Deadline of the swap
     */
    function burnTokens(uint256 _amountOutMinimum, uint256 _deadline) external;
}

// SPDX-License-Identifier: MIT
pragma solidity 0.8.23;

import {IERC20} from "@openzeppelin/contracts/token/ERC20/IERC20.sol";

/**
 * @title MONT Token Contract
 * @dev Implementation of the Dumont ERC20 token with burn functionality
 * @notice This token is used to reward winners of the game
 */
interface IMONT is IERC20 {
    /**
     * @notice Burns an amount of tokens of the caller
     * @param _amount Amount to burn from the caller's balance
     * @dev This function can be called by anyone to burn tokens from their own balance
     */
    function burn(uint256 _amount) external;
}

// SPDX-License-Identifier: MIT
pragma solidity 0.8.23;

// import {GameFactory} from "../GameFactory.sol";

/**
 * @title Reward Manager Interface
 * @notice Manages the distribution of MONT rewards to players based on game outcomes
 */
interface IMontRewardManager {
    /**
     * @notice Emitted when MONT rewards are assigned to a player
     * @param _player The address of the player getting the rewards
     * @param _reward The amount of MONT rewards assigned
     */
    event MontRewardAssigned(address indexed _player, uint256 _reward);

    /**
     * @notice Emitted when a player claims their MONT tokens
     * @param _player The address of the player calling the claim function
     * @param _amount The amount of MONT tokens transferred
     */
    event MontClaimed(address indexed _player, uint256 _amount);

    /**
     * @notice Emitted when the TWAP interval changes
     * @param _from The old TWAP interval in seconds
     * @param _to The new TWAP interval in seconds
     */
    event TwapIntervalChanged(uint32 _from, uint32 _to);

    /**
     * @notice Thrown when a caller is not authorized to perform an operation
     */
    error Unauthorized();

    /**
     * @notice Claims MONT tokens of the caller (player)
     * @return amount Amount of MONT tokens transferred to caller
     */
    function claim() external returns (uint256 amount);

    /**
     * @notice Transfers MONT rewards to the player based on game outcome
     * @param _betAmount Amount of the bet
     * @param _totalAmount Total amount of the bet multiplied by the odds
     * @param _houseEdgeAmount The house edge amount reducted from the total amount if the player wins
     * @param _player Address of the player
     * @param _isPlayerWinner Flag indicating whether the player won the bet
     * @return reward Amount of MONT rewards transferred to the player
     */
    function transferPlayerRewards(
        uint256 _betAmount,
        uint256 _totalAmount,
        uint256 _houseEdgeAmount,
        address _player,
        bool _isPlayerWinner
    ) external returns (uint256 reward);

    /**
     * @notice Changes the TWAP interval in seconds
     * @param _twapInterval The new TWAP interval in seconds
     */
    function setTwapInterval(uint32 _twapInterval) external;
}

// SPDX-License-Identifier: MIT
pragma solidity 0.8.23;

import {IBurner} from "./IBurner.sol";
import {IGameFactory} from "./IGameFactory.sol";
import {IMontRewardManager} from "./IMontRewardManager.sol";

/**
 * @title Vault Contract
 * @notice Manages USDC deposits, withdrawals, and game rewards
 */
interface IVault {
    /**
     * @notice Emitted when the address of the Burner contract changes
     * @param _from The old Burner contract address
     * @param _to The new Burner contract address
     */
    event BurnerChanged(address indexed _from, address indexed _to);

    /**
     * @notice Emitted when the player received USDC by guessing a card correctly
     * @param _player The player address that received the reward
     * @param _rewards The amount of USDC rewards that the player received
     */
    event PlayerRewardsTransferred(address indexed _player, uint256 _rewards);

    /**
     * @notice Emitted when the address of the GameFactory contract changes
     * @param _from The old GameFactory contract address
     * @param _to The new GameFactory contract address
     */
    event GameFactoryChanged(address indexed _from, address indexed _to);

    /**
     * @notice Emitted when the address of the RewardManager contract changes
     * @param _from The old RewardManager contract address
     * @param _to The new RewardManager contract address
     */
    event RewardManagerChanged(address indexed _from, address indexed _to);

    /**
     * @notice Emitted when a deposit is made into the Vault
     * @param _amount The amount deposited
     */
    event Deposited(uint256 _amount);

    /**
     * @notice Emitted when the minimum bet amount is changed
     * @param _from The old minimum bet amount
     * @param _to The new minimum bet amount
     */
    event MinimumBetAmountChanged(uint256 _from, uint256 _to);

    /**
     * @notice Emitted when a withdrawal is made from the Vault
     * @param _token The address of the token being withdrawn
     * @param _amount The amount being withdrawn
     * @param _recipient The address receiving the withdrawal
     */
    event Withdrawn(address indexed _token, uint256 _amount, address indexed _recipient);

    /**
     * @notice Emitted when the maximum bet rate is changed
     * @param _from The old maximum rate
     * @param _to The new maximum rate
     */
    event MaximumBetRateChanged(uint256 _from, uint256 _to);

    /**
     * @notice Thrown when the caller is not authorized to perform an action
     * @param _caller Caller of the function
     */
    error NotAuthorized(address _caller);

    /**
     * @notice Thrown when an attempt to send ether fails
     */
    error FailedToSendEther();

    /**
     * @notice Thrown when an attempt to change the GameFactory contract address fails
     */
    error GameFactoryAlreadySet();

    /**
     * @notice Changes the address of the Burner contract
     * @param _burner The new address of the Burner contract
     */
    function setBurner(IBurner _burner) external;

    /**
     * @notice Changes the address of the MontRewardManager contract
     * @param _montRewardManager The address of the new MontRewardManager contract
     */
    function setMontRewardManager(IMontRewardManager _montRewardManager) external;

    /**
     * @notice Allows admins to deposit USDC into the contract
     * @param _amount The amount of USDC to deposit
     */
    function deposit(uint256 _amount) external;

    /**
     * @notice Allows the owner to withdraw a specified amount of tokens
     * @param _token The address of the ERC20 token to withdraw
     * @param _amount The amount of tokens to withdraw
     * @param _recipient The address to receive the withdrawn tokens
     */
    function withdraw(address _token, uint256 _amount, address _recipient) external;

    /**
     * @notice Allows the owner to withdraw ETH from the contract
     * @param _recipient The address to receive the withdrawn ETH
     */
    function withdrawETH(address _recipient) external;

    /**
     * @notice Notifies the Vault contract that a player lost a bet and sends USDC if player is the winner
     * @param _gameId Id of the game
     * @param _betAmount Amount of the bet in USDC
     * @param _totalAmount Amount of the bet multiplied by the odds
     * @param _houseEdgeAmount The house edge amount reducted from the total amount if the player wins
     * @param _isPlayerWinner Whether or not the player won or not
     */
    function transferPlayerRewards(
        uint256 _gameId,
        uint256 _betAmount,
        uint256 _totalAmount,
        uint256 _houseEdgeAmount,
        bool _isPlayerWinner
    ) external;

    /**
     * @notice Changes the minimum bet amount of USDC
     * @param _minimumBetAmount The new minimum bet amount
     */
    function setMinimumBetAmount(uint256 _minimumBetAmount) external;

    /**
     * @notice Returns the maximum bet amount a player can place
     */
    function getMaximumBetAmount() external view returns (uint256);

    /**
     * @notice Returns the minimum bet amount a player can place
     */
    function getMinimumBetAmount() external view returns (uint256);
}

File 30 of 45 : Common.sol
// SPDX-License-Identifier: MIT
pragma solidity >=0.8.19;

// Common.sol
//
// Common mathematical functions used in both SD59x18 and UD60x18. Note that these global functions do not
// always operate with SD59x18 and UD60x18 numbers.

/*//////////////////////////////////////////////////////////////////////////
                                CUSTOM ERRORS
//////////////////////////////////////////////////////////////////////////*/

/// @notice Thrown when the resultant value in {mulDiv} overflows uint256.
error PRBMath_MulDiv_Overflow(uint256 x, uint256 y, uint256 denominator);

/// @notice Thrown when the resultant value in {mulDiv18} overflows uint256.
error PRBMath_MulDiv18_Overflow(uint256 x, uint256 y);

/// @notice Thrown when one of the inputs passed to {mulDivSigned} is `type(int256).min`.
error PRBMath_MulDivSigned_InputTooSmall();

/// @notice Thrown when the resultant value in {mulDivSigned} overflows int256.
error PRBMath_MulDivSigned_Overflow(int256 x, int256 y);

/*//////////////////////////////////////////////////////////////////////////
                                    CONSTANTS
//////////////////////////////////////////////////////////////////////////*/

/// @dev The maximum value a uint128 number can have.
uint128 constant MAX_UINT128 = type(uint128).max;

/// @dev The maximum value a uint40 number can have.
uint40 constant MAX_UINT40 = type(uint40).max;

/// @dev The unit number, which the decimal precision of the fixed-point types.
uint256 constant UNIT = 1e18;

/// @dev The unit number inverted mod 2^256.
uint256 constant UNIT_INVERSE = 78156646155174841979727994598816262306175212592076161876661_508869554232690281;

/// @dev The the largest power of two that divides the decimal value of `UNIT`. The logarithm of this value is the least significant
/// bit in the binary representation of `UNIT`.
uint256 constant UNIT_LPOTD = 262144;

/*//////////////////////////////////////////////////////////////////////////
                                    FUNCTIONS
//////////////////////////////////////////////////////////////////////////*/

/// @notice Calculates the binary exponent of x using the binary fraction method.
/// @dev Has to use 192.64-bit fixed-point numbers. See https://ethereum.stackexchange.com/a/96594/24693.
/// @param x The exponent as an unsigned 192.64-bit fixed-point number.
/// @return result The result as an unsigned 60.18-decimal fixed-point number.
/// @custom:smtchecker abstract-function-nondet
function exp2(uint256 x) pure returns (uint256 result) {
    unchecked {
        // Start from 0.5 in the 192.64-bit fixed-point format.
        result = 0x800000000000000000000000000000000000000000000000;

        // The following logic multiplies the result by $\sqrt{2^{-i}}$ when the bit at position i is 1. Key points:
        //
        // 1. Intermediate results will not overflow, as the starting point is 2^191 and all magic factors are under 2^65.
        // 2. The rationale for organizing the if statements into groups of 8 is gas savings. If the result of performing
        // a bitwise AND operation between x and any value in the array [0x80; 0x40; 0x20; 0x10; 0x08; 0x04; 0x02; 0x01] is 1,
        // we know that `x & 0xFF` is also 1.
        if (x & 0xFF00000000000000 > 0) {
            if (x & 0x8000000000000000 > 0) {
                result = (result * 0x16A09E667F3BCC909) >> 64;
            }
            if (x & 0x4000000000000000 > 0) {
                result = (result * 0x1306FE0A31B7152DF) >> 64;
            }
            if (x & 0x2000000000000000 > 0) {
                result = (result * 0x1172B83C7D517ADCE) >> 64;
            }
            if (x & 0x1000000000000000 > 0) {
                result = (result * 0x10B5586CF9890F62A) >> 64;
            }
            if (x & 0x800000000000000 > 0) {
                result = (result * 0x1059B0D31585743AE) >> 64;
            }
            if (x & 0x400000000000000 > 0) {
                result = (result * 0x102C9A3E778060EE7) >> 64;
            }
            if (x & 0x200000000000000 > 0) {
                result = (result * 0x10163DA9FB33356D8) >> 64;
            }
            if (x & 0x100000000000000 > 0) {
                result = (result * 0x100B1AFA5ABCBED61) >> 64;
            }
        }

        if (x & 0xFF000000000000 > 0) {
            if (x & 0x80000000000000 > 0) {
                result = (result * 0x10058C86DA1C09EA2) >> 64;
            }
            if (x & 0x40000000000000 > 0) {
                result = (result * 0x1002C605E2E8CEC50) >> 64;
            }
            if (x & 0x20000000000000 > 0) {
                result = (result * 0x100162F3904051FA1) >> 64;
            }
            if (x & 0x10000000000000 > 0) {
                result = (result * 0x1000B175EFFDC76BA) >> 64;
            }
            if (x & 0x8000000000000 > 0) {
                result = (result * 0x100058BA01FB9F96D) >> 64;
            }
            if (x & 0x4000000000000 > 0) {
                result = (result * 0x10002C5CC37DA9492) >> 64;
            }
            if (x & 0x2000000000000 > 0) {
                result = (result * 0x1000162E525EE0547) >> 64;
            }
            if (x & 0x1000000000000 > 0) {
                result = (result * 0x10000B17255775C04) >> 64;
            }
        }

        if (x & 0xFF0000000000 > 0) {
            if (x & 0x800000000000 > 0) {
                result = (result * 0x1000058B91B5BC9AE) >> 64;
            }
            if (x & 0x400000000000 > 0) {
                result = (result * 0x100002C5C89D5EC6D) >> 64;
            }
            if (x & 0x200000000000 > 0) {
                result = (result * 0x10000162E43F4F831) >> 64;
            }
            if (x & 0x100000000000 > 0) {
                result = (result * 0x100000B1721BCFC9A) >> 64;
            }
            if (x & 0x80000000000 > 0) {
                result = (result * 0x10000058B90CF1E6E) >> 64;
            }
            if (x & 0x40000000000 > 0) {
                result = (result * 0x1000002C5C863B73F) >> 64;
            }
            if (x & 0x20000000000 > 0) {
                result = (result * 0x100000162E430E5A2) >> 64;
            }
            if (x & 0x10000000000 > 0) {
                result = (result * 0x1000000B172183551) >> 64;
            }
        }

        if (x & 0xFF00000000 > 0) {
            if (x & 0x8000000000 > 0) {
                result = (result * 0x100000058B90C0B49) >> 64;
            }
            if (x & 0x4000000000 > 0) {
                result = (result * 0x10000002C5C8601CC) >> 64;
            }
            if (x & 0x2000000000 > 0) {
                result = (result * 0x1000000162E42FFF0) >> 64;
            }
            if (x & 0x1000000000 > 0) {
                result = (result * 0x10000000B17217FBB) >> 64;
            }
            if (x & 0x800000000 > 0) {
                result = (result * 0x1000000058B90BFCE) >> 64;
            }
            if (x & 0x400000000 > 0) {
                result = (result * 0x100000002C5C85FE3) >> 64;
            }
            if (x & 0x200000000 > 0) {
                result = (result * 0x10000000162E42FF1) >> 64;
            }
            if (x & 0x100000000 > 0) {
                result = (result * 0x100000000B17217F8) >> 64;
            }
        }

        if (x & 0xFF000000 > 0) {
            if (x & 0x80000000 > 0) {
                result = (result * 0x10000000058B90BFC) >> 64;
            }
            if (x & 0x40000000 > 0) {
                result = (result * 0x1000000002C5C85FE) >> 64;
            }
            if (x & 0x20000000 > 0) {
                result = (result * 0x100000000162E42FF) >> 64;
            }
            if (x & 0x10000000 > 0) {
                result = (result * 0x1000000000B17217F) >> 64;
            }
            if (x & 0x8000000 > 0) {
                result = (result * 0x100000000058B90C0) >> 64;
            }
            if (x & 0x4000000 > 0) {
                result = (result * 0x10000000002C5C860) >> 64;
            }
            if (x & 0x2000000 > 0) {
                result = (result * 0x1000000000162E430) >> 64;
            }
            if (x & 0x1000000 > 0) {
                result = (result * 0x10000000000B17218) >> 64;
            }
        }

        if (x & 0xFF0000 > 0) {
            if (x & 0x800000 > 0) {
                result = (result * 0x1000000000058B90C) >> 64;
            }
            if (x & 0x400000 > 0) {
                result = (result * 0x100000000002C5C86) >> 64;
            }
            if (x & 0x200000 > 0) {
                result = (result * 0x10000000000162E43) >> 64;
            }
            if (x & 0x100000 > 0) {
                result = (result * 0x100000000000B1721) >> 64;
            }
            if (x & 0x80000 > 0) {
                result = (result * 0x10000000000058B91) >> 64;
            }
            if (x & 0x40000 > 0) {
                result = (result * 0x1000000000002C5C8) >> 64;
            }
            if (x & 0x20000 > 0) {
                result = (result * 0x100000000000162E4) >> 64;
            }
            if (x & 0x10000 > 0) {
                result = (result * 0x1000000000000B172) >> 64;
            }
        }

        if (x & 0xFF00 > 0) {
            if (x & 0x8000 > 0) {
                result = (result * 0x100000000000058B9) >> 64;
            }
            if (x & 0x4000 > 0) {
                result = (result * 0x10000000000002C5D) >> 64;
            }
            if (x & 0x2000 > 0) {
                result = (result * 0x1000000000000162E) >> 64;
            }
            if (x & 0x1000 > 0) {
                result = (result * 0x10000000000000B17) >> 64;
            }
            if (x & 0x800 > 0) {
                result = (result * 0x1000000000000058C) >> 64;
            }
            if (x & 0x400 > 0) {
                result = (result * 0x100000000000002C6) >> 64;
            }
            if (x & 0x200 > 0) {
                result = (result * 0x10000000000000163) >> 64;
            }
            if (x & 0x100 > 0) {
                result = (result * 0x100000000000000B1) >> 64;
            }
        }

        if (x & 0xFF > 0) {
            if (x & 0x80 > 0) {
                result = (result * 0x10000000000000059) >> 64;
            }
            if (x & 0x40 > 0) {
                result = (result * 0x1000000000000002C) >> 64;
            }
            if (x & 0x20 > 0) {
                result = (result * 0x10000000000000016) >> 64;
            }
            if (x & 0x10 > 0) {
                result = (result * 0x1000000000000000B) >> 64;
            }
            if (x & 0x8 > 0) {
                result = (result * 0x10000000000000006) >> 64;
            }
            if (x & 0x4 > 0) {
                result = (result * 0x10000000000000003) >> 64;
            }
            if (x & 0x2 > 0) {
                result = (result * 0x10000000000000001) >> 64;
            }
            if (x & 0x1 > 0) {
                result = (result * 0x10000000000000001) >> 64;
            }
        }

        // In the code snippet below, two operations are executed simultaneously:
        //
        // 1. The result is multiplied by $(2^n + 1)$, where $2^n$ represents the integer part, and the additional 1
        // accounts for the initial guess of 0.5. This is achieved by subtracting from 191 instead of 192.
        // 2. The result is then converted to an unsigned 60.18-decimal fixed-point format.
        //
        // The underlying logic is based on the relationship $2^{191-ip} = 2^{ip} / 2^{191}$, where $ip$ denotes the,
        // integer part, $2^n$.
        result *= UNIT;
        result >>= (191 - (x >> 64));
    }
}

/// @notice Finds the zero-based index of the first 1 in the binary representation of x.
///
/// @dev See the note on "msb" in this Wikipedia article: https://en.wikipedia.org/wiki/Find_first_set
///
/// Each step in this implementation is equivalent to this high-level code:
///
/// ```solidity
/// if (x >= 2 ** 128) {
///     x >>= 128;
///     result += 128;
/// }
/// ```
///
/// Where 128 is replaced with each respective power of two factor. See the full high-level implementation here:
/// https://gist.github.com/PaulRBerg/f932f8693f2733e30c4d479e8e980948
///
/// The Yul instructions used below are:
///
/// - "gt" is "greater than"
/// - "or" is the OR bitwise operator
/// - "shl" is "shift left"
/// - "shr" is "shift right"
///
/// @param x The uint256 number for which to find the index of the most significant bit.
/// @return result The index of the most significant bit as a uint256.
/// @custom:smtchecker abstract-function-nondet
function msb(uint256 x) pure returns (uint256 result) {
    // 2^128
    assembly ("memory-safe") {
        let factor := shl(7, gt(x, 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF))
        x := shr(factor, x)
        result := or(result, factor)
    }
    // 2^64
    assembly ("memory-safe") {
        let factor := shl(6, gt(x, 0xFFFFFFFFFFFFFFFF))
        x := shr(factor, x)
        result := or(result, factor)
    }
    // 2^32
    assembly ("memory-safe") {
        let factor := shl(5, gt(x, 0xFFFFFFFF))
        x := shr(factor, x)
        result := or(result, factor)
    }
    // 2^16
    assembly ("memory-safe") {
        let factor := shl(4, gt(x, 0xFFFF))
        x := shr(factor, x)
        result := or(result, factor)
    }
    // 2^8
    assembly ("memory-safe") {
        let factor := shl(3, gt(x, 0xFF))
        x := shr(factor, x)
        result := or(result, factor)
    }
    // 2^4
    assembly ("memory-safe") {
        let factor := shl(2, gt(x, 0xF))
        x := shr(factor, x)
        result := or(result, factor)
    }
    // 2^2
    assembly ("memory-safe") {
        let factor := shl(1, gt(x, 0x3))
        x := shr(factor, x)
        result := or(result, factor)
    }
    // 2^1
    // No need to shift x any more.
    assembly ("memory-safe") {
        let factor := gt(x, 0x1)
        result := or(result, factor)
    }
}

/// @notice Calculates x*y÷denominator with 512-bit precision.
///
/// @dev Credits to Remco Bloemen under MIT license https://xn--2-umb.com/21/muldiv.
///
/// Notes:
/// - The result is rounded toward zero.
///
/// Requirements:
/// - The denominator must not be zero.
/// - The result must fit in uint256.
///
/// @param x The multiplicand as a uint256.
/// @param y The multiplier as a uint256.
/// @param denominator The divisor as a uint256.
/// @return result The result as a uint256.
/// @custom:smtchecker abstract-function-nondet
function mulDiv(uint256 x, uint256 y, uint256 denominator) pure returns (uint256 result) {
    // 512-bit multiply [prod1 prod0] = x * y. Compute the product mod 2^256 and mod 2^256 - 1, then use
    // use the Chinese Remainder Theorem to reconstruct the 512-bit result. The result is stored in two 256
    // variables such that product = prod1 * 2^256 + prod0.
    uint256 prod0; // Least significant 256 bits of the product
    uint256 prod1; // Most significant 256 bits of the product
    assembly ("memory-safe") {
        let mm := mulmod(x, y, not(0))
        prod0 := mul(x, y)
        prod1 := sub(sub(mm, prod0), lt(mm, prod0))
    }

    // Handle non-overflow cases, 256 by 256 division.
    if (prod1 == 0) {
        unchecked {
            return prod0 / denominator;
        }
    }

    // Make sure the result is less than 2^256. Also prevents denominator == 0.
    if (prod1 >= denominator) {
        revert PRBMath_MulDiv_Overflow(x, y, denominator);
    }

    ////////////////////////////////////////////////////////////////////////////
    // 512 by 256 division
    ////////////////////////////////////////////////////////////////////////////

    // Make division exact by subtracting the remainder from [prod1 prod0].
    uint256 remainder;
    assembly ("memory-safe") {
        // Compute remainder using the mulmod Yul instruction.
        remainder := mulmod(x, y, denominator)

        // Subtract 256 bit number from 512-bit number.
        prod1 := sub(prod1, gt(remainder, prod0))
        prod0 := sub(prod0, remainder)
    }

    unchecked {
        // Calculate the largest power of two divisor of the denominator using the unary operator ~. This operation cannot overflow
        // because the denominator cannot be zero at this point in the function execution. The result is always >= 1.
        // For more detail, see https://cs.stackexchange.com/q/138556/92363.
        uint256 lpotdod = denominator & (~denominator + 1);
        uint256 flippedLpotdod;

        assembly ("memory-safe") {
            // Factor powers of two out of denominator.
            denominator := div(denominator, lpotdod)

            // Divide [prod1 prod0] by lpotdod.
            prod0 := div(prod0, lpotdod)

            // Get the flipped value `2^256 / lpotdod`. If the `lpotdod` is zero, the flipped value is one.
            // `sub(0, lpotdod)` produces the two's complement version of `lpotdod`, which is equivalent to flipping all the bits.
            // However, `div` interprets this value as an unsigned value: https://ethereum.stackexchange.com/q/147168/24693
            flippedLpotdod := add(div(sub(0, lpotdod), lpotdod), 1)
        }

        // Shift in bits from prod1 into prod0.
        prod0 |= prod1 * flippedLpotdod;

        // Invert denominator mod 2^256. Now that denominator is an odd number, it has an inverse modulo 2^256 such
        // that denominator * inv = 1 mod 2^256. Compute the inverse by starting with a seed that is correct for
        // four bits. That is, denominator * inv = 1 mod 2^4.
        uint256 inverse = (3 * denominator) ^ 2;

        // Use the Newton-Raphson iteration to improve the precision. Thanks to Hensel's lifting lemma, this also works
        // in modular arithmetic, doubling the correct bits in each step.
        inverse *= 2 - denominator * inverse; // inverse mod 2^8
        inverse *= 2 - denominator * inverse; // inverse mod 2^16
        inverse *= 2 - denominator * inverse; // inverse mod 2^32
        inverse *= 2 - denominator * inverse; // inverse mod 2^64
        inverse *= 2 - denominator * inverse; // inverse mod 2^128
        inverse *= 2 - denominator * inverse; // inverse mod 2^256

        // Because the division is now exact we can divide by multiplying with the modular inverse of denominator.
        // This will give us the correct result modulo 2^256. Since the preconditions guarantee that the outcome is
        // less than 2^256, this is the final result. We don't need to compute the high bits of the result and prod1
        // is no longer required.
        result = prod0 * inverse;
    }
}

/// @notice Calculates x*y÷1e18 with 512-bit precision.
///
/// @dev A variant of {mulDiv} with constant folding, i.e. in which the denominator is hard coded to 1e18.
///
/// Notes:
/// - The body is purposely left uncommented; to understand how this works, see the documentation in {mulDiv}.
/// - The result is rounded toward zero.
/// - We take as an axiom that the result cannot be `MAX_UINT256` when x and y solve the following system of equations:
///
/// $$
/// \begin{cases}
///     x * y = MAX\_UINT256 * UNIT \\
///     (x * y) \% UNIT \geq \frac{UNIT}{2}
/// \end{cases}
/// $$
///
/// Requirements:
/// - Refer to the requirements in {mulDiv}.
/// - The result must fit in uint256.
///
/// @param x The multiplicand as an unsigned 60.18-decimal fixed-point number.
/// @param y The multiplier as an unsigned 60.18-decimal fixed-point number.
/// @return result The result as an unsigned 60.18-decimal fixed-point number.
/// @custom:smtchecker abstract-function-nondet
function mulDiv18(uint256 x, uint256 y) pure returns (uint256 result) {
    uint256 prod0;
    uint256 prod1;
    assembly ("memory-safe") {
        let mm := mulmod(x, y, not(0))
        prod0 := mul(x, y)
        prod1 := sub(sub(mm, prod0), lt(mm, prod0))
    }

    if (prod1 == 0) {
        unchecked {
            return prod0 / UNIT;
        }
    }

    if (prod1 >= UNIT) {
        revert PRBMath_MulDiv18_Overflow(x, y);
    }

    uint256 remainder;
    assembly ("memory-safe") {
        remainder := mulmod(x, y, UNIT)
        result :=
            mul(
                or(
                    div(sub(prod0, remainder), UNIT_LPOTD),
                    mul(sub(prod1, gt(remainder, prod0)), add(div(sub(0, UNIT_LPOTD), UNIT_LPOTD), 1))
                ),
                UNIT_INVERSE
            )
    }
}

/// @notice Calculates x*y÷denominator with 512-bit precision.
///
/// @dev This is an extension of {mulDiv} for signed numbers, which works by computing the signs and the absolute values separately.
///
/// Notes:
/// - The result is rounded toward zero.
///
/// Requirements:
/// - Refer to the requirements in {mulDiv}.
/// - None of the inputs can be `type(int256).min`.
/// - The result must fit in int256.
///
/// @param x The multiplicand as an int256.
/// @param y The multiplier as an int256.
/// @param denominator The divisor as an int256.
/// @return result The result as an int256.
/// @custom:smtchecker abstract-function-nondet
function mulDivSigned(int256 x, int256 y, int256 denominator) pure returns (int256 result) {
    if (x == type(int256).min || y == type(int256).min || denominator == type(int256).min) {
        revert PRBMath_MulDivSigned_InputTooSmall();
    }

    // Get hold of the absolute values of x, y and the denominator.
    uint256 xAbs;
    uint256 yAbs;
    uint256 dAbs;
    unchecked {
        xAbs = x < 0 ? uint256(-x) : uint256(x);
        yAbs = y < 0 ? uint256(-y) : uint256(y);
        dAbs = denominator < 0 ? uint256(-denominator) : uint256(denominator);
    }

    // Compute the absolute value of x*y÷denominator. The result must fit in int256.
    uint256 resultAbs = mulDiv(xAbs, yAbs, dAbs);
    if (resultAbs > uint256(type(int256).max)) {
        revert PRBMath_MulDivSigned_Overflow(x, y);
    }

    // Get the signs of x, y and the denominator.
    uint256 sx;
    uint256 sy;
    uint256 sd;
    assembly ("memory-safe") {
        // "sgt" is the "signed greater than" assembly instruction and "sub(0,1)" is -1 in two's complement.
        sx := sgt(x, sub(0, 1))
        sy := sgt(y, sub(0, 1))
        sd := sgt(denominator, sub(0, 1))
    }

    // XOR over sx, sy and sd. What this does is to check whether there are 1 or 3 negative signs in the inputs.
    // If there are, the result should be negative. Otherwise, it should be positive.
    unchecked {
        result = sx ^ sy ^ sd == 0 ? -int256(resultAbs) : int256(resultAbs);
    }
}

/// @notice Calculates the square root of x using the Babylonian method.
///
/// @dev See https://en.wikipedia.org/wiki/Methods_of_computing_square_roots#Babylonian_method.
///
/// Notes:
/// - If x is not a perfect square, the result is rounded down.
/// - Credits to OpenZeppelin for the explanations in comments below.
///
/// @param x The uint256 number for which to calculate the square root.
/// @return result The result as a uint256.
/// @custom:smtchecker abstract-function-nondet
function sqrt(uint256 x) pure returns (uint256 result) {
    if (x == 0) {
        return 0;
    }

    // For our first guess, we calculate the biggest power of 2 which is smaller than the square root of x.
    //
    // We know that the "msb" (most significant bit) of x is a power of 2 such that we have:
    //
    // $$
    // msb(x) <= x <= 2*msb(x)$
    // $$
    //
    // We write $msb(x)$ as $2^k$, and we get:
    //
    // $$
    // k = log_2(x)
    // $$
    //
    // Thus, we can write the initial inequality as:
    //
    // $$
    // 2^{log_2(x)} <= x <= 2*2^{log_2(x)+1} \\
    // sqrt(2^k) <= sqrt(x) < sqrt(2^{k+1}) \\
    // 2^{k/2} <= sqrt(x) < 2^{(k+1)/2} <= 2^{(k/2)+1}
    // $$
    //
    // Consequently, $2^{log_2(x) /2} is a good first approximation of sqrt(x) with at least one correct bit.
    uint256 xAux = uint256(x);
    result = 1;
    if (xAux >= 2 ** 128) {
        xAux >>= 128;
        result <<= 64;
    }
    if (xAux >= 2 ** 64) {
        xAux >>= 64;
        result <<= 32;
    }
    if (xAux >= 2 ** 32) {
        xAux >>= 32;
        result <<= 16;
    }
    if (xAux >= 2 ** 16) {
        xAux >>= 16;
        result <<= 8;
    }
    if (xAux >= 2 ** 8) {
        xAux >>= 8;
        result <<= 4;
    }
    if (xAux >= 2 ** 4) {
        xAux >>= 4;
        result <<= 2;
    }
    if (xAux >= 2 ** 2) {
        result <<= 1;
    }

    // At this point, `result` is an estimation with at least one bit of precision. We know the true value has at
    // most 128 bits, since it is the square root of a uint256. Newton's method converges quadratically (precision
    // doubles at every iteration). We thus need at most 7 iteration to turn our partial result with one bit of
    // precision into the expected uint128 result.
    unchecked {
        result = (result + x / result) >> 1;
        result = (result + x / result) >> 1;
        result = (result + x / result) >> 1;
        result = (result + x / result) >> 1;
        result = (result + x / result) >> 1;
        result = (result + x / result) >> 1;
        result = (result + x / result) >> 1;

        // If x is not a perfect square, round the result toward zero.
        uint256 roundedResult = x / result;
        if (result >= roundedResult) {
            result = roundedResult;
        }
    }
}

File 31 of 45 : Constants.sol
// SPDX-License-Identifier: MIT
pragma solidity >=0.8.19;

import { SD1x18 } from "./ValueType.sol";

/// @dev Euler's number as an SD1x18 number.
SD1x18 constant E = SD1x18.wrap(2_718281828459045235);

/// @dev The maximum value an SD1x18 number can have.
int64 constant uMAX_SD1x18 = 9_223372036854775807;
SD1x18 constant MAX_SD1x18 = SD1x18.wrap(uMAX_SD1x18);

/// @dev The maximum value an SD1x18 number can have.
int64 constant uMIN_SD1x18 = -9_223372036854775808;
SD1x18 constant MIN_SD1x18 = SD1x18.wrap(uMIN_SD1x18);

/// @dev PI as an SD1x18 number.
SD1x18 constant PI = SD1x18.wrap(3_141592653589793238);

/// @dev The unit number, which gives the decimal precision of SD1x18.
SD1x18 constant UNIT = SD1x18.wrap(1e18);
int256 constant uUNIT = 1e18;

File 32 of 45 : ValueType.sol
// SPDX-License-Identifier: MIT
pragma solidity >=0.8.19;

import "./Casting.sol" as Casting;

/// @notice The signed 1.18-decimal fixed-point number representation, which can have up to 1 digit and up to 18
/// decimals. The values of this are bound by the minimum and the maximum values permitted by the underlying Solidity
/// type int64. This is useful when end users want to use int64 to save gas, e.g. with tight variable packing in contract
/// storage.
type SD1x18 is int64;

/*//////////////////////////////////////////////////////////////////////////
                                    CASTING
//////////////////////////////////////////////////////////////////////////*/

using {
    Casting.intoSD59x18,
    Casting.intoUD2x18,
    Casting.intoUD60x18,
    Casting.intoUint256,
    Casting.intoUint128,
    Casting.intoUint40,
    Casting.unwrap
} for SD1x18 global;

File 33 of 45 : Constants.sol
// SPDX-License-Identifier: MIT
pragma solidity >=0.8.19;

import { SD59x18 } from "./ValueType.sol";

// NOTICE: the "u" prefix stands for "unwrapped".

/// @dev Euler's number as an SD59x18 number.
SD59x18 constant E = SD59x18.wrap(2_718281828459045235);

/// @dev The maximum input permitted in {exp}.
int256 constant uEXP_MAX_INPUT = 133_084258667509499440;
SD59x18 constant EXP_MAX_INPUT = SD59x18.wrap(uEXP_MAX_INPUT);

/// @dev The maximum input permitted in {exp2}.
int256 constant uEXP2_MAX_INPUT = 192e18 - 1;
SD59x18 constant EXP2_MAX_INPUT = SD59x18.wrap(uEXP2_MAX_INPUT);

/// @dev Half the UNIT number.
int256 constant uHALF_UNIT = 0.5e18;
SD59x18 constant HALF_UNIT = SD59x18.wrap(uHALF_UNIT);

/// @dev $log_2(10)$ as an SD59x18 number.
int256 constant uLOG2_10 = 3_321928094887362347;
SD59x18 constant LOG2_10 = SD59x18.wrap(uLOG2_10);

/// @dev $log_2(e)$ as an SD59x18 number.
int256 constant uLOG2_E = 1_442695040888963407;
SD59x18 constant LOG2_E = SD59x18.wrap(uLOG2_E);

/// @dev The maximum value an SD59x18 number can have.
int256 constant uMAX_SD59x18 = 57896044618658097711785492504343953926634992332820282019728_792003956564819967;
SD59x18 constant MAX_SD59x18 = SD59x18.wrap(uMAX_SD59x18);

/// @dev The maximum whole value an SD59x18 number can have.
int256 constant uMAX_WHOLE_SD59x18 = 57896044618658097711785492504343953926634992332820282019728_000000000000000000;
SD59x18 constant MAX_WHOLE_SD59x18 = SD59x18.wrap(uMAX_WHOLE_SD59x18);

/// @dev The minimum value an SD59x18 number can have.
int256 constant uMIN_SD59x18 = -57896044618658097711785492504343953926634992332820282019728_792003956564819968;
SD59x18 constant MIN_SD59x18 = SD59x18.wrap(uMIN_SD59x18);

/// @dev The minimum whole value an SD59x18 number can have.
int256 constant uMIN_WHOLE_SD59x18 = -57896044618658097711785492504343953926634992332820282019728_000000000000000000;
SD59x18 constant MIN_WHOLE_SD59x18 = SD59x18.wrap(uMIN_WHOLE_SD59x18);

/// @dev PI as an SD59x18 number.
SD59x18 constant PI = SD59x18.wrap(3_141592653589793238);

/// @dev The unit number, which gives the decimal precision of SD59x18.
int256 constant uUNIT = 1e18;
SD59x18 constant UNIT = SD59x18.wrap(1e18);

/// @dev The unit number squared.
int256 constant uUNIT_SQUARED = 1e36;
SD59x18 constant UNIT_SQUARED = SD59x18.wrap(uUNIT_SQUARED);

/// @dev Zero as an SD59x18 number.
SD59x18 constant ZERO = SD59x18.wrap(0);

File 34 of 45 : ValueType.sol
// SPDX-License-Identifier: MIT
pragma solidity >=0.8.19;

import "./Casting.sol" as Casting;
import "./Helpers.sol" as Helpers;
import "./Math.sol" as Math;

/// @notice The signed 59.18-decimal fixed-point number representation, which can have up to 59 digits and up to 18
/// decimals. The values of this are bound by the minimum and the maximum values permitted by the underlying Solidity
/// type int256.
type SD59x18 is int256;

/*//////////////////////////////////////////////////////////////////////////
                                    CASTING
//////////////////////////////////////////////////////////////////////////*/

using {
    Casting.intoInt256,
    Casting.intoSD1x18,
    Casting.intoUD2x18,
    Casting.intoUD60x18,
    Casting.intoUint256,
    Casting.intoUint128,
    Casting.intoUint40,
    Casting.unwrap
} for SD59x18 global;

/*//////////////////////////////////////////////////////////////////////////
                            MATHEMATICAL FUNCTIONS
//////////////////////////////////////////////////////////////////////////*/

using {
    Math.abs,
    Math.avg,
    Math.ceil,
    Math.div,
    Math.exp,
    Math.exp2,
    Math.floor,
    Math.frac,
    Math.gm,
    Math.inv,
    Math.log10,
    Math.log2,
    Math.ln,
    Math.mul,
    Math.pow,
    Math.powu,
    Math.sqrt
} for SD59x18 global;

/*//////////////////////////////////////////////////////////////////////////
                                HELPER FUNCTIONS
//////////////////////////////////////////////////////////////////////////*/

using {
    Helpers.add,
    Helpers.and,
    Helpers.eq,
    Helpers.gt,
    Helpers.gte,
    Helpers.isZero,
    Helpers.lshift,
    Helpers.lt,
    Helpers.lte,
    Helpers.mod,
    Helpers.neq,
    Helpers.not,
    Helpers.or,
    Helpers.rshift,
    Helpers.sub,
    Helpers.uncheckedAdd,
    Helpers.uncheckedSub,
    Helpers.uncheckedUnary,
    Helpers.xor
} for SD59x18 global;

/*//////////////////////////////////////////////////////////////////////////
                                    OPERATORS
//////////////////////////////////////////////////////////////////////////*/

// The global "using for" directive makes it possible to use these operators on the SD59x18 type.
using {
    Helpers.add as +,
    Helpers.and2 as &,
    Math.div as /,
    Helpers.eq as ==,
    Helpers.gt as >,
    Helpers.gte as >=,
    Helpers.lt as <,
    Helpers.lte as <=,
    Helpers.mod as %,
    Math.mul as *,
    Helpers.neq as !=,
    Helpers.not as ~,
    Helpers.or as |,
    Helpers.sub as -,
    Helpers.unary as -,
    Helpers.xor as ^
} for SD59x18 global;

File 35 of 45 : Constants.sol
// SPDX-License-Identifier: MIT
pragma solidity >=0.8.19;

import { UD2x18 } from "./ValueType.sol";

/// @dev Euler's number as a UD2x18 number.
UD2x18 constant E = UD2x18.wrap(2_718281828459045235);

/// @dev The maximum value a UD2x18 number can have.
uint64 constant uMAX_UD2x18 = 18_446744073709551615;
UD2x18 constant MAX_UD2x18 = UD2x18.wrap(uMAX_UD2x18);

/// @dev PI as a UD2x18 number.
UD2x18 constant PI = UD2x18.wrap(3_141592653589793238);

/// @dev The unit number, which gives the decimal precision of UD2x18.
uint256 constant uUNIT = 1e18;
UD2x18 constant UNIT = UD2x18.wrap(1e18);

File 36 of 45 : ValueType.sol
// SPDX-License-Identifier: MIT
pragma solidity >=0.8.19;

import "./Casting.sol" as Casting;

/// @notice The unsigned 2.18-decimal fixed-point number representation, which can have up to 2 digits and up to 18
/// decimals. The values of this are bound by the minimum and the maximum values permitted by the underlying Solidity
/// type uint64. This is useful when end users want to use uint64 to save gas, e.g. with tight variable packing in contract
/// storage.
type UD2x18 is uint64;

/*//////////////////////////////////////////////////////////////////////////
                                    CASTING
//////////////////////////////////////////////////////////////////////////*/

using {
    Casting.intoSD1x18,
    Casting.intoSD59x18,
    Casting.intoUD60x18,
    Casting.intoUint256,
    Casting.intoUint128,
    Casting.intoUint40,
    Casting.unwrap
} for UD2x18 global;

// SPDX-License-Identifier: MIT
pragma solidity 0.8.23;

/**
 * @title Router token swapping functionality
 * @notice Functions for swapping tokens via Uniswap V3
 */
interface ISwapRouter02 {
    struct ExactInputSingleParams {
        address tokenIn;
        address tokenOut;
        uint24 fee;
        address recipient;
        uint256 amountIn;
        uint256 amountOutMinimum;
        uint160 sqrtPriceLimitX96;
    }

    /**
     * @notice Swaps `amountIn` of one token for as much as possible of another token
     * @param params The parameters necessary for the swap, encoded as `ExactInputSingleParams` in calldata
     * @return amountOut The amount of the received token
     */
    function exactInputSingle(ExactInputSingleParams calldata params) external payable returns (uint256 amountOut);
}

File 38 of 45 : Casting.sol
// SPDX-License-Identifier: MIT
pragma solidity >=0.8.19;

import "../Common.sol" as Common;
import "./Errors.sol" as CastingErrors;
import { SD59x18 } from "../sd59x18/ValueType.sol";
import { UD2x18 } from "../ud2x18/ValueType.sol";
import { UD60x18 } from "../ud60x18/ValueType.sol";
import { SD1x18 } from "./ValueType.sol";

/// @notice Casts an SD1x18 number into SD59x18.
/// @dev There is no overflow check because the domain of SD1x18 is a subset of SD59x18.
function intoSD59x18(SD1x18 x) pure returns (SD59x18 result) {
    result = SD59x18.wrap(int256(SD1x18.unwrap(x)));
}

/// @notice Casts an SD1x18 number into UD2x18.
/// - x must be positive.
function intoUD2x18(SD1x18 x) pure returns (UD2x18 result) {
    int64 xInt = SD1x18.unwrap(x);
    if (xInt < 0) {
        revert CastingErrors.PRBMath_SD1x18_ToUD2x18_Underflow(x);
    }
    result = UD2x18.wrap(uint64(xInt));
}

/// @notice Casts an SD1x18 number into UD60x18.
/// @dev Requirements:
/// - x must be positive.
function intoUD60x18(SD1x18 x) pure returns (UD60x18 result) {
    int64 xInt = SD1x18.unwrap(x);
    if (xInt < 0) {
        revert CastingErrors.PRBMath_SD1x18_ToUD60x18_Underflow(x);
    }
    result = UD60x18.wrap(uint64(xInt));
}

/// @notice Casts an SD1x18 number into uint256.
/// @dev Requirements:
/// - x must be positive.
function intoUint256(SD1x18 x) pure returns (uint256 result) {
    int64 xInt = SD1x18.unwrap(x);
    if (xInt < 0) {
        revert CastingErrors.PRBMath_SD1x18_ToUint256_Underflow(x);
    }
    result = uint256(uint64(xInt));
}

/// @notice Casts an SD1x18 number into uint128.
/// @dev Requirements:
/// - x must be positive.
function intoUint128(SD1x18 x) pure returns (uint128 result) {
    int64 xInt = SD1x18.unwrap(x);
    if (xInt < 0) {
        revert CastingErrors.PRBMath_SD1x18_ToUint128_Underflow(x);
    }
    result = uint128(uint64(xInt));
}

/// @notice Casts an SD1x18 number into uint40.
/// @dev Requirements:
/// - x must be positive.
/// - x must be less than or equal to `MAX_UINT40`.
function intoUint40(SD1x18 x) pure returns (uint40 result) {
    int64 xInt = SD1x18.unwrap(x);
    if (xInt < 0) {
        revert CastingErrors.PRBMath_SD1x18_ToUint40_Underflow(x);
    }
    if (xInt > int64(uint64(Common.MAX_UINT40))) {
        revert CastingErrors.PRBMath_SD1x18_ToUint40_Overflow(x);
    }
    result = uint40(uint64(xInt));
}

/// @notice Alias for {wrap}.
function sd1x18(int64 x) pure returns (SD1x18 result) {
    result = SD1x18.wrap(x);
}

/// @notice Unwraps an SD1x18 number into int64.
function unwrap(SD1x18 x) pure returns (int64 result) {
    result = SD1x18.unwrap(x);
}

/// @notice Wraps an int64 number into SD1x18.
function wrap(int64 x) pure returns (SD1x18 result) {
    result = SD1x18.wrap(x);
}

File 39 of 45 : Casting.sol
// SPDX-License-Identifier: MIT
pragma solidity >=0.8.19;

import "./Errors.sol" as CastingErrors;
import { MAX_UINT128, MAX_UINT40 } from "../Common.sol";
import { uMAX_SD1x18, uMIN_SD1x18 } from "../sd1x18/Constants.sol";
import { SD1x18 } from "../sd1x18/ValueType.sol";
import { uMAX_UD2x18 } from "../ud2x18/Constants.sol";
import { UD2x18 } from "../ud2x18/ValueType.sol";
import { UD60x18 } from "../ud60x18/ValueType.sol";
import { SD59x18 } from "./ValueType.sol";

/// @notice Casts an SD59x18 number into int256.
/// @dev This is basically a functional alias for {unwrap}.
function intoInt256(SD59x18 x) pure returns (int256 result) {
    result = SD59x18.unwrap(x);
}

/// @notice Casts an SD59x18 number into SD1x18.
/// @dev Requirements:
/// - x must be greater than or equal to `uMIN_SD1x18`.
/// - x must be less than or equal to `uMAX_SD1x18`.
function intoSD1x18(SD59x18 x) pure returns (SD1x18 result) {
    int256 xInt = SD59x18.unwrap(x);
    if (xInt < uMIN_SD1x18) {
        revert CastingErrors.PRBMath_SD59x18_IntoSD1x18_Underflow(x);
    }
    if (xInt > uMAX_SD1x18) {
        revert CastingErrors.PRBMath_SD59x18_IntoSD1x18_Overflow(x);
    }
    result = SD1x18.wrap(int64(xInt));
}

/// @notice Casts an SD59x18 number into UD2x18.
/// @dev Requirements:
/// - x must be positive.
/// - x must be less than or equal to `uMAX_UD2x18`.
function intoUD2x18(SD59x18 x) pure returns (UD2x18 result) {
    int256 xInt = SD59x18.unwrap(x);
    if (xInt < 0) {
        revert CastingErrors.PRBMath_SD59x18_IntoUD2x18_Underflow(x);
    }
    if (xInt > int256(uint256(uMAX_UD2x18))) {
        revert CastingErrors.PRBMath_SD59x18_IntoUD2x18_Overflow(x);
    }
    result = UD2x18.wrap(uint64(uint256(xInt)));
}

/// @notice Casts an SD59x18 number into UD60x18.
/// @dev Requirements:
/// - x must be positive.
function intoUD60x18(SD59x18 x) pure returns (UD60x18 result) {
    int256 xInt = SD59x18.unwrap(x);
    if (xInt < 0) {
        revert CastingErrors.PRBMath_SD59x18_IntoUD60x18_Underflow(x);
    }
    result = UD60x18.wrap(uint256(xInt));
}

/// @notice Casts an SD59x18 number into uint256.
/// @dev Requirements:
/// - x must be positive.
function intoUint256(SD59x18 x) pure returns (uint256 result) {
    int256 xInt = SD59x18.unwrap(x);
    if (xInt < 0) {
        revert CastingErrors.PRBMath_SD59x18_IntoUint256_Underflow(x);
    }
    result = uint256(xInt);
}

/// @notice Casts an SD59x18 number into uint128.
/// @dev Requirements:
/// - x must be positive.
/// - x must be less than or equal to `uMAX_UINT128`.
function intoUint128(SD59x18 x) pure returns (uint128 result) {
    int256 xInt = SD59x18.unwrap(x);
    if (xInt < 0) {
        revert CastingErrors.PRBMath_SD59x18_IntoUint128_Underflow(x);
    }
    if (xInt > int256(uint256(MAX_UINT128))) {
        revert CastingErrors.PRBMath_SD59x18_IntoUint128_Overflow(x);
    }
    result = uint128(uint256(xInt));
}

/// @notice Casts an SD59x18 number into uint40.
/// @dev Requirements:
/// - x must be positive.
/// - x must be less than or equal to `MAX_UINT40`.
function intoUint40(SD59x18 x) pure returns (uint40 result) {
    int256 xInt = SD59x18.unwrap(x);
    if (xInt < 0) {
        revert CastingErrors.PRBMath_SD59x18_IntoUint40_Underflow(x);
    }
    if (xInt > int256(uint256(MAX_UINT40))) {
        revert CastingErrors.PRBMath_SD59x18_IntoUint40_Overflow(x);
    }
    result = uint40(uint256(xInt));
}

/// @notice Alias for {wrap}.
function sd(int256 x) pure returns (SD59x18 result) {
    result = SD59x18.wrap(x);
}

/// @notice Alias for {wrap}.
function sd59x18(int256 x) pure returns (SD59x18 result) {
    result = SD59x18.wrap(x);
}

/// @notice Unwraps an SD59x18 number into int256.
function unwrap(SD59x18 x) pure returns (int256 result) {
    result = SD59x18.unwrap(x);
}

/// @notice Wraps an int256 number into SD59x18.
function wrap(int256 x) pure returns (SD59x18 result) {
    result = SD59x18.wrap(x);
}

File 40 of 45 : Helpers.sol
// SPDX-License-Identifier: MIT
pragma solidity >=0.8.19;

import { wrap } from "./Casting.sol";
import { SD59x18 } from "./ValueType.sol";

/// @notice Implements the checked addition operation (+) in the SD59x18 type.
function add(SD59x18 x, SD59x18 y) pure returns (SD59x18 result) {
    return wrap(x.unwrap() + y.unwrap());
}

/// @notice Implements the AND (&) bitwise operation in the SD59x18 type.
function and(SD59x18 x, int256 bits) pure returns (SD59x18 result) {
    return wrap(x.unwrap() & bits);
}

/// @notice Implements the AND (&) bitwise operation in the SD59x18 type.
function and2(SD59x18 x, SD59x18 y) pure returns (SD59x18 result) {
    return wrap(x.unwrap() & y.unwrap());
}

/// @notice Implements the equal (=) operation in the SD59x18 type.
function eq(SD59x18 x, SD59x18 y) pure returns (bool result) {
    result = x.unwrap() == y.unwrap();
}

/// @notice Implements the greater than operation (>) in the SD59x18 type.
function gt(SD59x18 x, SD59x18 y) pure returns (bool result) {
    result = x.unwrap() > y.unwrap();
}

/// @notice Implements the greater than or equal to operation (>=) in the SD59x18 type.
function gte(SD59x18 x, SD59x18 y) pure returns (bool result) {
    result = x.unwrap() >= y.unwrap();
}

/// @notice Implements a zero comparison check function in the SD59x18 type.
function isZero(SD59x18 x) pure returns (bool result) {
    result = x.unwrap() == 0;
}

/// @notice Implements the left shift operation (<<) in the SD59x18 type.
function lshift(SD59x18 x, uint256 bits) pure returns (SD59x18 result) {
    result = wrap(x.unwrap() << bits);
}

/// @notice Implements the lower than operation (<) in the SD59x18 type.
function lt(SD59x18 x, SD59x18 y) pure returns (bool result) {
    result = x.unwrap() < y.unwrap();
}

/// @notice Implements the lower than or equal to operation (<=) in the SD59x18 type.
function lte(SD59x18 x, SD59x18 y) pure returns (bool result) {
    result = x.unwrap() <= y.unwrap();
}

/// @notice Implements the unchecked modulo operation (%) in the SD59x18 type.
function mod(SD59x18 x, SD59x18 y) pure returns (SD59x18 result) {
    result = wrap(x.unwrap() % y.unwrap());
}

/// @notice Implements the not equal operation (!=) in the SD59x18 type.
function neq(SD59x18 x, SD59x18 y) pure returns (bool result) {
    result = x.unwrap() != y.unwrap();
}

/// @notice Implements the NOT (~) bitwise operation in the SD59x18 type.
function not(SD59x18 x) pure returns (SD59x18 result) {
    result = wrap(~x.unwrap());
}

/// @notice Implements the OR (|) bitwise operation in the SD59x18 type.
function or(SD59x18 x, SD59x18 y) pure returns (SD59x18 result) {
    result = wrap(x.unwrap() | y.unwrap());
}

/// @notice Implements the right shift operation (>>) in the SD59x18 type.
function rshift(SD59x18 x, uint256 bits) pure returns (SD59x18 result) {
    result = wrap(x.unwrap() >> bits);
}

/// @notice Implements the checked subtraction operation (-) in the SD59x18 type.
function sub(SD59x18 x, SD59x18 y) pure returns (SD59x18 result) {
    result = wrap(x.unwrap() - y.unwrap());
}

/// @notice Implements the checked unary minus operation (-) in the SD59x18 type.
function unary(SD59x18 x) pure returns (SD59x18 result) {
    result = wrap(-x.unwrap());
}

/// @notice Implements the unchecked addition operation (+) in the SD59x18 type.
function uncheckedAdd(SD59x18 x, SD59x18 y) pure returns (SD59x18 result) {
    unchecked {
        result = wrap(x.unwrap() + y.unwrap());
    }
}

/// @notice Implements the unchecked subtraction operation (-) in the SD59x18 type.
function uncheckedSub(SD59x18 x, SD59x18 y) pure returns (SD59x18 result) {
    unchecked {
        result = wrap(x.unwrap() - y.unwrap());
    }
}

/// @notice Implements the unchecked unary minus operation (-) in the SD59x18 type.
function uncheckedUnary(SD59x18 x) pure returns (SD59x18 result) {
    unchecked {
        result = wrap(-x.unwrap());
    }
}

/// @notice Implements the XOR (^) bitwise operation in the SD59x18 type.
function xor(SD59x18 x, SD59x18 y) pure returns (SD59x18 result) {
    result = wrap(x.unwrap() ^ y.unwrap());
}

File 41 of 45 : Math.sol
// SPDX-License-Identifier: MIT
pragma solidity >=0.8.19;

import "../Common.sol" as Common;
import "./Errors.sol" as Errors;
import {
    uEXP_MAX_INPUT,
    uEXP2_MAX_INPUT,
    uHALF_UNIT,
    uLOG2_10,
    uLOG2_E,
    uMAX_SD59x18,
    uMAX_WHOLE_SD59x18,
    uMIN_SD59x18,
    uMIN_WHOLE_SD59x18,
    UNIT,
    uUNIT,
    uUNIT_SQUARED,
    ZERO
} from "./Constants.sol";
import { wrap } from "./Helpers.sol";
import { SD59x18 } from "./ValueType.sol";

/// @notice Calculates the absolute value of x.
///
/// @dev Requirements:
/// - x must be greater than `MIN_SD59x18`.
///
/// @param x The SD59x18 number for which to calculate the absolute value.
/// @param result The absolute value of x as an SD59x18 number.
/// @custom:smtchecker abstract-function-nondet
function abs(SD59x18 x) pure returns (SD59x18 result) {
    int256 xInt = x.unwrap();
    if (xInt == uMIN_SD59x18) {
        revert Errors.PRBMath_SD59x18_Abs_MinSD59x18();
    }
    result = xInt < 0 ? wrap(-xInt) : x;
}

/// @notice Calculates the arithmetic average of x and y.
///
/// @dev Notes:
/// - The result is rounded toward zero.
///
/// @param x The first operand as an SD59x18 number.
/// @param y The second operand as an SD59x18 number.
/// @return result The arithmetic average as an SD59x18 number.
/// @custom:smtchecker abstract-function-nondet
function avg(SD59x18 x, SD59x18 y) pure returns (SD59x18 result) {
    int256 xInt = x.unwrap();
    int256 yInt = y.unwrap();

    unchecked {
        // This operation is equivalent to `x / 2 +  y / 2`, and it can never overflow.
        int256 sum = (xInt >> 1) + (yInt >> 1);

        if (sum < 0) {
            // If at least one of x and y is odd, add 1 to the result, because shifting negative numbers to the right
            // rounds toward negative infinity. The right part is equivalent to `sum + (x % 2 == 1 || y % 2 == 1)`.
            assembly ("memory-safe") {
                result := add(sum, and(or(xInt, yInt), 1))
            }
        } else {
            // Add 1 if both x and y are odd to account for the double 0.5 remainder truncated after shifting.
            result = wrap(sum + (xInt & yInt & 1));
        }
    }
}

/// @notice Yields the smallest whole number greater than or equal to x.
///
/// @dev Optimized for fractional value inputs, because every whole value has (1e18 - 1) fractional counterparts.
/// See https://en.wikipedia.org/wiki/Floor_and_ceiling_functions.
///
/// Requirements:
/// - x must be less than or equal to `MAX_WHOLE_SD59x18`.
///
/// @param x The SD59x18 number to ceil.
/// @param result The smallest whole number greater than or equal to x, as an SD59x18 number.
/// @custom:smtchecker abstract-function-nondet
function ceil(SD59x18 x) pure returns (SD59x18 result) {
    int256 xInt = x.unwrap();
    if (xInt > uMAX_WHOLE_SD59x18) {
        revert Errors.PRBMath_SD59x18_Ceil_Overflow(x);
    }

    int256 remainder = xInt % uUNIT;
    if (remainder == 0) {
        result = x;
    } else {
        unchecked {
            // Solidity uses C fmod style, which returns a modulus with the same sign as x.
            int256 resultInt = xInt - remainder;
            if (xInt > 0) {
                resultInt += uUNIT;
            }
            result = wrap(resultInt);
        }
    }
}

/// @notice Divides two SD59x18 numbers, returning a new SD59x18 number.
///
/// @dev This is an extension of {Common.mulDiv} for signed numbers, which works by computing the signs and the absolute
/// values separately.
///
/// Notes:
/// - Refer to the notes in {Common.mulDiv}.
/// - The result is rounded toward zero.
///
/// Requirements:
/// - Refer to the requirements in {Common.mulDiv}.
/// - None of the inputs can be `MIN_SD59x18`.
/// - The denominator must not be zero.
/// - The result must fit in SD59x18.
///
/// @param x The numerator as an SD59x18 number.
/// @param y The denominator as an SD59x18 number.
/// @param result The quotient as an SD59x18 number.
/// @custom:smtchecker abstract-function-nondet
function div(SD59x18 x, SD59x18 y) pure returns (SD59x18 result) {
    int256 xInt = x.unwrap();
    int256 yInt = y.unwrap();
    if (xInt == uMIN_SD59x18 || yInt == uMIN_SD59x18) {
        revert Errors.PRBMath_SD59x18_Div_InputTooSmall();
    }

    // Get hold of the absolute values of x and y.
    uint256 xAbs;
    uint256 yAbs;
    unchecked {
        xAbs = xInt < 0 ? uint256(-xInt) : uint256(xInt);
        yAbs = yInt < 0 ? uint256(-yInt) : uint256(yInt);
    }

    // Compute the absolute value (x*UNIT÷y). The resulting value must fit in SD59x18.
    uint256 resultAbs = Common.mulDiv(xAbs, uint256(uUNIT), yAbs);
    if (resultAbs > uint256(uMAX_SD59x18)) {
        revert Errors.PRBMath_SD59x18_Div_Overflow(x, y);
    }

    // Check if x and y have the same sign using two's complement representation. The left-most bit represents the sign (1 for
    // negative, 0 for positive or zero).
    bool sameSign = (xInt ^ yInt) > -1;

    // If the inputs have the same sign, the result should be positive. Otherwise, it should be negative.
    unchecked {
        result = wrap(sameSign ? int256(resultAbs) : -int256(resultAbs));
    }
}

/// @notice Calculates the natural exponent of x using the following formula:
///
/// $$
/// e^x = 2^{x * log_2{e}}
/// $$
///
/// @dev Notes:
/// - Refer to the notes in {exp2}.
///
/// Requirements:
/// - Refer to the requirements in {exp2}.
/// - x must be less than 133_084258667509499441.
///
/// @param x The exponent as an SD59x18 number.
/// @return result The result as an SD59x18 number.
/// @custom:smtchecker abstract-function-nondet
function exp(SD59x18 x) pure returns (SD59x18 result) {
    int256 xInt = x.unwrap();

    // This check prevents values greater than 192e18 from being passed to {exp2}.
    if (xInt > uEXP_MAX_INPUT) {
        revert Errors.PRBMath_SD59x18_Exp_InputTooBig(x);
    }

    unchecked {
        // Inline the fixed-point multiplication to save gas.
        int256 doubleUnitProduct = xInt * uLOG2_E;
        result = exp2(wrap(doubleUnitProduct / uUNIT));
    }
}

/// @notice Calculates the binary exponent of x using the binary fraction method using the following formula:
///
/// $$
/// 2^{-x} = \frac{1}{2^x}
/// $$
///
/// @dev See https://ethereum.stackexchange.com/q/79903/24693.
///
/// Notes:
/// - If x is less than -59_794705707972522261, the result is zero.
///
/// Requirements:
/// - x must be less than 192e18.
/// - The result must fit in SD59x18.
///
/// @param x The exponent as an SD59x18 number.
/// @return result The result as an SD59x18 number.
/// @custom:smtchecker abstract-function-nondet
function exp2(SD59x18 x) pure returns (SD59x18 result) {
    int256 xInt = x.unwrap();
    if (xInt < 0) {
        // The inverse of any number less than this is truncated to zero.
        if (xInt < -59_794705707972522261) {
            return ZERO;
        }

        unchecked {
            // Inline the fixed-point inversion to save gas.
            result = wrap(uUNIT_SQUARED / exp2(wrap(-xInt)).unwrap());
        }
    } else {
        // Numbers greater than or equal to 192e18 don't fit in the 192.64-bit format.
        if (xInt > uEXP2_MAX_INPUT) {
            revert Errors.PRBMath_SD59x18_Exp2_InputTooBig(x);
        }

        unchecked {
            // Convert x to the 192.64-bit fixed-point format.
            uint256 x_192x64 = uint256((xInt << 64) / uUNIT);

            // It is safe to cast the result to int256 due to the checks above.
            result = wrap(int256(Common.exp2(x_192x64)));
        }
    }
}

/// @notice Yields the greatest whole number less than or equal to x.
///
/// @dev Optimized for fractional value inputs, because for every whole value there are (1e18 - 1) fractional
/// counterparts. See https://en.wikipedia.org/wiki/Floor_and_ceiling_functions.
///
/// Requirements:
/// - x must be greater than or equal to `MIN_WHOLE_SD59x18`.
///
/// @param x The SD59x18 number to floor.
/// @param result The greatest whole number less than or equal to x, as an SD59x18 number.
/// @custom:smtchecker abstract-function-nondet
function floor(SD59x18 x) pure returns (SD59x18 result) {
    int256 xInt = x.unwrap();
    if (xInt < uMIN_WHOLE_SD59x18) {
        revert Errors.PRBMath_SD59x18_Floor_Underflow(x);
    }

    int256 remainder = xInt % uUNIT;
    if (remainder == 0) {
        result = x;
    } else {
        unchecked {
            // Solidity uses C fmod style, which returns a modulus with the same sign as x.
            int256 resultInt = xInt - remainder;
            if (xInt < 0) {
                resultInt -= uUNIT;
            }
            result = wrap(resultInt);
        }
    }
}

/// @notice Yields the excess beyond the floor of x for positive numbers and the part of the number to the right.
/// of the radix point for negative numbers.
/// @dev Based on the odd function definition. https://en.wikipedia.org/wiki/Fractional_part
/// @param x The SD59x18 number to get the fractional part of.
/// @param result The fractional part of x as an SD59x18 number.
function frac(SD59x18 x) pure returns (SD59x18 result) {
    result = wrap(x.unwrap() % uUNIT);
}

/// @notice Calculates the geometric mean of x and y, i.e. $\sqrt{x * y}$.
///
/// @dev Notes:
/// - The result is rounded toward zero.
///
/// Requirements:
/// - x * y must fit in SD59x18.
/// - x * y must not be negative, since complex numbers are not supported.
///
/// @param x The first operand as an SD59x18 number.
/// @param y The second operand as an SD59x18 number.
/// @return result The result as an SD59x18 number.
/// @custom:smtchecker abstract-function-nondet
function gm(SD59x18 x, SD59x18 y) pure returns (SD59x18 result) {
    int256 xInt = x.unwrap();
    int256 yInt = y.unwrap();
    if (xInt == 0 || yInt == 0) {
        return ZERO;
    }

    unchecked {
        // Equivalent to `xy / x != y`. Checking for overflow this way is faster than letting Solidity do it.
        int256 xyInt = xInt * yInt;
        if (xyInt / xInt != yInt) {
            revert Errors.PRBMath_SD59x18_Gm_Overflow(x, y);
        }

        // The product must not be negative, since complex numbers are not supported.
        if (xyInt < 0) {
            revert Errors.PRBMath_SD59x18_Gm_NegativeProduct(x, y);
        }

        // We don't need to multiply the result by `UNIT` here because the x*y product picked up a factor of `UNIT`
        // during multiplication. See the comments in {Common.sqrt}.
        uint256 resultUint = Common.sqrt(uint256(xyInt));
        result = wrap(int256(resultUint));
    }
}

/// @notice Calculates the inverse of x.
///
/// @dev Notes:
/// - The result is rounded toward zero.
///
/// Requirements:
/// - x must not be zero.
///
/// @param x The SD59x18 number for which to calculate the inverse.
/// @return result The inverse as an SD59x18 number.
/// @custom:smtchecker abstract-function-nondet
function inv(SD59x18 x) pure returns (SD59x18 result) {
    result = wrap(uUNIT_SQUARED / x.unwrap());
}

/// @notice Calculates the natural logarithm of x using the following formula:
///
/// $$
/// ln{x} = log_2{x} / log_2{e}
/// $$
///
/// @dev Notes:
/// - Refer to the notes in {log2}.
/// - The precision isn't sufficiently fine-grained to return exactly `UNIT` when the input is `E`.
///
/// Requirements:
/// - Refer to the requirements in {log2}.
///
/// @param x The SD59x18 number for which to calculate the natural logarithm.
/// @return result The natural logarithm as an SD59x18 number.
/// @custom:smtchecker abstract-function-nondet
function ln(SD59x18 x) pure returns (SD59x18 result) {
    // Inline the fixed-point multiplication to save gas. This is overflow-safe because the maximum value that
    // {log2} can return is ~195_205294292027477728.
    result = wrap(log2(x).unwrap() * uUNIT / uLOG2_E);
}

/// @notice Calculates the common logarithm of x using the following formula:
///
/// $$
/// log_{10}{x} = log_2{x} / log_2{10}
/// $$
///
/// However, if x is an exact power of ten, a hard coded value is returned.
///
/// @dev Notes:
/// - Refer to the notes in {log2}.
///
/// Requirements:
/// - Refer to the requirements in {log2}.
///
/// @param x The SD59x18 number for which to calculate the common logarithm.
/// @return result The common logarithm as an SD59x18 number.
/// @custom:smtchecker abstract-function-nondet
function log10(SD59x18 x) pure returns (SD59x18 result) {
    int256 xInt = x.unwrap();
    if (xInt < 0) {
        revert Errors.PRBMath_SD59x18_Log_InputTooSmall(x);
    }

    // Note that the `mul` in this block is the standard multiplication operation, not {SD59x18.mul}.
    // prettier-ignore
    assembly ("memory-safe") {
        switch x
        case 1 { result := mul(uUNIT, sub(0, 18)) }
        case 10 { result := mul(uUNIT, sub(1, 18)) }
        case 100 { result := mul(uUNIT, sub(2, 18)) }
        case 1000 { result := mul(uUNIT, sub(3, 18)) }
        case 10000 { result := mul(uUNIT, sub(4, 18)) }
        case 100000 { result := mul(uUNIT, sub(5, 18)) }
        case 1000000 { result := mul(uUNIT, sub(6, 18)) }
        case 10000000 { result := mul(uUNIT, sub(7, 18)) }
        case 100000000 { result := mul(uUNIT, sub(8, 18)) }
        case 1000000000 { result := mul(uUNIT, sub(9, 18)) }
        case 10000000000 { result := mul(uUNIT, sub(10, 18)) }
        case 100000000000 { result := mul(uUNIT, sub(11, 18)) }
        case 1000000000000 { result := mul(uUNIT, sub(12, 18)) }
        case 10000000000000 { result := mul(uUNIT, sub(13, 18)) }
        case 100000000000000 { result := mul(uUNIT, sub(14, 18)) }
        case 1000000000000000 { result := mul(uUNIT, sub(15, 18)) }
        case 10000000000000000 { result := mul(uUNIT, sub(16, 18)) }
        case 100000000000000000 { result := mul(uUNIT, sub(17, 18)) }
        case 1000000000000000000 { result := 0 }
        case 10000000000000000000 { result := uUNIT }
        case 100000000000000000000 { result := mul(uUNIT, 2) }
        case 1000000000000000000000 { result := mul(uUNIT, 3) }
        case 10000000000000000000000 { result := mul(uUNIT, 4) }
        case 100000000000000000000000 { result := mul(uUNIT, 5) }
        case 1000000000000000000000000 { result := mul(uUNIT, 6) }
        case 10000000000000000000000000 { result := mul(uUNIT, 7) }
        case 100000000000000000000000000 { result := mul(uUNIT, 8) }
        case 1000000000000000000000000000 { result := mul(uUNIT, 9) }
        case 10000000000000000000000000000 { result := mul(uUNIT, 10) }
        case 100000000000000000000000000000 { result := mul(uUNIT, 11) }
        case 1000000000000000000000000000000 { result := mul(uUNIT, 12) }
        case 10000000000000000000000000000000 { result := mul(uUNIT, 13) }
        case 100000000000000000000000000000000 { result := mul(uUNIT, 14) }
        case 1000000000000000000000000000000000 { result := mul(uUNIT, 15) }
        case 10000000000000000000000000000000000 { result := mul(uUNIT, 16) }
        case 100000000000000000000000000000000000 { result := mul(uUNIT, 17) }
        case 1000000000000000000000000000000000000 { result := mul(uUNIT, 18) }
        case 10000000000000000000000000000000000000 { result := mul(uUNIT, 19) }
        case 100000000000000000000000000000000000000 { result := mul(uUNIT, 20) }
        case 1000000000000000000000000000000000000000 { result := mul(uUNIT, 21) }
        case 10000000000000000000000000000000000000000 { result := mul(uUNIT, 22) }
        case 100000000000000000000000000000000000000000 { result := mul(uUNIT, 23) }
        case 1000000000000000000000000000000000000000000 { result := mul(uUNIT, 24) }
        case 10000000000000000000000000000000000000000000 { result := mul(uUNIT, 25) }
        case 100000000000000000000000000000000000000000000 { result := mul(uUNIT, 26) }
        case 1000000000000000000000000000000000000000000000 { result := mul(uUNIT, 27) }
        case 10000000000000000000000000000000000000000000000 { result := mul(uUNIT, 28) }
        case 100000000000000000000000000000000000000000000000 { result := mul(uUNIT, 29) }
        case 1000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 30) }
        case 10000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 31) }
        case 100000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 32) }
        case 1000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 33) }
        case 10000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 34) }
        case 100000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 35) }
        case 1000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 36) }
        case 10000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 37) }
        case 100000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 38) }
        case 1000000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 39) }
        case 10000000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 40) }
        case 100000000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 41) }
        case 1000000000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 42) }
        case 10000000000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 43) }
        case 100000000000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 44) }
        case 1000000000000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 45) }
        case 10000000000000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 46) }
        case 100000000000000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 47) }
        case 1000000000000000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 48) }
        case 10000000000000000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 49) }
        case 100000000000000000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 50) }
        case 1000000000000000000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 51) }
        case 10000000000000000000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 52) }
        case 100000000000000000000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 53) }
        case 1000000000000000000000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 54) }
        case 10000000000000000000000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 55) }
        case 100000000000000000000000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 56) }
        case 1000000000000000000000000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 57) }
        case 10000000000000000000000000000000000000000000000000000000000000000000000000000 { result := mul(uUNIT, 58) }
        default { result := uMAX_SD59x18 }
    }

    if (result.unwrap() == uMAX_SD59x18) {
        unchecked {
            // Inline the fixed-point division to save gas.
            result = wrap(log2(x).unwrap() * uUNIT / uLOG2_10);
        }
    }
}

/// @notice Calculates the binary logarithm of x using the iterative approximation algorithm:
///
/// $$
/// log_2{x} = n + log_2{y}, \text{ where } y = x*2^{-n}, \ y \in [1, 2)
/// $$
///
/// For $0 \leq x \lt 1$, the input is inverted:
///
/// $$
/// log_2{x} = -log_2{\frac{1}{x}}
/// $$
///
/// @dev See https://en.wikipedia.org/wiki/Binary_logarithm#Iterative_approximation.
///
/// Notes:
/// - Due to the lossy precision of the iterative approximation, the results are not perfectly accurate to the last decimal.
///
/// Requirements:
/// - x must be greater than zero.
///
/// @param x The SD59x18 number for which to calculate the binary logarithm.
/// @return result The binary logarithm as an SD59x18 number.
/// @custom:smtchecker abstract-function-nondet
function log2(SD59x18 x) pure returns (SD59x18 result) {
    int256 xInt = x.unwrap();
    if (xInt <= 0) {
        revert Errors.PRBMath_SD59x18_Log_InputTooSmall(x);
    }

    unchecked {
        int256 sign;
        if (xInt >= uUNIT) {
            sign = 1;
        } else {
            sign = -1;
            // Inline the fixed-point inversion to save gas.
            xInt = uUNIT_SQUARED / xInt;
        }

        // Calculate the integer part of the logarithm.
        uint256 n = Common.msb(uint256(xInt / uUNIT));

        // This is the integer part of the logarithm as an SD59x18 number. The operation can't overflow
        // because n is at most 255, `UNIT` is 1e18, and the sign is either 1 or -1.
        int256 resultInt = int256(n) * uUNIT;

        // Calculate $y = x * 2^{-n}$.
        int256 y = xInt >> n;

        // If y is the unit number, the fractional part is zero.
        if (y == uUNIT) {
            return wrap(resultInt * sign);
        }

        // Calculate the fractional part via the iterative approximation.
        // The `delta >>= 1` part is equivalent to `delta /= 2`, but shifting bits is more gas efficient.
        int256 DOUBLE_UNIT = 2e18;
        for (int256 delta = uHALF_UNIT; delta > 0; delta >>= 1) {
            y = (y * y) / uUNIT;

            // Is y^2 >= 2e18 and so in the range [2e18, 4e18)?
            if (y >= DOUBLE_UNIT) {
                // Add the 2^{-m} factor to the logarithm.
                resultInt = resultInt + delta;

                // Halve y, which corresponds to z/2 in the Wikipedia article.
                y >>= 1;
            }
        }
        resultInt *= sign;
        result = wrap(resultInt);
    }
}

/// @notice Multiplies two SD59x18 numbers together, returning a new SD59x18 number.
///
/// @dev Notes:
/// - Refer to the notes in {Common.mulDiv18}.
///
/// Requirements:
/// - Refer to the requirements in {Common.mulDiv18}.
/// - None of the inputs can be `MIN_SD59x18`.
/// - The result must fit in SD59x18.
///
/// @param x The multiplicand as an SD59x18 number.
/// @param y The multiplier as an SD59x18 number.
/// @return result The product as an SD59x18 number.
/// @custom:smtchecker abstract-function-nondet
function mul(SD59x18 x, SD59x18 y) pure returns (SD59x18 result) {
    int256 xInt = x.unwrap();
    int256 yInt = y.unwrap();
    if (xInt == uMIN_SD59x18 || yInt == uMIN_SD59x18) {
        revert Errors.PRBMath_SD59x18_Mul_InputTooSmall();
    }

    // Get hold of the absolute values of x and y.
    uint256 xAbs;
    uint256 yAbs;
    unchecked {
        xAbs = xInt < 0 ? uint256(-xInt) : uint256(xInt);
        yAbs = yInt < 0 ? uint256(-yInt) : uint256(yInt);
    }

    // Compute the absolute value (x*y÷UNIT). The resulting value must fit in SD59x18.
    uint256 resultAbs = Common.mulDiv18(xAbs, yAbs);
    if (resultAbs > uint256(uMAX_SD59x18)) {
        revert Errors.PRBMath_SD59x18_Mul_Overflow(x, y);
    }

    // Check if x and y have the same sign using two's complement representation. The left-most bit represents the sign (1 for
    // negative, 0 for positive or zero).
    bool sameSign = (xInt ^ yInt) > -1;

    // If the inputs have the same sign, the result should be positive. Otherwise, it should be negative.
    unchecked {
        result = wrap(sameSign ? int256(resultAbs) : -int256(resultAbs));
    }
}

/// @notice Raises x to the power of y using the following formula:
///
/// $$
/// x^y = 2^{log_2{x} * y}
/// $$
///
/// @dev Notes:
/// - Refer to the notes in {exp2}, {log2}, and {mul}.
/// - Returns `UNIT` for 0^0.
///
/// Requirements:
/// - Refer to the requirements in {exp2}, {log2}, and {mul}.
///
/// @param x The base as an SD59x18 number.
/// @param y Exponent to raise x to, as an SD59x18 number
/// @return result x raised to power y, as an SD59x18 number.
/// @custom:smtchecker abstract-function-nondet
function pow(SD59x18 x, SD59x18 y) pure returns (SD59x18 result) {
    int256 xInt = x.unwrap();
    int256 yInt = y.unwrap();

    // If both x and y are zero, the result is `UNIT`. If just x is zero, the result is always zero.
    if (xInt == 0) {
        return yInt == 0 ? UNIT : ZERO;
    }
    // If x is `UNIT`, the result is always `UNIT`.
    else if (xInt == uUNIT) {
        return UNIT;
    }

    // If y is zero, the result is always `UNIT`.
    if (yInt == 0) {
        return UNIT;
    }
    // If y is `UNIT`, the result is always x.
    else if (yInt == uUNIT) {
        return x;
    }

    // Calculate the result using the formula.
    result = exp2(mul(log2(x), y));
}

/// @notice Raises x (an SD59x18 number) to the power y (an unsigned basic integer) using the well-known
/// algorithm "exponentiation by squaring".
///
/// @dev See https://en.wikipedia.org/wiki/Exponentiation_by_squaring.
///
/// Notes:
/// - Refer to the notes in {Common.mulDiv18}.
/// - Returns `UNIT` for 0^0.
///
/// Requirements:
/// - Refer to the requirements in {abs} and {Common.mulDiv18}.
/// - The result must fit in SD59x18.
///
/// @param x The base as an SD59x18 number.
/// @param y The exponent as a uint256.
/// @return result The result as an SD59x18 number.
/// @custom:smtchecker abstract-function-nondet
function powu(SD59x18 x, uint256 y) pure returns (SD59x18 result) {
    uint256 xAbs = uint256(abs(x).unwrap());

    // Calculate the first iteration of the loop in advance.
    uint256 resultAbs = y & 1 > 0 ? xAbs : uint256(uUNIT);

    // Equivalent to `for(y /= 2; y > 0; y /= 2)`.
    uint256 yAux = y;
    for (yAux >>= 1; yAux > 0; yAux >>= 1) {
        xAbs = Common.mulDiv18(xAbs, xAbs);

        // Equivalent to `y % 2 == 1`.
        if (yAux & 1 > 0) {
            resultAbs = Common.mulDiv18(resultAbs, xAbs);
        }
    }

    // The result must fit in SD59x18.
    if (resultAbs > uint256(uMAX_SD59x18)) {
        revert Errors.PRBMath_SD59x18_Powu_Overflow(x, y);
    }

    unchecked {
        // Is the base negative and the exponent odd? If yes, the result should be negative.
        int256 resultInt = int256(resultAbs);
        bool isNegative = x.unwrap() < 0 && y & 1 == 1;
        if (isNegative) {
            resultInt = -resultInt;
        }
        result = wrap(resultInt);
    }
}

/// @notice Calculates the square root of x using the Babylonian method.
///
/// @dev See https://en.wikipedia.org/wiki/Methods_of_computing_square_roots#Babylonian_method.
///
/// Notes:
/// - Only the positive root is returned.
/// - The result is rounded toward zero.
///
/// Requirements:
/// - x cannot be negative, since complex numbers are not supported.
/// - x must be less than `MAX_SD59x18 / UNIT`.
///
/// @param x The SD59x18 number for which to calculate the square root.
/// @return result The result as an SD59x18 number.
/// @custom:smtchecker abstract-function-nondet
function sqrt(SD59x18 x) pure returns (SD59x18 result) {
    int256 xInt = x.unwrap();
    if (xInt < 0) {
        revert Errors.PRBMath_SD59x18_Sqrt_NegativeInput(x);
    }
    if (xInt > uMAX_SD59x18 / uUNIT) {
        revert Errors.PRBMath_SD59x18_Sqrt_Overflow(x);
    }

    unchecked {
        // Multiply x by `UNIT` to account for the factor of `UNIT` picked up when multiplying two SD59x18 numbers.
        // In this case, the two numbers are both the square root.
        uint256 resultUint = Common.sqrt(uint256(xInt * uUNIT));
        result = wrap(int256(resultUint));
    }
}

File 42 of 45 : Casting.sol
// SPDX-License-Identifier: MIT
pragma solidity >=0.8.19;

import "../Common.sol" as Common;
import "./Errors.sol" as Errors;
import { uMAX_SD1x18 } from "../sd1x18/Constants.sol";
import { SD1x18 } from "../sd1x18/ValueType.sol";
import { SD59x18 } from "../sd59x18/ValueType.sol";
import { UD60x18 } from "../ud60x18/ValueType.sol";
import { UD2x18 } from "./ValueType.sol";

/// @notice Casts a UD2x18 number into SD1x18.
/// - x must be less than or equal to `uMAX_SD1x18`.
function intoSD1x18(UD2x18 x) pure returns (SD1x18 result) {
    uint64 xUint = UD2x18.unwrap(x);
    if (xUint > uint64(uMAX_SD1x18)) {
        revert Errors.PRBMath_UD2x18_IntoSD1x18_Overflow(x);
    }
    result = SD1x18.wrap(int64(xUint));
}

/// @notice Casts a UD2x18 number into SD59x18.
/// @dev There is no overflow check because the domain of UD2x18 is a subset of SD59x18.
function intoSD59x18(UD2x18 x) pure returns (SD59x18 result) {
    result = SD59x18.wrap(int256(uint256(UD2x18.unwrap(x))));
}

/// @notice Casts a UD2x18 number into UD60x18.
/// @dev There is no overflow check because the domain of UD2x18 is a subset of UD60x18.
function intoUD60x18(UD2x18 x) pure returns (UD60x18 result) {
    result = UD60x18.wrap(UD2x18.unwrap(x));
}

/// @notice Casts a UD2x18 number into uint128.
/// @dev There is no overflow check because the domain of UD2x18 is a subset of uint128.
function intoUint128(UD2x18 x) pure returns (uint128 result) {
    result = uint128(UD2x18.unwrap(x));
}

/// @notice Casts a UD2x18 number into uint256.
/// @dev There is no overflow check because the domain of UD2x18 is a subset of uint256.
function intoUint256(UD2x18 x) pure returns (uint256 result) {
    result = uint256(UD2x18.unwrap(x));
}

/// @notice Casts a UD2x18 number into uint40.
/// @dev Requirements:
/// - x must be less than or equal to `MAX_UINT40`.
function intoUint40(UD2x18 x) pure returns (uint40 result) {
    uint64 xUint = UD2x18.unwrap(x);
    if (xUint > uint64(Common.MAX_UINT40)) {
        revert Errors.PRBMath_UD2x18_IntoUint40_Overflow(x);
    }
    result = uint40(xUint);
}

/// @notice Alias for {wrap}.
function ud2x18(uint64 x) pure returns (UD2x18 result) {
    result = UD2x18.wrap(x);
}

/// @notice Unwrap a UD2x18 number into uint64.
function unwrap(UD2x18 x) pure returns (uint64 result) {
    result = UD2x18.unwrap(x);
}

/// @notice Wraps a uint64 number into UD2x18.
function wrap(uint64 x) pure returns (UD2x18 result) {
    result = UD2x18.wrap(x);
}

File 43 of 45 : Errors.sol
// SPDX-License-Identifier: MIT
pragma solidity >=0.8.19;

import { SD1x18 } from "./ValueType.sol";

/// @notice Thrown when trying to cast a SD1x18 number that doesn't fit in UD2x18.
error PRBMath_SD1x18_ToUD2x18_Underflow(SD1x18 x);

/// @notice Thrown when trying to cast a SD1x18 number that doesn't fit in UD60x18.
error PRBMath_SD1x18_ToUD60x18_Underflow(SD1x18 x);

/// @notice Thrown when trying to cast a SD1x18 number that doesn't fit in uint128.
error PRBMath_SD1x18_ToUint128_Underflow(SD1x18 x);

/// @notice Thrown when trying to cast a SD1x18 number that doesn't fit in uint256.
error PRBMath_SD1x18_ToUint256_Underflow(SD1x18 x);

/// @notice Thrown when trying to cast a SD1x18 number that doesn't fit in uint40.
error PRBMath_SD1x18_ToUint40_Overflow(SD1x18 x);

/// @notice Thrown when trying to cast a SD1x18 number that doesn't fit in uint40.
error PRBMath_SD1x18_ToUint40_Underflow(SD1x18 x);

File 44 of 45 : Errors.sol
// SPDX-License-Identifier: MIT
pragma solidity >=0.8.19;

import { SD59x18 } from "./ValueType.sol";

/// @notice Thrown when taking the absolute value of `MIN_SD59x18`.
error PRBMath_SD59x18_Abs_MinSD59x18();

/// @notice Thrown when ceiling a number overflows SD59x18.
error PRBMath_SD59x18_Ceil_Overflow(SD59x18 x);

/// @notice Thrown when converting a basic integer to the fixed-point format overflows SD59x18.
error PRBMath_SD59x18_Convert_Overflow(int256 x);

/// @notice Thrown when converting a basic integer to the fixed-point format underflows SD59x18.
error PRBMath_SD59x18_Convert_Underflow(int256 x);

/// @notice Thrown when dividing two numbers and one of them is `MIN_SD59x18`.
error PRBMath_SD59x18_Div_InputTooSmall();

/// @notice Thrown when dividing two numbers and one of the intermediary unsigned results overflows SD59x18.
error PRBMath_SD59x18_Div_Overflow(SD59x18 x, SD59x18 y);

/// @notice Thrown when taking the natural exponent of a base greater than 133_084258667509499441.
error PRBMath_SD59x18_Exp_InputTooBig(SD59x18 x);

/// @notice Thrown when taking the binary exponent of a base greater than 192e18.
error PRBMath_SD59x18_Exp2_InputTooBig(SD59x18 x);

/// @notice Thrown when flooring a number underflows SD59x18.
error PRBMath_SD59x18_Floor_Underflow(SD59x18 x);

/// @notice Thrown when taking the geometric mean of two numbers and their product is negative.
error PRBMath_SD59x18_Gm_NegativeProduct(SD59x18 x, SD59x18 y);

/// @notice Thrown when taking the geometric mean of two numbers and multiplying them overflows SD59x18.
error PRBMath_SD59x18_Gm_Overflow(SD59x18 x, SD59x18 y);

/// @notice Thrown when trying to cast a UD60x18 number that doesn't fit in SD1x18.
error PRBMath_SD59x18_IntoSD1x18_Overflow(SD59x18 x);

/// @notice Thrown when trying to cast a UD60x18 number that doesn't fit in SD1x18.
error PRBMath_SD59x18_IntoSD1x18_Underflow(SD59x18 x);

/// @notice Thrown when trying to cast a UD60x18 number that doesn't fit in UD2x18.
error PRBMath_SD59x18_IntoUD2x18_Overflow(SD59x18 x);

/// @notice Thrown when trying to cast a UD60x18 number that doesn't fit in UD2x18.
error PRBMath_SD59x18_IntoUD2x18_Underflow(SD59x18 x);

/// @notice Thrown when trying to cast a UD60x18 number that doesn't fit in UD60x18.
error PRBMath_SD59x18_IntoUD60x18_Underflow(SD59x18 x);

/// @notice Thrown when trying to cast a UD60x18 number that doesn't fit in uint128.
error PRBMath_SD59x18_IntoUint128_Overflow(SD59x18 x);

/// @notice Thrown when trying to cast a UD60x18 number that doesn't fit in uint128.
error PRBMath_SD59x18_IntoUint128_Underflow(SD59x18 x);

/// @notice Thrown when trying to cast a UD60x18 number that doesn't fit in uint256.
error PRBMath_SD59x18_IntoUint256_Underflow(SD59x18 x);

/// @notice Thrown when trying to cast a UD60x18 number that doesn't fit in uint40.
error PRBMath_SD59x18_IntoUint40_Overflow(SD59x18 x);

/// @notice Thrown when trying to cast a UD60x18 number that doesn't fit in uint40.
error PRBMath_SD59x18_IntoUint40_Underflow(SD59x18 x);

/// @notice Thrown when taking the logarithm of a number less than or equal to zero.
error PRBMath_SD59x18_Log_InputTooSmall(SD59x18 x);

/// @notice Thrown when multiplying two numbers and one of the inputs is `MIN_SD59x18`.
error PRBMath_SD59x18_Mul_InputTooSmall();

/// @notice Thrown when multiplying two numbers and the intermediary absolute result overflows SD59x18.
error PRBMath_SD59x18_Mul_Overflow(SD59x18 x, SD59x18 y);

/// @notice Thrown when raising a number to a power and the intermediary absolute result overflows SD59x18.
error PRBMath_SD59x18_Powu_Overflow(SD59x18 x, uint256 y);

/// @notice Thrown when taking the square root of a negative number.
error PRBMath_SD59x18_Sqrt_NegativeInput(SD59x18 x);

/// @notice Thrown when the calculating the square root overflows SD59x18.
error PRBMath_SD59x18_Sqrt_Overflow(SD59x18 x);

File 45 of 45 : Errors.sol
// SPDX-License-Identifier: MIT
pragma solidity >=0.8.19;

import { UD2x18 } from "./ValueType.sol";

/// @notice Thrown when trying to cast a UD2x18 number that doesn't fit in SD1x18.
error PRBMath_UD2x18_IntoSD1x18_Overflow(UD2x18 x);

/// @notice Thrown when trying to cast a UD2x18 number that doesn't fit in uint40.
error PRBMath_UD2x18_IntoUint40_Overflow(UD2x18 x);

Settings
{
  "remappings": [
    "@openzeppelin/contracts-upgradeable/=node_modules/@openzeppelin/contracts-upgradeable/",
    "@openzeppelin/contracts/=node_modules/@openzeppelin/contracts/",
    "@prb/math/=node_modules/@prb/math/",
    "ds-test/=lib/forge-std/lib/ds-test/src/",
    "forge-std/=lib/forge-std/src/"
  ],
  "optimizer": {
    "enabled": true,
    "runs": 200
  },
  "metadata": {
    "useLiteralContent": false,
    "bytecodeHash": "ipfs",
    "appendCBOR": true
  },
  "outputSelection": {
    "*": {
      "*": [
        "evm.bytecode",
        "evm.deployedBytecode",
        "devdoc",
        "userdoc",
        "metadata",
        "abi"
      ]
    }
  },
  "evmVersion": "paris",
  "viaIR": false,
  "libraries": {}
}

Contract Security Audit

Contract ABI

API
[{"inputs":[],"stateMutability":"nonpayable","type":"constructor"},{"inputs":[],"name":"AccessControlBadConfirmation","type":"error"},{"inputs":[{"internalType":"address","name":"account","type":"address"},{"internalType":"bytes32","name":"neededRole","type":"bytes32"}],"name":"AccessControlUnauthorizedAccount","type":"error"},{"anonymous":false,"inputs":[{"indexed":true,"internalType":"address","name":"_revealer","type":"address"},{"indexed":true,"internalType":"address","name":"_game","type":"address"},{"indexed":true,"internalType":"uint256","name":"_index","type":"uint256"}],"name":"CardRevealed","type":"event"},{"anonymous":false,"inputs":[{"indexed":true,"internalType":"address","name":"_revealer","type":"address"},{"indexed":true,"internalType":"address","name":"_game","type":"address"}],"name":"GameInitialized","type":"event"},{"anonymous":false,"inputs":[{"indexed":true,"internalType":"bytes32","name":"role","type":"bytes32"},{"indexed":true,"internalType":"bytes32","name":"previousAdminRole","type":"bytes32"},{"indexed":true,"internalType":"bytes32","name":"newAdminRole","type":"bytes32"}],"name":"RoleAdminChanged","type":"event"},{"anonymous":false,"inputs":[{"indexed":true,"internalType":"bytes32","name":"role","type":"bytes32"},{"indexed":true,"internalType":"address","name":"account","type":"address"},{"indexed":true,"internalType":"address","name":"sender","type":"address"}],"name":"RoleGranted","type":"event"},{"anonymous":false,"inputs":[{"indexed":true,"internalType":"bytes32","name":"role","type":"bytes32"},{"indexed":true,"internalType":"address","name":"account","type":"address"},{"indexed":true,"internalType":"address","name":"sender","type":"address"}],"name":"RoleRevoked","type":"event"},{"inputs":[],"name":"DEFAULT_ADMIN_ROLE","outputs":[{"internalType":"bytes32","name":"","type":"bytes32"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"REVEALER_ROLE","outputs":[{"internalType":"bytes32","name":"","type":"bytes32"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"bytes32","name":"role","type":"bytes32"}],"name":"getRoleAdmin","outputs":[{"internalType":"bytes32","name":"","type":"bytes32"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"bytes32","name":"role","type":"bytes32"},{"internalType":"address","name":"account","type":"address"}],"name":"grantRole","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"bytes32","name":"role","type":"bytes32"},{"internalType":"address","name":"account","type":"address"}],"name":"hasRole","outputs":[{"internalType":"bool","name":"","type":"bool"}],"stateMutability":"view","type":"function"},{"inputs":[{"components":[{"internalType":"address","name":"game","type":"address"},{"internalType":"bytes32[52]","name":"hashedDeck","type":"bytes32[52]"}],"internalType":"struct IRevealer.InitializeGame","name":"_data","type":"tuple"}],"name":"initialize","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"components":[{"internalType":"address","name":"game","type":"address"},{"internalType":"bytes32[52]","name":"hashedDeck","type":"bytes32[52]"}],"internalType":"struct IRevealer.InitializeGame[]","name":"_data","type":"tuple[]"}],"name":"initializeBatch","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"bytes32","name":"role","type":"bytes32"},{"internalType":"address","name":"callerConfirmation","type":"address"}],"name":"renounceRole","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"components":[{"internalType":"address","name":"game","type":"address"},{"internalType":"bool","name":"isFreeReveal","type":"bool"},{"internalType":"uint256","name":"index","type":"uint256"},{"internalType":"uint256","name":"number","type":"uint256"},{"internalType":"bytes32","name":"salt","type":"bytes32"}],"internalType":"struct IRevealer.RevealedCard","name":"_card","type":"tuple"}],"name":"revealCard","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"components":[{"internalType":"address","name":"game","type":"address"},{"internalType":"bool","name":"isFreeReveal","type":"bool"},{"internalType":"uint256","name":"index","type":"uint256"},{"internalType":"uint256","name":"number","type":"uint256"},{"internalType":"bytes32","name":"salt","type":"bytes32"}],"internalType":"struct IRevealer.RevealedCard[]","name":"_cards","type":"tuple[]"}],"name":"revealCardBatch","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"bytes32","name":"role","type":"bytes32"},{"internalType":"address","name":"account","type":"address"}],"name":"revokeRole","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"bytes4","name":"interfaceId","type":"bytes4"}],"name":"supportsInterface","outputs":[{"internalType":"bool","name":"","type":"bool"}],"stateMutability":"view","type":"function"}]

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Deployed Bytecode

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A contract address hosts a smart contract, which is a set of code stored on the blockchain that runs when predetermined conditions are met. Learn more about addresses in our Knowledge Base.